Player Matchup

Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Naddlbird
Camazotz
Level 86
God Stats
1W - 1L
1,320 SR
Queue Stats
166W - 178L
1,498 Elo+
Party 1
Cupid
Cupid
deepshift
Cupid
Level 120
God Stats
6W - 6L
1,161 SR
Queue Stats
789W - 775L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
njok7
Kuzenbo
Level 98
God Stats
5W - 1L
1,826 SR
Queue Stats
209W - 206L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
xEnGOpTiiCzZx
Xbalanque
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 72L
1,433 Elo+
Solo
Team Averages
Level 107
1,462 SR
1,493 Elo+

VS

Team Averages
Level 86
1,501 SR
1,504 Elo+
Awilix
Awilix
Dyablo55
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,615 Elo+
Party 2
Olorun
Olorun
Finnn0
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,538 Elo+
Party 3
Serqet
Serqet
JOKER0310
Serqet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,342 Elo+
Party 2
Erlang Shen
Erlang Shen
Rzol3
Erlang Shen
Level 108
God Stats
1W - 1L
1,721 SR
Queue Stats
52W - 56L
1,519 Elo+
Party 2
Sol
Sol
majikusomitai
Sol
Level 87
God Stats
1W - 3L
1,286 SR
Queue Stats
138W - 152L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
7 / 2 / 17
11,226
802
16,188
23,617
33,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
Naddlbird
Camazotz
16
5 / 2 / 17
10,359
740
8,867
20,623
15,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
deepshift
Cupid
18
3 / 1 / 16
10,819
773
13,598
9,169
4,814
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
njok7
Kuzenbo
17
3 / 2 / 18
11,150
796
12,774
20,962
34,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
xEnGOpTiiCzZx
Xbalanque
18
7 / 2 / 16
11,591
828
17,765
11,748
6,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dyablo55
Awilix
15
4 / 6 / 4
9,226
659
15,482
14,846
7,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Finnn0
Olorun
15
0 / 4 / 5
8,390
599
14,847
14,170
13,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
JOKER0310
Serqet
14
2 / 7 / 4
8,564
612
8,231
16,952
24,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Rzol3
Erlang Shen
15
1 / 6 / 4
8,615
615
14,429
20,568
25,004
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 2 / 3
9,665
690
14,480
11,107
6,733
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
29
25
Kills
9
9
Deaths
25
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
2
17
7.75
L
Awilix
Dyablo55
Awilix
4
6
4
1
L
Olorun
Finnn0
Olorun
0
4
5
0.63
L
Serqet
JOKER0310
Serqet
2
7
4
0.57
W
Camazotz
Naddlbird
Camazotz
5
2
17
6.75
L
Erlang Shen
Rzol3
Erlang Shen
1
6
4
0.5
W
Cupid
deepshift
Cupid
3
1
16
11
L
2
2
3
1.75
W
Kuzenbo
njok7
Kuzenbo
3
2
18
6
W
Xbalanque
xEnGOpTiiCzZx
Xbalanque
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,192
Damage
67,469
86,119
Taken
77,643
94,968
Mitigated
77,414
51,168
Healing
22,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,188
1,552
4,156
11,380
23,617
33,361
234
7,746
14,570
3,594
20,644
L
Awilix
Dyablo55
Awilix
15,482
4,391
452
594
14,846
7,929
0
3,628
11,218
0
23,137
L
Olorun
Finnn0
Olorun
14,847
7,111
3,331
4,271
14,170
13,094
0
3,470
10,700
32,372
1,597
L
Serqet
JOKER0310
Serqet
8,231
1,974
615
1,215
16,952
24,654
0
2,473
14,479
0
13,659
W
Camazotz
Naddlbird
Camazotz
8,867
1,869
1,789
8,356
20,623
15,928
338
7,138
13,073
0
21,325
L
Erlang Shen
Rzol3
Erlang Shen
14,429
6,551
1,328
4,218
20,568
25,004
0
3,635
16,933
0
26,233
W
Cupid
deepshift
Cupid
13,598
8,016
7,450
3,061
9,169
4,814
3,373
2,095
7,029
0
35,125
L
14,480
2,779
2,919
3,771
11,107
6,733
0
2,299
8,808
32,269
1,501
W
Kuzenbo
njok7
Kuzenbo
12,774
3,699
2,977
6,432
20,962
34,106
455
7,545
12,810
17,332
0
W
Xbalanque
xEnGOpTiiCzZx
Xbalanque
17,765
8,308
1,839
3,728
11,748
6,759
4,284
3,530
8,171
0
48,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,145
Gold Earned
44,460
158
Minions Killed
138
0
Camps Cleared
0
1,380,446
Distance Traveled
1,327,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,226
802
18
1
0
285,212
0
L
Awilix
9,226
659
10
1
0
298,880
0
L
Olorun
8,390
599
41
3
0
255,313
0
L
Serqet
8,564
612
15
1
0
220,184
0
W
Camazotz
10,359
740
14
1
0
255,758
0
L
Erlang Shen
8,615
615
23
2
0
274,593
0
W
Cupid
10,819
773
48
3
0
270,844
0
L
Sol
9,665
690
49
4
0
278,952
0
W
Kuzenbo
11,150
796
7
1
0
313,066
0
W
Xbalanque
11,591
828
71
5
0
255,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role