Player Matchup

Awilix
Awilix
I-Juanky-I
Awilix
Level 169
God Stats
30W - 16L
1,855 SR
Queue Stats
83W - 40L
1,771 Elo+
Party 2
Poseidon
Poseidon
JesGr8Ham
Poseidon
Level 183
God Stats
3W - 1L
1,260 SR
Queue Stats
230W - 229L
1,534 Elo+
Solo
Hun Batz
Hun Batz
Kévs
Hun Batz
Level 101
God Stats
2W - 1L
1,780 SR
Queue Stats
230W - 138L
1,804 Elo+
Party 2
Team Averages
Level 151
1,632 SR
1,703 Elo+

VS

Team Averages
Level 79
1,677 SR
1,736 Elo+
Hera
Hera
AlmightySmurf33
Hera
Level 61
God Stats
2W - 1L
1,776 SR
Queue Stats
55W - 26L
1,785 Elo+
Party 1
Chaac
Chaac
ElderCarter
Chaac
Level 147
God Stats
2W - 5L
1,428 SR
Queue Stats
228W - 194L
1,633 Elo+
Party 1
Odin
Odin
Quási
Odin
Level 30
God Stats
2W - 1L
1,827 SR
Queue Stats
55W - 18L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
I-Juanky-I
Awilix
14
6 / 2 / 6
8,375
838
11,084
7,247
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
JesGr8Ham
Poseidon
12
2 / 2 / 6
7,531
753
4,932
6,654
2,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Kévs
Hun Batz
14
5 / 1 / 7
8,490
849
11,788
8,425
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,867
687
4,523
7,571
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 1 / 1
7,300
730
8,753
10,361
8,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
Quási
Odin
9
1 / 7 / 4
7,098
710
4,879
13,643
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
5
5
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
3
1
1
3.5
W
Awilix
I-Juanky-I
Awilix
6
2
6
4.5
W
Poseidon
JesGr8Ham
Poseidon
2
2
6
2.5
W
Hun Batz
Kévs
Hun Batz
5
1
7
8.5
L
Odin
Quási
Odin
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,804
Damage
18,155
22,326
Taken
31,575
8,995
Mitigated
23,697
6,474
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,523
1,120
0
250
7,571
2,423
702
400
7,171
28,713
0
L
8,753
782
637
4,041
10,361
8,671
18
2,114
8,247
0
19,163
W
Awilix
I-Juanky-I
Awilix
11,084
3,612
0
2,156
7,247
3,096
920
1,898
5,349
0
24,530
W
Poseidon
JesGr8Ham
Poseidon
4,932
1,131
0
2,137
6,654
2,224
681
1,183
5,471
35,797
0
W
Hun Batz
Kévs
Hun Batz
11,788
4,882
0
2,181
8,425
3,675
131
1,479
6,946
0
39,725
L
Odin
Quási
Odin
4,879
1,391
0
1,953
13,643
12,603
84
2,458
11,185
0
10,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,396
Gold Earned
21,265
135
Minions Killed
89
0
Camps Cleared
0
625,201
Distance Traveled
549,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,867
687
60
6
0
159,525
0
L
Chaac
7,300
730
20
2
0
209,218
0
W
Awilix
8,375
838
28
3
0
218,645
0
W
Poseidon
7,531
753
60
6
0
183,419
0
W
Hun Batz
8,490
849
47
5
0
223,137
0
L
Odin
7,098
710
9
1
0
181,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role