Player Matchup

Hel
Hel
ACE_Villin
Hel
Level 100
God Stats
47W - 36L
1,506 SR
Queue Stats
437W - 426L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
BlackSpot72
Ao Kuang
Level 107
God Stats
7W - 8L
1,497 SR
Queue Stats
63W - 63L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
SchmitzMyPants
Kuzenbo
Level 43
God Stats
14W - 7L
1,491 SR
Queue Stats
204W - 219L
1,362 Elo+
Solo
Artemis
Artemis
gianpane2001
Artemis
Level 65
God Stats
5W - 3L
1,675 SR
Queue Stats
47W - 30L
1,560 Elo+
Solo
Awilix
Awilix
zThe-Last-Hunter
Awilix
Level 76
God Stats
22W - 20L
1,644 SR
Queue Stats
176W - 176L
1,467 Elo+
Solo
Team Averages
Level 78
1,563 SR
1,454 Elo+

VS

Team Averages
Level 107
1,542 SR
1,411 Elo+
Ao Kuang
Ao Kuang
DareDevil1013
Ao Kuang
Level 74
God Stats
1W - 1L
1,300 SR
Queue Stats
159W - 155L
1,410 Elo+
Solo
Xing Tian
Xing Tian
HAMMERandTHRONE
Xing Tian
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,261 Elo+
Solo
Artemis
Artemis
j_escott-beast
Artemis
Level 128
God Stats
47W - 46L
1,592 SR
Queue Stats
913W - 907L
1,480 Elo+
Solo
Achilles
Achilles
mcg_the_rager88
Achilles
Level 119
God Stats
4W - 1L
1,694 SR
Queue Stats
108W - 91L
1,508 Elo+
Solo
The Morrigan
The Morrigan
valni96
The Morrigan
Level 90
God Stats
22W - 27L
1,626 SR
Queue Stats
313W - 299L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
8,906
557
5,052
12,503
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
BlackSpot72
Ao Kuang
6
1 / 1 / 0
6,020
376
2,053
3,854
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 3
6,968
436
3,901
17,836
19,459
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
gianpane2001
Artemis
11
3 / 2 / 0
6,767
423
10,132
11,525
5,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 1 / 2
8,546
534
10,052
11,500
5,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DareDevil1013
Ao Kuang
16
7 / 2 / 2
9,588
599
8,262
14,431
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
HAMMERandTHRONE
Xing Tian
12
0 / 1 / 5
7,516
470
8,991
23,178
17,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 2 / 0
7,102
444
9,654
10,627
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
15
3 / 1 / 0
8,377
524
5,093
10,736
10,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

The Morrigan
valni96
The Morrigan
14
0 / 3 / 2
7,816
489
5,936
8,034
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
12
12
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Ao Kuang
BlackSpot72
Ao Kuang
1
1
0
1
W
Ao Kuang
DareDevil1013
Ao Kuang
7
2
2
4
W
Xing Tian
HAMMERandTHRONE
Xing Tian
0
1
5
2.5
L
0
3
3
0.5
L
Artemis
gianpane2001
Artemis
3
2
0
1.5
W
2
2
0
1
W
Achilles
3
1
0
3
W
The Morrigan
valni96
The Morrigan
0
3
2
0.33
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,190
Damage
37,936
57,218
Taken
67,006
36,872
Mitigated
41,876
19,843
Healing
21,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,052
972
179
4,802
12,503
5,510
180
7,859
4,499
88,310
0
L
Ao Kuang
BlackSpot72
Ao Kuang
2,053
610
0
2,144
3,854
1,062
0
0
3,543
18,061
0
W
Ao Kuang
DareDevil1013
Ao Kuang
8,262
1,798
0
5,945
14,431
5,797
21
506
13,925
82,616
0
W
Xing Tian
HAMMERandTHRONE
Xing Tian
8,991
1,333
198
9,643
23,178
17,188
0
3,201
19,969
30,000
0
L
3,901
2,100
2,445
5,335
17,836
19,459
20
6,641
11,195
17,927
0
L
Artemis
gianpane2001
Artemis
10,132
4,659
0
3,527
11,525
5,330
84
5,599
5,926
0
45,064
W
9,654
4,251
0
3,154
10,627
4,905
0
1,170
9,457
0
56,993
W
Achilles
5,093
932
0
2,441
10,736
10,961
63
2,260
8,472
0
53,369
W
The Morrigan
valni96
The Morrigan
5,936
1,365
0
483
8,034
3,025
0
3,701
4,132
63,325
211
L
10,052
3,370
0
1,411
11,500
5,511
0
2,879
8,352
0
79,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
40,399
374
Minions Killed
392
0
Camps Cleared
0
1,336,161
Distance Traveled
1,469,799
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,906
557
159
10
0
282,965
2
L
Ao Kuang
6,020
376
30
2
0
78,041
0
W
Ao Kuang
9,588
599
111
7
0
342,339
0
W
Xing Tian
7,516
470
18
1
0
301,608
0
L
Kuzenbo
6,968
436
15
1
0
289,730
1
L
Artemis
6,767
423
58
4
0
284,072
1
W
Artemis
7,102
444
92
6
0
244,429
0
W
Achilles
8,377
524
65
4
0
276,030
4
W
The Morrigan
7,816
489
106
7
0
305,393
0
L
Awilix
8,546
534
112
7
0
401,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role