Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AEMELIA
Ganesha
Level 119
God Stats
3W - 2L
1,669 SR
Queue Stats
373W - 228L
1,763 Elo+
Party 1
Ah Puch
Ah Puch
Tenderestsword
Ah Puch
Level 123
God Stats
7W - 2L
1,913 SR
Queue Stats
115W - 43L
1,798 Elo+
Party 1
Camazotz
Camazotz
muphaniel
Camazotz
Level 156
God Stats
5W - 1L
1,931 SR
Queue Stats
265W - 147L
1,740 Elo+
Party 1
Team Averages
Level 129
1,703 SR
1,660 Elo+

VS

Team Averages
Level 117
1,539 SR
1,424 Elo+
Ao Kuang
Ao Kuang
CausinHavoc4
Ao Kuang
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,472 Elo+
Solo
Hou Yi
Hou Yi
Jebus ish
Hou Yi
Level 145
God Stats
48W - 43L
1,598 SR
Queue Stats
210W - 194L
1,561 Elo+
Solo
Awilix
Awilix
MikeStanleyS
Awilix
Level 96
God Stats
95W - 110L
1,512 SR
Queue Stats
99W - 112L
1,451 Elo+
Solo
Yemoja
Yemoja
MusadAgent
Yemoja
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,204 Elo+
Solo
Surtr
Surtr
RamzaBel
Surtr
Level 151
God Stats
2W - 4L
1,583 SR
Queue Stats
81W - 119L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
6 / 0 / 12
8,508
851
7,700
10,724
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
 
Fenrir
15
3 / 0 / 5
8,158
816
4,142
9,021
4,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
AEMELIA
Ganesha
14
0 / 1 / 22
8,469
847
10,744
14,983
18,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 1 / 8
8,321
832
10,393
8,009
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
muphaniel
Camazotz
16
11 / 3 / 8
8,983
898
15,398
19,105
9,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CausinHavoc4
Ao Kuang
14
1 / 6 / 3
7,447
745
11,661
14,644
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Jebus ish
Hou Yi
13
1 / 5 / 0
7,471
747
6,213
11,170
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
14
3 / 4 / 0
7,838
784
9,952
10,510
4,626
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
MusadAgent
Yemoja
13
0 / 5 / 3
7,335
734
5,636
12,988
8,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
RamzaBel
Surtr
12
0 / 5 / 3
6,899
690
7,165
11,896
9,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
25
Kills
5
5
Deaths
25
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
12
12
W
Fenrir
 
Fenrir
3
0
5
5.5
W
Ganesha
AEMELIA
Ganesha
0
1
22
11
L
Ao Kuang
CausinHavoc4
Ao Kuang
1
6
3
0.42
L
Hou Yi
Jebus ish
Hou Yi
1
5
0
0.2
L
Awilix
3
4
0
0.75
L
Yemoja
MusadAgent
Yemoja
0
5
3
0.3
L
Surtr
RamzaBel
Surtr
0
5
3
0.3
W
5
1
8
9
W
Camazotz
muphaniel
Camazotz
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,377
Damage
40,627
61,842
Taken
61,208
46,894
Mitigated
32,862
20,085
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,700
1,461
24
3,120
10,724
11,430
174
4,403
6,321
0
18,326
W
Fenrir
 
Fenrir
4,142
1,418
0
1,388
9,021
4,250
966
2,066
6,955
0
27,018
W
Ganesha
AEMELIA
Ganesha
10,744
616
2,518
2,286
14,983
18,018
262
4,773
10,210
19,056
572
L
Ao Kuang
CausinHavoc4
Ao Kuang
11,661
3,705
0
3,202
14,644
6,638
0
4,775
9,635
21,581
0
L
Hou Yi
Jebus ish
Hou Yi
6,213
3,160
0
1,595
11,170
3,802
0
2,572
8,403
0
25,550
L
Awilix
9,952
3,401
0
377
10,510
4,626
0
3,701
6,656
0
27,223
L
Yemoja
MusadAgent
Yemoja
5,636
1,151
2,668
1,153
12,988
8,128
132
4,945
7,808
13,667
0
L
Surtr
RamzaBel
Surtr
7,165
2,724
0
930
11,896
9,668
42
4,222
7,186
550
16,776
W
10,393
983
0
691
8,009
3,613
322
1,236
6,773
42,107
0
W
Camazotz
muphaniel
Camazotz
15,398
4,788
0
10,058
19,105
9,583
613
5,053
14,052
0
30,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,439
Gold Earned
36,990
224
Minions Killed
180
0
Camps Cleared
0
1,056,345
Distance Traveled
902,041
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,508
851
51
5
0
198,134
0
W
Fenrir
8,158
816
49
5
0
226,426
0
W
Ganesha
8,469
847
3
0
0
227,148
0
L
Ao Kuang
7,447
745
34
3
0
190,004
0
L
Hou Yi
7,471
747
37
4
0
162,111
3
L
Awilix
7,838
784
54
5
0
214,653
0
L
Yemoja
7,335
734
25
3
0
158,339
0
L
Surtr
6,899
690
30
3
0
176,934
0
W
Ah Puch
8,321
832
81
8
0
200,193
0
W
Camazotz
8,983
898
40
4
0
204,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role