Player Matchup

Agni
Agni
Bronze III
BriSxBoggins
Agni
Bronze III
Level 126
God Stats
0W - 1L
1,747 SR
Queue Stats
20W - 18L
1,260 MMR
Party 1
Ares
Ares
Silver I
Rafael215
Ares
Silver I
Level 68
God Stats
42W - 48L
1,626 SR
Queue Stats
318W - 377L
1,147 MMR
Solo
Achilles
Achilles
Bronze III
ShaneCFxOtto
Achilles
Bronze III
Level 146
God Stats
0W - 3L
1,467 SR
Queue Stats
24W - 20L
1,260 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,613 SR
1,223 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,352 SR
1,200 MMR
Guan Yu
Guan Yu
Silver II
Biekbug
Guan Yu
Silver II
Level 64
God Stats
214W - 188L
1,569 SR
Queue Stats
297W - 313L
1,029 MMR
Solo
Sol
Sol
Bronze IV
Blevr
Sol
Bronze IV
Level 126
God Stats
11W - 6L
1,230 SR
Queue Stats
17W - 14L
1,302 MMR
Solo
Bacchus
Bacchus
Gold V
viZua1 iMpAcT
Bacchus
Gold V
Level 140
God Stats
2W - 1L
1,257 SR
Queue Stats
36W - 43L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,001
667
7,279
8,962
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
10
0 / 2 / 2
6,563
729
5,464
13,418
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
ShaneCFxOtto
Achilles
11
2 / 4 / 0
6,578
731
7,510
11,721
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ne ZhaAh Muzen CabKumbhakarnaPersephoneScylla

VS

Bans
ShivaSurtrHou YiFenrirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Biekbug
Guan Yu
12
1 / 1 / 9
7,342
816
6,468
10,944
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Blevr
Sol
15
9 / 0 / 1
9,141
1,016
15,118
5,955
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
12
0 / 1 / 8
7,752
861
6,702
11,705
11,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Biekbug
Guan Yu
1
1
9
5.5
W
Sol
Blevr
Sol
9
0
1
9.5
L
0
4
2
0.25
L
Ares
0
2
2
0.5
L
Achilles
ShaneCFxOtto
Achilles
2
4
0
0.5
W
Bacchus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,253
Damage
28,288
34,101
Taken
28,604
20,518
Mitigated
21,518
5,624
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Biekbug
Guan Yu
6,468
540
336
3,519
10,944
7,360
106
4,532
6,166
0
21,849
W
Sol
Blevr
Sol
15,118
3,950
0
3,523
5,955
2,232
2,311
2,237
3,502
52,720
0
L
7,279
686
0
1,081
8,962
2,765
0
6,869
2,007
24,507
0
L
Ares
5,464
85
0
3,153
13,418
9,354
0
7,950
5,228
19,099
0
L
Achilles
ShaneCFxOtto
Achilles
7,510
1,885
0
1,390
11,721
8,399
0
7,026
4,331
0
20,101
W
Bacchus
6,702
396
0
3,910
11,705
11,926
0
6,004
5,450
19,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,142
Gold Earned
24,235
90
Minions Killed
133
0
Camps Cleared
0
519,125
Distance Traveled
586,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,342
816
40
4
0
210,894
0
W
Sol
9,141
1,016
82
9
0
183,338
0
L
Agni
6,001
667
29
3
0
169,584
0
L
Ares
6,563
729
35
4
0
174,374
0
L
Achilles
6,578
731
26
3
0
175,167
0
W
Bacchus
7,752
861
11
1
0
192,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role