Player Matchup

Martichoras
Martichoras
Brenrir
Martichoras
Level 116
God Stats
1W - 1L
1,264 SR
Queue Stats
41W - 39L
1,506 Elo+
Party 1
Nox
Nox
Knightjulius
Nox
Level 124
God Stats
5W - 2L
1,733 SR
Queue Stats
40W - 36L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
SharkHunterX
Ne Zha
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 23L
1,481 Elo+
Party 1
Merlin
Merlin
ZaaraePeitho
Merlin
Level 49
God Stats
3W - 0L
1,351 SR
Queue Stats
19W - 20L
1,477 Elo+
Party 1
Freya
Freya
knightolivier
Freya
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Team Averages
Level 98
1,469 SR
1,497 Elo+

VS

Team Averages
Level 85
1,521 SR
1,447 Elo+
Nu Wa
Nu Wa
CrossedBox022
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,275 Elo+
Solo
Skadi
Skadi
Erickx2495
Skadi
Level 135
God Stats
0W - 1L
1,634 SR
Queue Stats
9W - 21L
1,423 Elo+
Solo
Merlin
Merlin
Herobrain1
Merlin
Level 100
God Stats
0W - 1L
1,676 SR
Queue Stats
100W - 81L
1,533 Elo+
Solo
Persephone
Persephone
RUARMY
Persephone
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 153L
1,487 Elo+
Solo
Jing Wei
Jing Wei
afilaoor
Jing Wei
Level 28
God Stats
2W - 3L
1,297 SR
Queue Stats
118W - 142L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Brenrir
Martichoras
17
4 / 1 / 12
9,478
862
6,773
10,669
5,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 2 / 9
11,062
1,006
12,574
11,862
6,098
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
15
1 / 4 / 16
9,381
853
8,386
13,151
14,846
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
14
1 / 3 / 9
8,514
774
4,570
10,647
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 2 / 13
9,597
872
10,115
11,749
4,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
8,757
796
8,240
11,039
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
16
4 / 3 / 3
8,100
736
8,622
8,672
3,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Herobrain1
Merlin
14
1 / 6 / 5
7,922
720
12,028
11,657
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
RUARMY
Persephone
14
3 / 6 / 4
8,192
745
13,237
12,125
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
afilaoor
Jing Wei
7
0 / 1 / 0
5,965
542
1,410
1,815
586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
23
Kills
11
12
Deaths
22
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Brenrir
Martichoras
4
1
12
10
L
3
6
3
0.75
L
Skadi
4
3
3
1.83
L
Merlin
Herobrain1
Merlin
1
6
5
0.58
W
12
2
9
8.25
L
Persephone
RUARMY
Persephone
3
6
4
0.83
W
Ne Zha
1
4
16
2.25
W
Merlin
1
3
9
1.83
L
Jing Wei
afilaoor
Jing Wei
0
1
0
0
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,418
Damage
43,537
58,078
Taken
45,308
34,898
Mitigated
17,714
24,453
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Brenrir
Martichoras
6,773
1,277
1,152
3,782
10,669
5,130
1,824
5,988
4,681
0
28,350
L
8,240
2,654
173
1,276
11,039
4,201
0
6,605
4,380
18,811
0
L
Skadi
8,622
3,440
506
1,847
8,672
3,774
0
3,923
4,643
0
23,284
L
Merlin
Herobrain1
Merlin
12,028
382
235
1,996
11,657
4,477
0
6,061
5,368
18,621
0
W
12,574
661
3,099
2,352
11,862
6,098
1,622
5,817
6,045
28,370
0
L
Persephone
RUARMY
Persephone
13,237
286
219
1,210
12,125
4,676
0
8,791
3,192
21,557
0
W
Ne Zha
8,386
904
2,046
2,995
13,151
14,846
239
5,566
7,585
0
15,914
W
Merlin
4,570
0
0
2,184
10,647
4,393
566
6,837
3,810
19,379
0
L
Jing Wei
afilaoor
Jing Wei
1,410
733
0
522
1,815
586
0
1,282
465
0
2,612
W
10,115
2,377
1,230
5,613
11,749
4,431
559
9,297
2,452
16,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,032
Gold Earned
38,936
151
Minions Killed
89
0
Camps Cleared
0
1,094,166
Distance Traveled
783,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,478
862
40
4
0
229,935
0
L
Nu Wa
8,757
796
18
2
0
152,808
0
L
Skadi
8,100
736
32
3
0
156,066
0
L
Merlin
7,922
720
15
1
0
203,022
0
W
Nox
11,062
1,006
32
3
0
216,821
0
L
Persephone
8,192
745
23
2
0
210,628
0
W
Ne Zha
9,381
853
19
2
0
213,800
0
W
Merlin
8,514
774
45
4
0
213,287
0
L
Jing Wei
5,965
542
1
0
0
61,196
0
W
Freya
9,597
872
15
1
0
220,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role