Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BillNyePooGuy
Merlin
Level 149
God Stats
4W - 2L
1,656 SR
Queue Stats
152W - 136L
1,535 Elo+
Solo
Ullr
Ullr
Nadr0j
Ullr
Level 111
God Stats
2W - 2L
1,687 SR
Queue Stats
147W - 124L
1,551 Elo+
Solo
Bellona
Bellona
losethecontrolji
Bellona
Level 154
God Stats
0W - 2L
1,867 SR
Queue Stats
161W - 170L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
wiggaworm_253
Nu Wa
Level 147
God Stats
2W - 5L
1,081 SR
Queue Stats
278W - 309L
1,545 Elo+
Solo
Team Averages
Level 142
1,558 SR
1,531 Elo+

VS

Team Averages
Level 137
1,675 SR
1,581 Elo+
Hun Batz
Hun Batz
AVENÐOR
Hun Batz
Level 160
God Stats
6W - 3L
1,680 SR
Queue Stats
344W - 358L
1,646 Elo+
Solo
Agni
Agni
Dirty x Vortex
Agni
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,619 Elo+
Solo
Loki
Loki
LH_ToKeR
Loki
Level 146
God Stats
8W - 8L
1,643 SR
Queue Stats
346W - 358L
1,557 Elo+
Solo
Cthulhu
Cthulhu
MrGiggles102
Cthulhu
Level 123
God Stats
17W - 7L
1,701 SR
Queue Stats
319W - 315L
1,514 Elo+
Solo
Hou Yi
Hou Yi
looooooool789
Hou Yi
Level 133
God Stats
2W - 1L
1,853 SR
Queue Stats
70W - 57L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
4 / 5 / 10
9,411
941
7,457
18,574
28,135
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 3 / 7
8,573
857
13,886
8,453
3,614
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Nadr0j
Ullr
13
1 / 4 / 4
7,833
783
3,440
10,553
5,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 4 / 4
8,469
847
9,244
14,604
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 5 / 10
7,381
738
9,032
11,218
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AVENÐOR
Hun Batz
16
7 / 4 / 11
9,121
912
13,099
12,590
6,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 2 / 13
9,734
973
14,647
7,467
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
13
2 / 4 / 13
8,028
803
9,244
10,327
4,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
MrGiggles102
Cthulhu
17
6 / 2 / 12
10,009
1,001
11,851
12,603
16,300
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 11
8,049
805
10,947
9,913
4,752
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
14
Kills
21
21
Deaths
16
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
5
10
1.8
W
Hun Batz
AVENÐOR
Hun Batz
7
4
11
3.13
L
3
3
7
2.17
W
5
2
13
5.75
W
Loki
2
4
13
2.13
W
Cthulhu
MrGiggles102
Cthulhu
6
2
12
6
L
Ullr
Nadr0j
Ullr
1
4
4
0.75
W
1
4
11
1.63
L
6
4
4
2
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,059
Damage
59,788
63,402
Taken
52,900
54,851
Mitigated
35,688
16,873
Healing
19,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,457
1,736
1,627
4,101
18,574
28,135
0
6,420
12,154
13,483
0
W
Hun Batz
AVENÐOR
Hun Batz
13,099
3,849
479
3,963
12,590
6,633
1,482
4,804
7,501
0
28,899
L
13,886
395
2,183
1,727
8,453
3,614
0
2,763
5,690
26,986
0
W
14,647
482
560
2,439
7,467
3,131
1,074
5,122
1,850
34,201
0
W
Loki
9,244
1,017
2,572
2,705
10,327
4,872
298
6,221
3,593
0
20,916
W
Cthulhu
MrGiggles102
Cthulhu
11,851
566
2,480
2,508
12,603
16,300
240
5,734
5,984
20,805
661
L
Ullr
Nadr0j
Ullr
3,440
718
722
1,129
10,553
5,160
300
4,042
6,511
0
14,009
W
10,947
5,753
882
547
9,913
4,752
636
6,359
2,904
0
27,336
L
9,244
1,108
826
1,361
14,604
13,569
0
7,342
7,262
0
13,073
L
9,032
1,864
930
2,267
11,218
4,373
0
5,270
5,948
17,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
44,941
113
Minions Killed
164
0
Camps Cleared
0
888,473
Distance Traveled
1,040,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,411
941
15
2
0
201,523
0
W
Hun Batz
9,121
912
34
3
0
212,656
0
L
Merlin
8,573
857
44
4
0
187,151
0
W
Agni
9,734
973
51
5
0
197,582
0
W
Loki
8,028
803
19
2
0
216,120
0
W
Cthulhu
10,009
1,001
27
3
0
226,362
0
L
Ullr
7,833
783
27
3
0
152,120
0
W
Hou Yi
8,049
805
33
3
0
187,474
0
L
Bellona
8,469
847
12
1
0
171,519
0
L
Nu Wa
7,381
738
15
2
0
176,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role