Player Matchup

Xbalanque
Xbalanque
Mcmaaan
Xbalanque
Level 67
God Stats
3W - 0L
1,685 SR
Queue Stats
118W - 131L
1,511 Elo+
Solo
Maui
Maui
SSGxboixAJ
Maui
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 30L
1,418 Elo+
Party 1
Medusa
Medusa
kafaya1
Medusa
Level 156
God Stats
20W - 26L
1,764 SR
Queue Stats
1,521W - 1,542L
1,465 Elo+
Solo
Nox
Nox
lilpinke08
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,299 Elo+
Party 1
Izanami
Izanami
xZayyyx
Izanami
Level 149
God Stats
1W - 2L
1,174 SR
Queue Stats
89W - 81L
1,526 Elo+
Party 1
Team Averages
Level 93
1,524 SR
1,444 Elo+

VS

Team Averages
Level 78
1,459 SR
1,473 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AlfredoLC
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,443 Elo+
Solo
Skadi
Skadi
JohnnySiunami
Skadi
Level 98
God Stats
0W - 3L
1,297 SR
Queue Stats
420W - 398L
1,517 Elo+
Party 2
Nike
Nike
Rog9377
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 279L
1,450 Elo+
Party 2
King Arthur
King Arthur
Siremith
King Arthur
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mcmaaan
Xbalanque
16
1 / 1 / 19
9,432
857
9,841
9,054
5,096
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 14
9,566
870
3,237
11,686
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
kafaya1
Medusa
16
10 / 5 / 8
9,900
900
10,361
14,567
10,475
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 9
8,379
762
3,260
8,666
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
xZayyyx
Izanami
19
9 / 2 / 11
11,012
1,001
24,671
13,505
7,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
4 / 1 / 9
9,485
862
21,327
9,683
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
AlfredoLC
Ishtar
13
1 / 6 / 7
7,557
687
5,816
10,611
5,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 6
8,622
784
11,759
12,337
5,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Rog9377
Nike
16
6 / 4 / 6
8,715
792
6,745
12,028
14,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Siremith
King Arthur
13
0 / 5 / 5
7,093
645
3,577
10,629
12,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
22
Kills
14
14
Deaths
22
61
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
1
9
8.5
L
Ishtar
AlfredoLC
Ishtar
1
6
7
0.75
L
3
6
6
1
W
Xbalanque
Mcmaaan
Xbalanque
1
1
19
10.5
L
Nike
Rog9377
Nike
6
4
6
2.25
W
1
3
14
2.67
L
King Arthur
Siremith
King Arthur
0
5
5
0.5
W
Medusa
kafaya1
Medusa
10
5
8
2.8
W
1
3
9
1.83
W
Izanami
xZayyyx
Izanami
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,370
Damage
49,224
57,478
Taken
55,288
41,380
Mitigated
43,681
20,643
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
21,327
455
1,615
5,928
9,683
5,521
386
1,290
8,393
39,988
0
L
Ishtar
AlfredoLC
Ishtar
5,816
2,478
0
293
10,611
5,627
0
1,158
9,453
0
16,394
L
11,759
5,233
1,463
1,327
12,337
5,726
1,050
1,467
10,870
0
16,490
W
Xbalanque
Mcmaaan
Xbalanque
9,841
3,072
2,513
3,537
9,054
5,096
1,258
2,923
6,131
0
25,278
L
Nike
Rog9377
Nike
6,745
262
600
462
12,028
14,470
266
871
11,157
0
11,200
W
3,237
700
194
1,468
11,686
13,897
27
5,232
6,238
6,714
0
L
King Arthur
Siremith
King Arthur
3,577
412
512
986
10,629
12,337
216
1,711
8,918
645
5,378
W
Medusa
kafaya1
Medusa
10,361
4,542
279
3,025
14,567
10,475
250
5,535
8,988
0
17,124
W
3,260
124
310
1,023
8,666
4,382
425
3,852
4,680
11,398
0
W
Izanami
xZayyyx
Izanami
24,671
18,416
1,950
6,344
13,505
7,530
2,826
4,430
8,994
0
45,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,289
Gold Earned
41,472
154
Minions Killed
85
0
Camps Cleared
0
977,264
Distance Traveled
983,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,485
862
47
4
0
217,919
0
L
Ishtar
7,557
687
16
1
0
170,854
0
L
Skadi
8,622
784
11
1
0
211,772
0
W
Xbalanque
9,432
857
42
4
0
215,711
0
L
Nike
8,715
792
1
0
0
206,870
0
W
Maui
9,566
870
8
1
0
192,854
0
L
King Arthur
7,093
645
10
1
0
176,536
0
W
Medusa
9,900
900
25
2
0
183,202
0
W
Nox
8,379
762
21
2
0
194,708
0
W
Izanami
11,012
1,001
58
5
0
190,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role