Player Matchup

Geb
Geb
CruddyBreadJr
Geb
Level 106
God Stats
1W - 1L
1,266 SR
Queue Stats
115W - 110L
1,467 Elo+
Solo
Jing Wei
Jing Wei
MetroDinamo
Jing Wei
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
352W - 352L
1,466 Elo+
Solo
Cerberus
Cerberus
Mistah_0uija
Cerberus
Level 53
God Stats
10W - 3L
1,787 SR
Queue Stats
177W - 178L
1,472 Elo+
Solo
Nike
Nike
nu_gamer08
Nike
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 235L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
slowpoke729
Sun Wukong
Level 28
God Stats
2W - 1L
1,240 SR
Queue Stats
100W - 122L
1,283 Elo+
Solo
Team Averages
Level 65
1,459 SR
1,430 Elo+

VS

Team Averages
Level 60
1,437 SR
1,402 Elo+
The Morrigan
The Morrigan
BACKBYDEMAND
The Morrigan
Level 91
God Stats
0W - 5L
1,097 SR
Queue Stats
82W - 72L
1,487 Elo+
Solo
Cliodhna
Cliodhna
MagicEyes
Cliodhna
Level 55
God Stats
2W - 4L
1,321 SR
Queue Stats
358W - 384L
1,386 Elo+
Solo
Atlas
Atlas
geran1702
Atlas
Level 87
God Stats
0W - 1L
1,766 SR
Queue Stats
15W - 16L
1,550 Elo+
Solo
Danzaburou
Danzaburou
im munir now
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Charybdis
Charybdis
yung_rbomb211
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 29
11,700
836
12,277
24,777
34,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
MetroDinamo
Jing Wei
18
3 / 3 / 29
11,490
821
16,843
14,286
8,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Mistah_0uija
Cerberus
20
14 / 6 / 22
13,058
933
20,598
27,347
17,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
15 / 6 / 17
12,504
893
21,130
20,887
12,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
slowpoke729
Sun Wukong
18
6 / 3 / 27
11,466
819
14,145
21,013
21,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BACKBYDEMAND
The Morrigan
19
12 / 9 / 6
12,819
916
16,684
13,732
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
MagicEyes
Cliodhna
19
7 / 8 / 8
11,306
808
25,734
22,764
13,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
geran1702
Atlas
17
1 / 8 / 11
10,089
721
14,762
22,006
30,139
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
im munir now
Danzaburou
16
1 / 7 / 12
10,092
721
15,955
16,837
10,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
yung_rbomb211
Charybdis
14
0 / 11 / 7
9,038
646
8,205
18,839
10,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
65
43
Kills
21
23
Deaths
43
124
Assists
44
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BACKBYDEMAND
The Morrigan
12
9
6
1.67
W
5
5
29
3.9
L
Cliodhna
MagicEyes
Cliodhna
7
8
8
1.38
W
Jing Wei
MetroDinamo
Jing Wei
3
3
29
5.83
W
Cerberus
Mistah_0uija
Cerberus
14
6
22
4.17
L
Atlas
geran1702
Atlas
1
8
11
0.81
L
Danzaburou
im munir now
Danzaburou
1
7
12
1
W
15
6
17
3.92
W
Sun Wukong
slowpoke729
Sun Wukong
6
3
27
6.5
L
Charybdis
yung_rbomb211
Charybdis
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,993
Damage
81,340
108,310
Taken
94,178
94,625
Mitigated
72,141
38,782
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BACKBYDEMAND
The Morrigan
16,684
2,508
1,025
1,641
13,732
7,776
357
6,525
7,207
24,106
0
W
12,277
1,460
1,202
4,651
24,777
34,537
1,335
7,645
17,132
26,750
0
L
Cliodhna
MagicEyes
Cliodhna
25,734
3,824
651
6,012
22,764
13,753
0
7,298
15,466
0
40,446
W
Jing Wei
MetroDinamo
Jing Wei
16,843
8,117
2,673
3,153
14,286
8,227
4,412
4,908
9,378
0
40,591
W
Cerberus
Mistah_0uija
Cerberus
20,598
390
1,885
9,058
27,347
17,381
453
8,697
18,650
48,910
0
L
Atlas
geran1702
Atlas
14,762
3,286
678
1,499
22,006
30,139
0
7,525
14,481
32,686
0
L
Danzaburou
im munir now
Danzaburou
15,955
5,405
151
3,564
16,837
10,400
385
4,692
12,145
0
29,694
W
21,130
1,199
1,836
5,146
20,887
12,703
1,435
5,132
15,755
0
39,177
W
Sun Wukong
slowpoke729
Sun Wukong
14,145
1,851
3,252
5,926
21,013
21,777
890
5,064
15,949
0
27,032
L
Charybdis
yung_rbomb211
Charybdis
8,205
4,288
0
834
18,839
10,073
1,088
6,835
12,004
0
16,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,218
Gold Earned
53,344
206
Minions Killed
124
0
Camps Cleared
0
1,382,696
Distance Traveled
1,068,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,819
916
19
1
0
223,767
0
W
Geb
11,700
836
15
1
0
261,240
0
L
Cliodhna
11,306
808
34
2
0
245,945
0
W
Jing Wei
11,490
821
45
3
0
263,884
0
W
Cerberus
13,058
933
84
6
0
254,345
0
L
Atlas
10,089
721
25
2
0
250,778
0
L
Danzaburou
10,092
721
22
2
0
185,215
0
W
Nike
12,504
893
32
2
0
274,377
0
W
Sun Wukong
11,466
819
30
2
0
328,850
0
L
Charybdis
9,038
646
24
2
0
162,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role