Player Matchup

Arachne
Arachne
Cz_gamer_hk
Arachne
Level 164
God Stats
4W - 5L
1,505 SR
Queue Stats
1,158W - 1,141L
1,421 Elo+
Solo
Skadi
Skadi
Knulken02
Skadi
Level 64
God Stats
8W - 2L
1,813 SR
Queue Stats
45W - 48L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
Madh2
Kukulkan
Level 127
God Stats
1W - 0L
1,746 SR
Queue Stats
17W - 20L
1,431 Elo+
Party 1
Bacchus
Bacchus
SimenRisan
Bacchus
Level 98
God Stats
21W - 12L
1,724 SR
Queue Stats
176W - 183L
1,491 Elo+
Party 2
Da Ji
Da Ji
StryKerr4
Da Ji
Level 143
God Stats
2W - 2L
1,687 SR
Queue Stats
13W - 14L
1,431 Elo+
Party 1
Team Averages
Level 119
1,695 SR
1,447 Elo+

VS

Team Averages
Level 66
1,559 SR
1,396 Elo+
Xbalanque
Xbalanque
AnubisDB
Xbalanque
Level 130
God Stats
10W - 15L
1,727 SR
Queue Stats
571W - 563L
1,474 Elo+
Solo
Guan Yu
Guan Yu
DarkSlayer95917
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 52L
1,348 Elo+
Party 3
Tiamat
Tiamat
Dem0n haya
Tiamat
Level 46
God Stats
4W - 11L
1,263 SR
Queue Stats
117W - 131L
1,335 Elo+
Party 3
Bacchus
Bacchus
Nqqbz13
Bacchus
Level 106
God Stats
3W - 1L
1,803 SR
Queue Stats
180W - 170L
1,488 Elo+
Solo
Thanatos
Thanatos
iarno shady
Thanatos
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 119L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cz_gamer_hk
Arachne
15
4 / 3 / 0
9,538
502
9,121
16,957
11,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Skadi
Knulken02
Skadi
15
1 / 7 / 8
9,466
498
10,581
16,836
7,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Madh2
Kukulkan
15
2 / 5 / 9
8,970
472
19,168
9,811
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SimenRisan
Bacchus
14
7 / 3 / 8
10,221
538
11,903
20,120
21,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
StryKerr4
Da Ji
15
10 / 2 / 4
9,904
521
14,278
17,682
11,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnubisDB
Xbalanque
17
6 / 4 / 2
10,443
550
14,502
19,786
9,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 3 / 3
7,947
418
8,909
15,872
16,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Dem0n haya
Tiamat
14
4 / 4 / 3
8,802
463
12,619
15,474
9,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Nqqbz13
Bacchus
11
5 / 3 / 5
9,024
475
10,765
19,887
23,936
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
iarno shady
Thanatos
13
3 / 10 / 2
8,536
449
8,590
19,611
7,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
24
Kills
20
20
Deaths
24
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AnubisDB
Xbalanque
6
4
2
1.75
W
Arachne
Cz_gamer_hk
Arachne
4
3
0
1.33
L
2
3
3
1.17
L
Tiamat
Dem0n haya
Tiamat
4
4
3
1.38
W
Skadi
Knulken02
Skadi
1
7
8
0.71
W
Kukulkan
Madh2
Kukulkan
2
5
9
1.3
L
Bacchus
Nqqbz13
Bacchus
5
3
5
2.5
W
Bacchus
SimenRisan
Bacchus
7
3
8
3.67
W
Da Ji
StryKerr4
Da Ji
10
2
4
6
L
Thanatos
iarno shady
Thanatos
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,051
Damage
55,385
81,406
Taken
90,630
55,677
Mitigated
67,315
24,754
Healing
33,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AnubisDB
Xbalanque
14,502
6,964
0
9,506
19,786
9,304
252
4,758
15,009
0
89,633
W
Arachne
Cz_gamer_hk
Arachne
9,121
7,112
0
6,526
16,957
11,315
3,263
1,614
15,343
0
65,574
L
8,909
936
1,559
3,402
15,872
16,941
0
4,213
11,585
0
37,851
L
Tiamat
Dem0n haya
Tiamat
12,619
720
0
4,391
15,474
9,629
183
8,942
6,457
62,448
0
W
Skadi
Knulken02
Skadi
10,581
4,591
0
2,983
16,836
7,706
680
1,822
15,014
0
77,405
W
Kukulkan
Madh2
Kukulkan
19,168
1,488
615
1,705
9,811
4,215
357
6,146
3,654
83,206
0
L
Bacchus
Nqqbz13
Bacchus
10,765
1,635
2,574
4,864
19,887
23,936
0
8,246
11,605
29,988
0
W
Bacchus
SimenRisan
Bacchus
11,903
1,742
540
6,952
20,120
21,327
0
6,033
14,075
26,730
0
W
Da Ji
StryKerr4
Da Ji
14,278
3,875
0
5,433
17,682
11,114
0
7,746
9,936
0
55,413
L
Thanatos
iarno shady
Thanatos
8,590
2,032
0
7,535
19,611
7,505
0
5,633
13,971
0
52,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,099
Gold Earned
44,752
414
Minions Killed
373
0
Camps Cleared
0
1,801,394
Distance Traveled
1,776,629
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,443
550
141
7
0
315,242
3
W
Arachne
9,538
502
91
5
0
366,747
0
L
Guan Yu
7,947
418
51
3
0
392,884
0
L
Tiamat
8,802
463
91
5
0
362,857
5
W
Skadi
9,466
498
101
5
0
328,021
5
W
Kukulkan
8,970
472
141
7
0
327,134
2
L
Bacchus
9,024
475
23
1
0
347,161
5
W
Bacchus
10,221
538
30
2
0
385,214
0
W
Da Ji
9,904
521
51
3
0
394,278
0
L
Thanatos
8,536
449
67
4
0
358,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role