Player Matchup

Lancelot
Lancelot
CARN252
Lancelot
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
DrunkMandy
Nu Wa
Level 120
God Stats
181W - 167L
1,627 SR
Queue Stats
272W - 272L
1,499 Elo+
Solo
Sol
Sol
Simikiel_HPA32
Sol
Level 126
God Stats
4W - 6L
1,745 SR
Queue Stats
384W - 375L
1,518 Elo+
Solo
Cabrakan
Cabrakan
SuperbNoseY
Cabrakan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 45L
1,523 Elo+
Party 1
Fenrir
Fenrir
TRG EzPz
Fenrir
Level 108
God Stats
3W - 2L
1,692 SR
Queue Stats
49W - 53L
1,430 Elo+
Solo
Team Averages
Level 108
1,613 SR
1,483 Elo+

VS

Team Averages
Level 104
1,537 SR
1,480 Elo+
Thanatos
Thanatos
B0TT0M_TEXT69420
Thanatos
Level 107
God Stats
5W - 7L
1,305 SR
Queue Stats
105W - 120L
1,376 Elo+
Solo
Ra
Ra
La-_-signora
Ra
Level 46
God Stats
0W - 2L
1,253 SR
Queue Stats
42W - 45L
1,523 Elo+
Solo
Mulan
Mulan
Lil_Reaper407
Mulan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,520 Elo+
Solo
Chang'e
Chang'e
Om2ga
Chang'e
Level 116
God Stats
2W - 1L
1,807 SR
Queue Stats
41W - 47L
1,435 Elo+
Solo
Hachiman
Hachiman
aubenji15
Hachiman
Level 129
God Stats
9W - 10L
1,821 SR
Queue Stats
212W - 181L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CARN252
Lancelot
8
3 / 2 / 2
5,283
587
4,687
6,277
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
9
0 / 1 / 1
4,562
507
2,534
4,308
2,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 0 / 3
5,553
617
4,857
7,148
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
SuperbNoseY
Cabrakan
7
1 / 2 / 3
5,098
566
1,802
7,068
5,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
TRG EzPz
Fenrir
10
3 / 3 / 0
5,571
619
4,296
7,974
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,147
572
2,779
8,018
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 1 / 1
5,791
643
3,498
6,034
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 2
4,287
476
3,547
7,417
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Om2ga
Chang'e
9
2 / 3 / 1
5,541
616
5,188
7,137
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
aubenji15
Hachiman
9
2 / 0 / 0
5,193
577
5,795
5,993
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
8
8
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Lancelot
CARN252
Lancelot
3
2
2
2
W
Nu Wa
0
1
1
0.5
L
1
1
1
1.5
L
0
4
2
0.25
L
Chang'e
Om2ga
Chang'e
2
3
1
0.83
W
2
0
3
3.5
W
Cabrakan
SuperbNoseY
Cabrakan
1
2
3
1.25
W
Fenrir
TRG EzPz
Fenrir
3
3
0
1
L
Hachiman
aubenji15
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,176
Damage
20,807
32,775
Taken
34,599
16,735
Mitigated
14,097
8,898
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,779
439
0
7,254
8,018
2,840
0
305
7,713
0
25,365
W
Lancelot
CARN252
Lancelot
4,687
801
0
1,102
6,277
2,176
0
1,771
4,367
0
18,451
W
Nu Wa
2,534
531
0
742
4,308
2,045
0
1,565
2,599
28,806
0
L
3,498
326
0
2,331
6,034
2,011
354
1,991
4,043
45,980
0
L
3,547
959
216
1,667
7,417
5,104
0
3,325
4,092
0
19,170
L
Chang'e
Om2ga
Chang'e
5,188
952
0
2,836
7,137
1,848
0
0
6,719
30,079
0
W
4,857
2,713
0
3,669
7,148
2,857
62
0
7,009
34,090
3,703
W
Cabrakan
SuperbNoseY
Cabrakan
1,802
461
904
754
7,068
5,154
0
322
6,494
13,143
0
W
Fenrir
TRG EzPz
Fenrir
4,296
668
0
1,727
7,974
4,503
0
4,769
3,205
0
29,857
L
Hachiman
aubenji15
Hachiman
5,795
3,446
0
3,554
5,993
2,294
0
3,210
2,783
0
39,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,067
Gold Earned
25,959
206
Minions Killed
278
0
Camps Cleared
0
890,615
Distance Traveled
782,567
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,147
572
49
5
0
166,270
0
W
Lancelot
5,283
587
34
4
0
215,277
0
W
Nu Wa
4,562
507
34
4
0
155,104
4
L
Ra
5,791
643
86
10
0
181,117
0
L
Mulan
4,287
476
28
3
0
136,974
0
L
Chang'e
5,541
616
53
6
0
149,278
0
W
Sol
5,553
617
66
7
0
164,157
0
W
Cabrakan
5,098
566
21
2
0
176,386
0
W
Fenrir
5,571
619
51
6
0
179,691
0
L
Hachiman
5,193
577
62
7
0
148,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role