Player Matchup

Mercury
Mercury
JustRexx
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,694 Elo+
Party 1
Mulan
Mulan
ProbJustLuck
Mulan
Level 106
God Stats
2W - 2L
1,621 SR
Queue Stats
7W - 8L
1,544 Elo+
Party 1
Sol
Sol
Synnario
Sol
Level 148
God Stats
6W - 2L
1,437 SR
Queue Stats
239W - 173L
1,707 Elo+
Party 1
Merlin
Merlin
ThumblessAimbot
Merlin
Level 156
God Stats
3W - 5L
1,543 SR
Queue Stats
363W - 294L
1,542 Elo+
Solo
Ymir
Ymir
Vevah
Ymir
Level 149
God Stats
2W - 1L
1,269 SR
Queue Stats
47W - 43L
1,690 Elo+
Party 1
Team Averages
Level 116
1,474 SR
1,635 Elo+

VS

Team Averages
Level 156
1,418 SR
1,570 Elo+
Fenrir
Fenrir
 
Fenrir
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cloroxchan00
Charybdis
Level 156
God Stats
11W - 22L
1,406 SR
Queue Stats
366W - 330L
1,627 Elo+
Party 2
Yu Huang
Yu Huang
SpongeBuck
Yu Huang
Level 129
God Stats
15W - 9L
1,366 SR
Queue Stats
342W - 287L
1,616 Elo+
Party 2
Cabrakan
Cabrakan
bepisddd
Cabrakan
Level 128
God Stats
4W - 5L
1,567 SR
Queue Stats
114W - 111L
1,544 Elo+
Solo
Loki
Loki
sadd87
Loki
Level 200
God Stats
1W - 4L
1,249 SR
Queue Stats
310W - 267L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JustRexx
Mercury
11
1 / 2 / 1
6,114
611
2,898
7,021
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 3 / 2
5,297
530
3,325
12,424
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 1
5,474
547
3,508
7,477
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 0
5,785
579
3,955
3,743
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Vevah
Ymir
11
1 / 0 / 1
6,392
639
3,327
5,903
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 1
6,270
627
5,700
8,103
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Cloroxchan00
Charybdis
12
3 / 0 / 0
6,798
680
5,496
6,495
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
SpongeBuck
Yu Huang
11
1 / 0 / 3
6,061
606
4,292
2,441
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
bepisddd
Cabrakan
8
0 / 3 / 3
5,314
531
2,896
8,966
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
sadd87
Loki
7
0 / 2 / 0
4,716
472
3,346
4,354
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
7
7
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
0
1
3.5
L
Charybdis
Cloroxchan00
Charybdis
3
0
0
3
W
Mercury
JustRexx
Mercury
1
2
1
0.75
W
1
3
2
0.67
L
Yu Huang
SpongeBuck
Yu Huang
1
0
3
2.5
W
0
1
1
0.5
W
2
1
0
2
W
Ymir
Vevah
Ymir
1
0
1
1.5
L
Cabrakan
bepisddd
Cabrakan
0
3
3
0.5
L
Loki
sadd87
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,013
Damage
21,730
36,568
Taken
30,359
16,679
Mitigated
16,815
10,815
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,700
1,782
0
2,621
8,103
3,302
0
1,669
6,434
0
47,859
L
Charybdis
Cloroxchan00
Charybdis
5,496
3,240
0
4,367
6,495
2,788
0
1,903
4,573
0
57,932
W
Mercury
JustRexx
Mercury
2,898
1,440
0
979
7,021
2,423
0
974
6,043
0
45,151
W
3,325
552
0
4,235
12,424
8,018
0
3,386
8,912
0
15,925
L
Yu Huang
SpongeBuck
Yu Huang
4,292
318
0
653
2,441
842
0
637
1,804
49,445
0
W
3,508
1,752
0
3,601
7,477
2,007
0
496
6,981
42,086
0
W
3,955
279
0
250
3,743
1,238
0
1,595
2,109
43,300
0
W
Ymir
Vevah
Ymir
3,327
1,758
0
1,750
5,903
2,993
0
556
5,335
42,918
0
L
Cabrakan
bepisddd
Cabrakan
2,896
825
0
2,253
8,966
8,515
0
4,323
4,583
9,979
0
L
Loki
sadd87
Loki
3,346
645
0
420
4,354
1,368
0
2,075
2,175
0
24,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
29,159
345
Minions Killed
322
0
Camps Cleared
0
1,108,319
Distance Traveled
1,029,503
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,270
627
76
8
0
261,577
0
L
Charybdis
6,798
680
107
11
0
188,707
0
W
Mercury
6,114
611
81
8
0
277,038
0
W
Mulan
5,297
530
19
2
0
199,422
2
L
Yu Huang
6,061
606
94
9
0
218,303
0
W
Sol
5,474
547
78
8
0
221,538
4
W
Merlin
5,785
579
71
7
0
204,880
2
W
Ymir
6,392
639
96
10
0
205,441
1
L
Cabrakan
5,314
531
9
1
0
201,173
6
L
Loki
4,716
472
36
4
0
159,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role