Player Matchup

Chiron
Chiron
 
Chiron
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
BronuzKhaar
Kuzenbo
Level 142
God Stats
2W - 4L
1,552 SR
Queue Stats
28W - 35L
1,464 Elo+
Party 3
Ne Zha
Ne Zha
LightYogami
Ne Zha
Level 173
God Stats
9W - 8L
1,523 SR
Queue Stats
285W - 284L
1,490 Elo+
Party 3
Thor
Thor
Shadessino
Thor
Level 59
God Stats
3W - 5L
1,200 SR
Queue Stats
248W - 220L
1,469 Elo+
Solo
Agni
Agni
Velocitee
Agni
Level 156
God Stats
1W - 2L
1,731 SR
Queue Stats
58W - 55L
1,493 Elo+
Party 3
Team Averages
Level 133
1,501 SR
1,483 Elo+

VS

Team Averages
Level 95
1,564 SR
1,542 Elo+
Sol
Sol
Harryfred01
Sol
Level 86
God Stats
15W - 21L
1,488 SR
Queue Stats
74W - 57L
1,538 Elo+
Party 1
Loki
Loki
Jamiedk01
Loki
Level 65
God Stats
3W - 0L
1,821 SR
Queue Stats
31W - 20L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
Minceandpotato
Gilgamesh
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 54L
1,548 Elo+
Party 1
Tyr
Tyr
Seskk
Tyr
Level 137
God Stats
15W - 16L
1,510 SR
Queue Stats
133W - 139L
1,515 Elo+
Party 2
Rama
Rama
shavedotter
Rama
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 325L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
6 / 1 / 0
8,836
552
14,440
9,749
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
BronuzKhaar
Kuzenbo
12
0 / 0 / 4
7,746
484
7,329
14,520
13,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
14
2 / 1 / 4
8,491
531
8,122
10,849
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
6,519
407
3,934
9,186
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
14
2 / 6 / 2
8,402
525
12,358
12,865
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 0
10,410
651
9,383
14,981
5,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
15
2 / 2 / 2
8,816
551
4,505
12,815
5,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Minceandpotato
Gilgamesh
15
3 / 0 / 4
9,758
610
13,200
16,374
18,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

Tyr
Seskk
Tyr
11
0 / 1 / 3
7,235
452
4,503
15,634
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 5 / 0
7,638
477
3,758
12,780
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
10
Kills
11
11
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
1
0
6
L
Kuzenbo
BronuzKhaar
Kuzenbo
0
0
4
2
W
6
2
0
3
W
Loki
2
2
2
1.5
L
Ne Zha
2
1
4
4
W
Gilgamesh
Minceandpotato
Gilgamesh
3
0
4
5
W
Tyr
Seskk
Tyr
0
1
3
1.5
L
0
3
0
0
L
Agni
2
6
2
0.5
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,183
Damage
35,349
57,169
Taken
72,584
31,784
Mitigated
43,738
17,391
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,440
7,032
690
4,463
9,749
4,607
174
341
9,408
0
76,034
L
Kuzenbo
BronuzKhaar
Kuzenbo
7,329
2,612
2,677
4,498
14,520
13,170
0
1,862
12,658
28,464
0
W
9,383
4,274
0
7,755
14,981
5,709
2,866
7,918
7,020
79,953
0
W
Loki
4,505
1,300
0
1,014
12,815
5,271
0
1,982
10,833
0
78,899
L
Ne Zha
8,122
1,181
0
2,276
10,849
5,141
0
1,805
9,044
0
72,462
W
Gilgamesh
Minceandpotato
Gilgamesh
13,200
3,852
0
2,025
16,374
18,706
700
4,453
11,739
2,585
72,891
W
Tyr
Seskk
Tyr
4,503
300
0
6,415
15,634
8,985
0
4,404
11,144
0
26,431
L
3,934
1,168
0
2,032
9,186
3,474
0
255
8,931
0
35,130
L
Agni
12,358
921
0
755
12,865
5,392
0
6,682
6,183
62,453
0
W
3,758
3,126
0
5,266
12,780
5,067
0
597
12,161
0
55,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,994
Gold Earned
43,857
443
Minions Killed
494
0
Camps Cleared
0
1,613,769
Distance Traveled
1,664,332
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,836
552
113
7
0
347,582
4
L
Kuzenbo
7,746
484
42
3
0
361,544
6
W
Sol
10,410
651
148
9
0
320,885
2
W
Loki
8,816
551
125
8
0
348,903
2
L
Ne Zha
8,491
531
102
6
0
397,880
4
W
Gilgamesh
9,758
610
100
6
0
330,074
1
W
Tyr
7,235
452
32
2
0
362,843
5
L
Thor
6,519
407
62
4
0
183,120
0
L
Agni
8,402
525
124
8
0
323,643
2
W
Rama
7,638
477
89
6
0
301,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role