Player Matchup

Agni
Agni
 
Agni
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BigManJoshe
Fenrir
Level 65
God Stats
1W - 2L
1,167 SR
Queue Stats
150W - 138L
1,538 Elo+
Party 2
Susano
Susano
PyroKinetiKs
Susano
Level 67
God Stats
6W - 8L
1,401 SR
Queue Stats
311W - 302L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
RSkinner_97
Cernunnos
Level 105
God Stats
4W - 3L
1,308 SR
Queue Stats
221W - 202L
1,502 Elo+
Party 2
Hercules
Hercules
SGT Spack7
Hercules
Level 146
God Stats
4W - 6L
1,347 SR
Queue Stats
465W - 463L
1,401 Elo+
Party 1
Team Averages
Level 91
1,344 SR
1,481 Elo+

VS

Team Averages
Level 75
1,432 SR
1,422 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jarillo_6
Tsukuyomi
Level 41
God Stats
5W - 10L
1,547 SR
Queue Stats
378W - 394L
1,394 Elo+
Party 3
Izanami
Izanami
cholete_78
Izanami
Level 85
God Stats
10W - 11L
1,303 SR
Queue Stats
272W - 270L
1,400 Elo+
Party 3
Nike
Nike
depehes_fury
Nike
Level 63
God Stats
6W - 14L
1,273 SR
Queue Stats
158W - 187L
1,370 Elo+
Solo
Raijin
Raijin
sacred_knight69
Raijin
Level 62
God Stats
2W - 2L
1,540 SR
Queue Stats
94W - 117L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 1 / 2
5,928
539
6,100
7,510
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
9
2 / 1 / 2
5,979
544
5,050
7,708
4,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
12
5 / 1 / 0
6,842
622
3,116
7,664
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
RSkinner_97
Cernunnos
10
2 / 1 / 2
5,707
519
8,844
9,557
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SGT Spack7
Hercules
12
4 / 0 / 1
6,824
620
7,399
10,223
8,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 2 / 1
5,219
474
4,032
8,831
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Jarillo_6
Tsukuyomi
9
2 / 5 / 0
5,529
503
6,838
10,275
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
cholete_78
Izanami
8
1 / 1 / 1
5,372
488
4,136
7,221
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 0
5,523
502
4,786
9,513
8,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
6,242
567
4,830
8,929
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
4
4
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
1
2
1
L
Hel
 
Hel
0
2
1
0.25
W
Fenrir
2
1
2
3
L
Tsukuyomi
Jarillo_6
Tsukuyomi
2
5
0
0.4
W
Susano
5
1
0
5
W
Cernunnos
RSkinner_97
Cernunnos
2
1
2
3
W
Hercules
SGT Spack7
Hercules
4
0
1
4.5
L
Izanami
cholete_78
Izanami
1
1
1
1.5
L
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,509
Damage
24,622
42,662
Taken
44,769
21,957
Mitigated
21,147
13,625
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,100
308
0
1,820
7,510
2,686
0
4,163
3,236
49,904
0
L
Hel
 
Hel
4,032
198
2,371
4,835
8,831
3,411
0
0
8,831
19,243
0
W
Fenrir
5,050
1,822
1,350
2,369
7,708
4,237
0
1,886
5,805
0
18,311
L
Tsukuyomi
Jarillo_6
Tsukuyomi
6,838
2,867
0
509
10,275
3,374
0
477
9,798
0
27,772
W
Susano
3,116
545
0
750
7,664
2,865
0
314
7,338
0
46,343
W
Cernunnos
RSkinner_97
Cernunnos
8,844
4,102
0
3,946
9,557
3,507
0
2,359
7,198
0
42,941
W
Hercules
SGT Spack7
Hercules
7,399
3,138
0
3,390
10,223
8,662
0
676
9,547
0
41,350
L
Izanami
cholete_78
Izanami
4,136
2,969
0
2,426
7,221
2,343
0
0
7,221
0
34,272
L
4,786
866
0
190
9,513
8,731
0
0
9,513
1,151
38,076
L
4,830
462
0
2,695
8,929
3,288
0
5,623
3,306
47,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
27,885
306
Minions Killed
253
0
Camps Cleared
0
1,208,935
Distance Traveled
1,131,982
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,928
539
70
6
0
254,615
0
L
Hel
5,219
474
20
2
0
238,618
3
W
Fenrir
5,979
544
28
3
0
248,536
4
L
Tsukuyomi
5,529
503
32
3
0
247,584
0
W
Susano
6,842
622
76
7
0
255,475
0
W
Cernunnos
5,707
519
72
7
0
215,819
2
W
Hercules
6,824
620
60
5
0
234,490
4
L
Izanami
5,372
488
65
6
0
222,847
0
L
Nike
5,523
502
55
5
0
209,723
0
L
Raijin
6,242
567
81
7
0
213,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role