Player Matchup

Horus
Horus
CorrivalBigd3an
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 120L
1,433 Elo+
Solo
Bellona
Bellona
SSGxboixAJ
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,398 Elo+
Party 1
Freya
Freya
TapeableBrick26
Freya
Level 87
God Stats
2W - 5L
1,218 SR
Queue Stats
208W - 187L
1,474 Elo+
Solo
Eset
Eset
lilpinke08
Eset
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,255 Elo+
Party 1
Poseidon
Poseidon
xZayyyx
Poseidon
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 81L
1,517 Elo+
Party 1
Team Averages
Level 90
1,444 SR
1,415 Elo+

VS

Team Averages
Level 93
1,469 SR
1,475 Elo+
He Bo
He Bo
 
He Bo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BoredHousewife
Nox
Level 88
God Stats
1W - 2L
1,313 SR
Queue Stats
155W - 134L
1,440 Elo+
Party 3
Kumbhakarna
Kumbhakarna
CateredRiver23
Kumbhakarna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 127L
1,454 Elo+
Party 3
Horus
Horus
Over1324
Horus
Level 104
God Stats
0W - 1L
1,530 SR
Queue Stats
25W - 19L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
henneysee
Morgan Le Fay
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 20
8,616
783
6,091
13,669
11,471
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
SSGxboixAJ
Bellona
15
2 / 4 / 17
8,669
788
8,833
14,269
17,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 13
8,994
818
9,885
10,792
9,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 3 / 16
8,240
749
6,742
9,671
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
xZayyyx
Poseidon
19
15 / 2 / 8
11,252
1,023
37,776
10,789
5,203
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 7 / 5
7,979
725
8,432
12,965
5,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 5 / 4
6,854
623
4,548
8,556
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
CateredRiver23
Kumbhakarna
15
1 / 4 / 7
8,149
741
4,719
21,089
15,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Horus
Over1324
Horus
17
6 / 3 / 6
10,152
923
13,309
19,098
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
henneysee
Morgan Le Fay
15
4 / 4 / 4
8,263
751
12,266
13,958
6,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
23
Kills
13
13
Deaths
23
74
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
5
0.64
L
0
5
4
0.4
L
Kumbhakarna
CateredRiver23
Kumbhakarna
1
4
7
1.13
W
0
1
20
10
L
Horus
Over1324
Horus
6
3
6
3
W
Bellona
SSGxboixAJ
Bellona
2
4
17
2.63
W
5
3
13
3.83
L
Morgan Le Fay
henneysee
Morgan Le Fay
4
4
4
1.5
W
1
3
16
3
W
Poseidon
xZayyyx
Poseidon
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,327
Damage
43,274
59,190
Taken
75,666
47,325
Mitigated
44,761
24,252
Healing
27,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,432
1,109
1,933
1,950
12,965
5,115
0
9,463
3,306
21,266
0
L
4,548
747
571
633
8,556
3,429
0
6,849
1,517
9,897
0
L
Kumbhakarna
CateredRiver23
Kumbhakarna
4,719
302
843
5,867
21,089
15,566
0
14,842
5,569
10,696
0
W
6,091
1,455
6,971
6,835
13,669
11,471
901
6,941
6,728
5,317
5,259
L
Horus
Over1324
Horus
13,309
4,419
3,405
8,059
19,098
14,577
0
15,357
3,116
2,677
17,841
W
Bellona
SSGxboixAJ
Bellona
8,833
968
712
1,545
14,269
17,819
571
8,166
6,103
0
12,411
W
9,885
2,673
958
2,115
10,792
9,109
992
6,321
4,471
18,176
0
L
Morgan Le Fay
henneysee
Morgan Le Fay
12,266
1,057
496
3,568
13,958
6,074
0
10,530
3,214
22,453
0
W
6,742
912
1,165
1,148
9,671
3,723
394
6,286
3,385
11,006
0
W
Poseidon
xZayyyx
Poseidon
37,776
9,550
1,487
1,316
10,789
5,203
2,063
4,025
6,764
65,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
41,397
113
Minions Killed
88
0
Camps Cleared
0
939,969
Distance Traveled
845,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,979
725
26
2
0
140,625
0
L
Nox
6,854
623
13
1
0
125,241
0
L
Kumbhakarna
8,149
741
19
2
0
169,244
0
W
Horus
8,616
783
7
1
0
195,600
0
L
Horus
10,152
923
11
1
0
213,519
0
W
Bellona
8,669
788
6
1
0
188,418
0
W
Freya
8,994
818
23
2
0
166,822
0
L
Morgan Le Fay
8,263
751
19
2
0
197,141
0
W
Eset
8,240
749
9
1
0
197,249
0
W
Poseidon
11,252
1,023
68
6
0
191,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role