Player Matchup

Jing Wei
Jing Wei
Balance Axis
Jing Wei
Level 145
God Stats
0W - 1L
1,417 SR
Queue Stats
24W - 19L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
Balance Dez
Baron Samedi
Level 84
God Stats
1W - 3L
1,589 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
XShiningPanzerX
Cthulhu
Level 47
God Stats
0W - 2L
1,841 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Team Averages
Level 92
1,616 SR
1,461 Elo+

VS

Team Averages
Level 106
1,300 SR
1,258 Elo+
Ishtar
Ishtar
Baylettuce69
Ishtar
Level 103
God Stats
2W - 3L
1,249 SR
Queue Stats
150W - 165L
1,312 Elo+
Party 1
Ne Zha
Ne Zha
FurthestFlunky9
Ne Zha
Level 126
God Stats
25W - 23L
1,498 SR
Queue Stats
139W - 151L
1,312 Elo+
Party 1
Hades
Hades
bossrob420
Hades
Level 89
God Stats
4W - 5L
1,154 SR
Queue Stats
143W - 171L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Balance Axis
Jing Wei
11
0 / 2 / 2
6,032
670
4,193
10,029
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Balance Dez
Baron Samedi
7
1 / 4 / 1
5,875
653
3,115
5,877
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 1
6,234
693
3,320
10,336
5,645
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
6 / 0 / 5
7,667
852
6,670
6,649
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
1 / 1 / 9
6,635
737
9,912
5,869
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
12
4 / 3 / 7
7,179
798
6,581
7,556
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
11
11
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Balance Axis
Jing Wei
0
2
2
0.5
L
Baron Samedi
Balance Dez
Baron Samedi
1
4
1
0.38
W
Ishtar
6
0
5
8.5
W
1
1
9
5.5
L
1
5
1
0.3
W
Hades
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,628
Damage
23,163
26,242
Taken
20,074
10,554
Mitigated
8,765
4,550
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Balance Axis
Jing Wei
4,193
3,082
0
2,267
10,029
2,989
328
2,544
7,485
0
22,706
L
Baron Samedi
Balance Dez
Baron Samedi
3,115
127
788
754
5,877
1,920
75
1,479
4,398
5,421
0
W
Ishtar
6,670
3,505
0
1,063
6,649
2,690
626
1,360
5,289
0
19,925
W
9,912
1,272
0
1,342
5,869
2,443
528
2,216
3,653
0
29,802
L
3,320
81
368
373
10,336
5,645
0
2,594
7,742
20,638
0
W
Hades
6,581
253
113
992
7,556
3,632
59
2,911
4,645
21,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,141
Gold Earned
21,481
86
Minions Killed
100
0
Camps Cleared
0
418,912
Distance Traveled
462,253
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,032
670
42
5
0
153,544
0
L
Baron Samedi
5,875
653
4
0
0
114,929
2
W
Ishtar
7,667
852
36
4
0
138,122
0
W
Ne Zha
6,635
737
24
3
0
171,236
0
L
Cthulhu
6,234
693
40
4
0
150,439
0
W
Hades
7,179
798
40
4
0
152,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role