Player Matchup

Ishtar
Ishtar
Bronze IV
ARogueCole
Ishtar
Bronze IV
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 40L
1,213 MMR
Party 1
Horus
Horus
Silver III
RollMe0neKenobi
Horus
Silver III
Level 89
God Stats
48W - 35L
1,651 SR
Queue Stats
247W - 262L
1,001 MMR
Solo
Ymir
Ymir
Silver IV
Smack Yo Cheeze
Ymir
Silver IV
Level 63
God Stats
4W - 4L
1,495 SR
Queue Stats
202W - 222L
936 MMR
Party 1
Yu Huang
Yu Huang
Silver III
chris92hulse
Yu Huang
Silver III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 154L
1,075 MMR
Solo
Kali
Kali
Silver II
lazulixx
Kali
Silver II
Level 129
God Stats
48W - 39L
1,557 SR
Queue Stats
274W - 290L
1,058 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,541 SR
1,057 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,549 SR
1,033 MMR
Thor
Thor
Silver III
INKZinkz
Thor
Silver III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
967 MMR
Party 2
Anubis
Anubis
Silver V
JungleThug
Anubis
Silver V
Level 148
God Stats
5W - 10L
1,571 SR
Queue Stats
12W - 31L
1,075 MMR
Solo
Athena
Athena
Silver II
cecelexa
Athena
Silver II
Level 123
God Stats
15W - 21L
1,414 SR
Queue Stats
34W - 57L
930 MMR
Party 2
Poseidon
Poseidon
Silver II
rudeawake56
Poseidon
Silver II
Level 46
God Stats
31W - 24L
1,633 SR
Queue Stats
346W - 379L
1,096 MMR
Solo
Artemis
Artemis
Silver II
trent_wrighteous
Artemis
Silver II
Level 158
God Stats
9W - 5L
1,625 SR
Queue Stats
124W - 137L
1,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ARogueCole
Ishtar
11
0 / 5 / 0
6,290
393
5,038
14,092
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 0
7,504
469
4,985
13,506
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 4 / 1
7,123
445
4,676
20,699
20,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
chris92hulse
Yu Huang
12
0 / 5 / 0
6,609
413
3,589
10,251
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
14
3 / 1 / 1
8,567
535
8,251
16,701
7,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AtlasAwilixCliodhnaChronosFenrir

VS

Bans
AgniArachneRamaMulanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
7 / 2 / 8
8,727
545
7,820
10,637
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
JungleThug
Anubis
16
5 / 1 / 3
10,121
633
10,706
12,650
6,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
cecelexa
Athena
11
1 / 0 / 11
7,737
484
6,641
9,742
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
rudeawake56
Poseidon
14
2 / 3 / 4
9,239
577
13,684
12,309
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 5
9,290
581
13,026
8,150
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
19
19
Deaths
6
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ishtar
ARogueCole
Ishtar
0
5
0
0
W
Thor
7
2
8
5.5
W
Anubis
JungleThug
Anubis
5
1
3
6.5
L
1
4
0
0.25
L
0
4
1
0.13
W
Athena
cecelexa
Athena
1
0
11
6.5
L
Yu Huang
chris92hulse
Yu Huang
0
5
0
0
L
Kali
3
1
1
3.5
W
Poseidon
rudeawake56
Poseidon
2
3
4
1.33
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
51,877
75,249
Taken
53,488
43,919
Mitigated
27,537
18,208
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
ARogueCole
Ishtar
5,038
2,603
0
4,135
14,092
5,379
0
1,625
12,467
0
40,159
W
Thor
7,820
1,717
0
326
10,637
4,068
242
793
9,811
0
33,259
W
Anubis
JungleThug
Anubis
10,706
477
0
10,802
12,650
6,316
329
1,268
11,011
92,987
0
L
4,985
2,614
593
4,269
13,506
7,661
0
7,188
6,318
0
47,851
L
4,676
691
0
4,106
20,699
20,054
0
9,982
10,717
33,044
0
W
Athena
cecelexa
Athena
6,641
2,213
0
2,179
9,742
9,333
107
2,243
7,427
17,543
505
L
Yu Huang
chris92hulse
Yu Huang
3,589
368
0
520
10,251
3,444
0
5,195
5,056
47,946
0
L
Kali
8,251
4,279
0
4,585
16,701
7,381
0
6,934
9,767
0
80,387
W
Poseidon
rudeawake56
Poseidon
13,684
2,911
449
3,995
12,309
4,150
869
3,054
9,241
89,056
0
W
13,026
6,737
0
4,102
8,150
3,670
840
916
7,234
0
77,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,093
Gold Earned
45,114
367
Minions Killed
443
0
Camps Cleared
0
1,514,453
Distance Traveled
1,560,284
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,290
393
71
4
0
285,166
4
W
Thor
8,727
545
52
3
0
340,260
2
W
Anubis
10,121
633
133
8
0
288,508
3
L
Horus
7,504
469
87
5
0
286,043
0
L
Ymir
7,123
445
40
3
0
307,493
6
W
Athena
7,737
484
14
1
0
318,879
7
L
Yu Huang
6,609
413
65
4
0
274,964
5
L
Kali
8,567
535
104
7
0
360,787
0
W
Poseidon
9,239
577
125
8
0
320,628
0
W
Artemis
9,290
581
119
7
0
292,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role