Player Matchup

Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BullettSkipper
Horus
Level 120
God Stats
10W - 5L
1,565 SR
Queue Stats
216W - 203L
1,489 Elo+
Party 1
Sol
Sol
Mr_Keks_05
Sol
Level 99
God Stats
8W - 11L
1,545 SR
Queue Stats
325W - 302L
1,472 Elo+
Party 1
Nemesis
Nemesis
Raeven0765527
Nemesis
Level 87
God Stats
9W - 7L
1,780 SR
Queue Stats
141W - 132L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
Yo_Soy_Poyia_Man
Nu Wa
Level 69
God Stats
4W - 5L
1,446 SR
Queue Stats
222W - 232L
1,610 Elo+
Party 2
Team Averages
Level 99
1,567 SR
1,516 Elo+

VS

Team Averages
Level 78
1,411 SR
1,492 Elo+
Ishtar
Ishtar
Klladwrex
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Khepri
Khepri
Pessoasinha
Khepri
Level 65
God Stats
25W - 28L
1,552 SR
Queue Stats
337W - 326L
1,478 Elo+
Party 3
Tyr
Tyr
UnW_FROQ
Tyr
Level 84
God Stats
2W - 4L
1,276 SR
Queue Stats
368W - 355L
1,482 Elo+
Party 3
Serqet
Serqet
UnW_Vilela
Serqet
Level 87
God Stats
17W - 25L
1,379 SR
Queue Stats
371W - 360L
1,479 Elo+
Party 3
Zeus
Zeus
wanitron
Zeus
Level 84
God Stats
2W - 1L
1,349 SR
Queue Stats
21W - 19L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 3 / 1
7,567
582
10,331
11,251
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 8
6,792
522
4,268
8,576
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
9 / 0 / 1
9,054
696
10,998
7,080
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
11
3 / 0 / 2
6,897
531
6,076
7,098
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
7,101
546
5,464
7,225
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Klladwrex
Ishtar
10
0 / 7 / 0
6,228
479
3,239
13,307
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
9
0 / 3 / 1
5,745
442
2,210
7,671
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 2
7,059
543
6,851
15,417
15,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
UnW_Vilela
Serqet
12
2 / 1 / 1
6,942
534
2,442
10,885
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
12
1 / 1 / 1
6,908
531
7,837
6,035
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
5
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
3
1
0.5
W
0
0
8
4
L
Ishtar
Klladwrex
Ishtar
0
7
0
0
W
9
0
1
9.5
L
Khepri
0
3
1
0.17
W
Nemesis
3
0
2
4
L
2
1
2
3
L
Serqet
UnW_Vilela
Serqet
2
1
1
2.5
W
0
3
0
0
L
Zeus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,137
Damage
22,579
41,230
Taken
53,315
20,606
Mitigated
32,539
15,434
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,331
4,034
0
4,242
11,251
4,392
711
949
9,974
0
70,124
W
4,268
1,822
788
4,276
8,576
7,564
0
2,201
6,129
879
14,799
L
Ishtar
Klladwrex
Ishtar
3,239
2,447
0
2,624
13,307
4,997
0
8,380
4,927
0
39,279
W
10,998
5,642
0
4,488
7,080
2,752
929
114
6,966
76,855
0
L
Khepri
2,210
371
455
1,936
7,671
5,375
0
2,980
4,691
14,046
0
W
Nemesis
6,076
3,048
0
972
7,098
3,076
0
1,497
5,601
0
44,233
L
6,851
1,321
0
7,112
15,417
15,525
0
1,020
14,397
0
54,785
L
Serqet
UnW_Vilela
Serqet
2,442
147
0
1,458
10,885
4,578
0
1,383
9,502
0
50,595
W
5,464
989
0
668
7,225
2,822
0
5,286
1,743
54,689
0
L
Zeus
7,837
979
0
1,880
6,035
2,064
0
2,968
3,067
57,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
32,882
423
Minions Killed
388
0
Camps Cleared
0
1,389,386
Distance Traveled
1,385,262
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,567
582
121
9
0
279,544
0
W
Horus
6,792
522
13
1
0
297,914
2
L
Ishtar
6,228
479
86
7
0
264,772
2
W
Sol
9,054
696
117
9
0
269,931
0
L
Khepri
5,745
442
26
2
0
280,775
2
W
Nemesis
6,897
531
69
5
0
310,694
0
L
Tyr
7,059
543
97
7
0
280,717
0
L
Serqet
6,942
534
75
6
0
311,379
4
W
Nu Wa
7,101
546
103
8
0
231,303
2
L
Zeus
6,908
531
104
8
0
247,619
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role