Player Matchup

Arachne
Arachne
ChocoMaxo
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,449 Elo+
Party 1
Discordia
Discordia
Kompaz
Discordia
Level 141
God Stats
0W - 1L
1,272 SR
Queue Stats
4W - 8L
1,465 Elo+
Party 1
Ares
Ares
Maestro
Ares
Level 43
God Stats
0W - 1L
1,760 SR
Queue Stats
5W - 7L
1,505 Elo+
Party 1
Team Averages
Level 96
1,511 SR
1,473 Elo+

VS

Team Averages
Level 146
1,648 SR
1,499 Elo+
Morgan Le Fay
Morgan Le Fay
SlowpokePotato
Morgan Le Fay
Level 184
God Stats
26W - 20L
1,569 SR
Queue Stats
116W - 115L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
Solrac2298
Ne Zha
Level 124
God Stats
11W - 4L
1,874 SR
Queue Stats
61W - 63L
1,450 Elo+
Solo
Cthulhu
Cthulhu
neox98
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChocoMaxo
Arachne
13
1 / 2 / 1
7,918
609
3,165
11,373
8,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Kompaz
Discordia
15
2 / 4 / 1
8,686
668
10,182
8,490
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Maestro
Ares
12
0 / 4 / 3
8,347
642
7,046
16,316
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SlowpokePotato
Morgan Le Fay
16
7 / 1 / 3
10,408
801
12,717
8,500
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Solrac2298
Ne Zha
15
3 / 1 / 6
9,232
710
12,554
10,434
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
neox98
Cthulhu
13
0 / 1 / 6
8,891
684
5,638
11,657
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
10
10
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
ChocoMaxo
Arachne
1
2
1
0.75
L
Discordia
Kompaz
Discordia
2
4
1
0.63
L
Ares
Maestro
Ares
0
4
3
0.38
W
Morgan Le Fay
SlowpokePotato
Morgan Le Fay
7
1
3
8.5
W
Ne Zha
Solrac2298
Ne Zha
3
1
6
6
W
Cthulhu
neox98
Cthulhu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
30,909
36,179
Taken
30,591
29,172
Mitigated
19,946
5,588
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ChocoMaxo
Arachne
3,165
1,708
0
3,304
11,373
8,136
0
4,370
7,003
0
20,909
L
Discordia
Kompaz
Discordia
10,182
364
0
818
8,490
3,732
0
5,541
2,949
53,475
0
L
Ares
Maestro
Ares
7,046
275
0
1,466
16,316
17,304
0
8,474
7,842
13,433
0
W
Morgan Le Fay
SlowpokePotato
Morgan Le Fay
12,717
1,027
0
964
8,500
3,764
1,680
5,933
2,567
50,376
0
W
Ne Zha
Solrac2298
Ne Zha
12,554
1,779
0
2,282
10,434
5,199
934
5,572
4,862
0
41,832
W
Cthulhu
neox98
Cthulhu
5,638
531
909
1,555
11,657
10,983
436
5,816
5,841
20,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,951
Gold Earned
28,531
140
Minions Killed
187
0
Camps Cleared
0
725,167
Distance Traveled
681,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,918
609
34
3
0
249,344
0
L
Discordia
8,686
668
92
7
0
226,591
0
L
Ares
8,347
642
14
1
0
249,232
0
W
Morgan Le Fay
10,408
801
97
7
0
226,539
0
W
Ne Zha
9,232
710
56
4
0
260,055
0
W
Cthulhu
8,891
684
34
3
0
194,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role