Player Matchup

Medusa
Medusa
Flaplicker69
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,663 Elo+
Party 2
Mulan
Mulan
GloomySolo
Mulan
Level 95
God Stats
10W - 11L
1,428 SR
Queue Stats
53W - 42L
1,637 Elo+
Party 2
Mercury
Mercury
SoftPervert
Mercury
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
274W - 240L
1,650 Elo+
Solo
Ra
Ra
kPetty
Ra
Level 145
God Stats
2W - 3L
1,310 SR
Queue Stats
74W - 85L
1,575 Elo+
Party 3
Ares
Ares
leonhgmn
Ares
Level 129
God Stats
5W - 2L
1,882 SR
Queue Stats
71W - 82L
1,579 Elo+
Party 3
Team Averages
Level 124
1,524 SR
1,621 Elo+

VS

Team Averages
Level 163
1,638 SR
1,659 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CutieAndAfraid
Khepri
Level 206
God Stats
0W - 1L
1,876 SR
Queue Stats
24W - 15L
1,828 Elo+
Party 1
Fenrir
Fenrir
Shenfield
Fenrir
Level 204
God Stats
0W - 1L
1,563 SR
Queue Stats
12W - 9L
1,717 Elo+
Party 1
Izanami
Izanami
Zirpho
Izanami
Level 158
God Stats
1W - 1L
1,757 SR
Queue Stats
27W - 16L
1,745 Elo+
Party 1
Poseidon
Poseidon
tangiiiss
Poseidon
Level 120
God Stats
7W - 6L
1,495 SR
Queue Stats
257W - 246L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 2 / 5
9,109
651
9,369
9,116
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
15
8 / 2 / 5
9,549
682
15,282
17,107
15,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
SoftPervert
Mercury
14
2 / 1 / 10
8,563
612
7,268
10,150
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
15
8 / 2 / 3
9,417
673
9,358
8,608
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
4 / 1 / 15
8,871
634
10,034
13,753
12,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 4 / 1
6,587
471
6,671
15,499
13,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 4 / 2
7,677
548
3,755
14,846
12,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Shenfield
Fenrir
13
4 / 4 / 2
8,084
577
7,450
13,323
5,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Zirpho
Izanami
13
1 / 5 / 3
7,716
551
5,681
11,260
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
tangiiiss
Poseidon
11
1 / 8 / 2
7,123
509
7,597
13,073
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
25
Kills
8
8
Deaths
25
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
1
0.13
L
2
4
2
0.75
W
Medusa
3
2
5
2.75
W
Mulan
8
2
5
5.25
L
Fenrir
Shenfield
Fenrir
4
4
2
1.25
W
Mercury
SoftPervert
Mercury
2
1
10
7
L
Izanami
Zirpho
Izanami
1
5
3
0.5
W
Ra
8
2
3
4.75
W
Ares
4
1
15
11.5
L
Poseidon
tangiiiss
Poseidon
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,311
Damage
31,154
58,734
Taken
68,001
39,921
Mitigated
42,516
27,114
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,671
2,215
0
6,209
15,499
13,530
0
2,197
12,512
5,989
38,883
L
3,755
632
1,996
2,534
14,846
12,364
84
5,334
9,463
16,496
0
W
Medusa
9,369
4,741
0
3,549
9,116
3,534
943
848
8,250
0
74,311
W
Mulan
15,282
3,411
0
10,362
17,107
15,971
0
1,991
14,452
0
72,565
L
Fenrir
Shenfield
Fenrir
7,450
757
0
2,069
13,323
5,956
0
3,686
9,502
0
48,051
W
Mercury
SoftPervert
Mercury
7,268
3,897
0
2,994
10,150
4,704
426
1,678
8,270
0
73,037
L
Izanami
Zirpho
Izanami
5,681
4,072
0
1,373
11,260
5,051
696
2,401
8,811
0
63,617
W
Ra
9,358
999
2,096
3,228
8,608
3,510
35
3,031
5,247
84,891
0
W
Ares
10,034
600
131
4,754
13,753
12,202
0
4,371
8,980
22,378
0
L
Poseidon
tangiiiss
Poseidon
7,597
745
0
2,529
13,073
5,615
0
5,774
7,199
54,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,509
Gold Earned
37,187
525
Minions Killed
358
0
Camps Cleared
0
1,485,113
Distance Traveled
1,389,757
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,587
471
66
5
0
297,060
0
L
Khepri
7,677
548
18
1
0
280,593
1
W
Medusa
9,109
651
137
10
0
254,727
2
W
Mulan
9,549
682
117
8
0
258,968
0
L
Fenrir
8,084
577
66
5
0
298,134
2
W
Mercury
8,563
612
111
8
0
353,337
2
L
Izanami
7,716
551
124
9
0
263,314
0
W
Ra
9,417
673
145
10
0
295,109
0
W
Ares
8,871
634
15
1
0
322,972
6
L
Poseidon
7,123
509
84
6
0
250,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role