Player Matchup

Heimdallr
Heimdallr
JigsawWise
Heimdallr
Level 107
God Stats
16W - 18L
1,494 SR
Queue Stats
190W - 203L
1,403 Elo+
Party 2
Fenrir
Fenrir
LJ_2005_
Fenrir
Level 64
God Stats
4W - 10L
1,500 SR
Queue Stats
105W - 100L
1,351 Elo+
Party 3
Artio
Artio
NickelDoll
Artio
Level 147
God Stats
0W - 2L
1,252 SR
Queue Stats
311W - 340L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
Silas Renn
Guan Yu
Level 124
God Stats
9W - 5L
1,584 SR
Queue Stats
198W - 221L
1,428 Elo+
Party 2
Poseidon
Poseidon
TheLubgo
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,351 Elo+
Party 3
Team Averages
Level 93
1,466 SR
1,390 Elo+

VS

Team Averages
Level 72
1,432 SR
1,434 Elo+
Zhong Kui
Zhong Kui
ElPapaAutism
Zhong Kui
Level 99
God Stats
4W - 5L
1,186 SR
Queue Stats
124W - 127L
1,503 Elo+
Solo
Maui
Maui
Mr_SKYGurke2006
Maui
Level 27
God Stats
3W - 3L
1,275 SR
Queue Stats
103W - 108L
1,442 Elo+
Party 1
Yu Huang
Yu Huang
kookooman777
Yu Huang
Level 66
God Stats
3W - 2L
1,418 SR
Queue Stats
89W - 107L
1,391 Elo+
Solo
Charybdis
Charybdis
xAGx-Runner
Charybdis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 158L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxSIPEZZ
Tsukuyomi
Level 105
God Stats
2W - 2L
1,780 SR
Queue Stats
110W - 113L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JigsawWise
Heimdallr
13
2 / 6 / 4
8,038
447
10,990
14,789
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
LJ_2005_
Fenrir
15
6 / 6 / 1
9,459
526
11,415
18,604
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
12
1 / 2 / 6
8,182
455
5,593
17,787
17,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Silas Renn
Guan Yu
15
1 / 4 / 1
9,343
519
14,243
18,352
19,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
TheLubgo
Poseidon
12
0 / 5 / 1
7,534
419
4,627
9,941
2,983
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElPapaAutism
Zhong Kui
16
2 / 1 / 3
10,161
565
13,585
17,082
14,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
0 / 2 / 11
8,499
472
4,334
15,275
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
kookooman777
Yu Huang
14
0 / 2 / 7
8,845
491
7,749
10,652
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
xAGx-Runner
Charybdis
13
3 / 5 / 3
8,110
451
13,170
14,039
5,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
xxSIPEZZ
Tsukuyomi
18
18 / 0 / 3
11,785
655
16,485
14,333
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
23
23
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ElPapaAutism
Zhong Kui
2
1
3
3.5
L
Heimdallr
JigsawWise
Heimdallr
2
6
4
0.67
L
Fenrir
LJ_2005_
Fenrir
6
6
1
1.08
W
0
2
11
2.75
L
Artio
1
2
6
2
L
Guan Yu
Silas Renn
Guan Yu
1
4
1
0.38
L
Poseidon
TheLubgo
Poseidon
0
5
1
0.1
W
Yu Huang
kookooman777
Yu Huang
0
2
7
1.75
W
Charybdis
xAGx-Runner
Charybdis
3
5
3
0.9
W
Tsukuyomi
xxSIPEZZ
Tsukuyomi
18
0
3
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,868
Damage
55,323
79,473
Taken
71,381
55,512
Mitigated
48,400
16,769
Healing
23,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ElPapaAutism
Zhong Kui
13,585
3,431
0
8,521
17,082
14,908
413
965
16,117
80,866
0
L
Heimdallr
JigsawWise
Heimdallr
10,990
4,679
0
4,213
14,789
6,567
122
3,757
10,877
0
58,790
L
Fenrir
LJ_2005_
Fenrir
11,415
2,155
0
1,486
18,604
8,445
0
2,516
15,909
0
79,641
W
4,334
909
285
3,742
15,275
16,999
0
3,619
11,656
24,481
0
L
Artio
5,593
1,077
754
5,836
17,787
17,725
0
3,826
13,805
26,563
0
L
Guan Yu
Silas Renn
Guan Yu
14,243
2,250
210
4,270
18,352
19,792
100
9,357
8,427
0
81,810
L
Poseidon
TheLubgo
Poseidon
4,627
521
0
0
9,941
2,983
0
4,816
4,787
50,889
0
W
Yu Huang
kookooman777
Yu Huang
7,749
228
0
0
10,652
4,521
610
2,039
8,613
58,984
0
W
Charybdis
xAGx-Runner
Charybdis
13,170
5,578
0
4,359
14,039
5,619
1,615
2,240
11,799
0
64,603
W
Tsukuyomi
xxSIPEZZ
Tsukuyomi
16,485
4,548
0
6,737
14,333
6,353
0
1,357
12,976
0
90,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
47,400
427
Minions Killed
489
0
Camps Cleared
0
1,689,991
Distance Traveled
1,843,306
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,161
565
159
9
0
283,530
2
L
Heimdallr
8,038
447
91
5
0
295,486
0
L
Fenrir
9,459
526
90
5
0
381,403
3
W
Maui
8,499
472
30
2
0
455,328
2
L
Artio
8,182
455
22
1
0
338,400
3
L
Guan Yu
9,343
519
143
8
0
359,755
0
L
Poseidon
7,534
419
81
5
0
314,947
0
W
Yu Huang
8,845
491
101
6
0
364,083
0
W
Charybdis
8,110
451
87
5
0
312,565
0
W
Tsukuyomi
11,785
655
112
6
0
427,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role