Player Matchup

Artemis
Artemis
Ace Pajuxy
Artemis
Level 87
God Stats
2W - 2L
1,732 SR
Queue Stats
91W - 81L
1,554 Elo+
Solo
Thoth
Thoth
Afrodazziac
Thoth
Level 123
God Stats
8W - 5L
1,807 SR
Queue Stats
226W - 237L
1,483 Elo+
Party 1
Scylla
Scylla
ItsDampman
Scylla
Level 145
God Stats
1W - 5L
1,500 SR
Queue Stats
342W - 341L
1,462 Elo+
Party 1
Xbalanque
Xbalanque
lRadl
Xbalanque
Level 129
God Stats
6W - 3L
1,715 SR
Queue Stats
234W - 244L
1,483 Elo+
Solo
Cernunnos
Cernunnos
o0VampirioLash0o
Cernunnos
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 90L
1,500 Elo+
Solo
Team Averages
Level 122
1,651 SR
1,496 Elo+

VS

Team Averages
Level 100
1,548 SR
1,369 Elo+
Neith
Neith
ExistedBanjo725
Neith
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 37L
1,428 Elo+
Party 3
Zeus
Zeus
FILLINDABLANK
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,273 Elo+
Party 2
Ganesha
Ganesha
R0CKI7 M4N
Ganesha
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,320 Elo+
Party 3
The Morrigan
The Morrigan
SexyMagicKarp
The Morrigan
Level 84
God Stats
5W - 1L
1,742 SR
Queue Stats
136W - 104L
1,551 Elo+
Solo
Hera
Hera
gizzie23
Hera
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 120L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ace Pajuxy
Artemis
19
4 / 5 / 5
10,626
759
11,602
13,942
5,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 4 / 1
9,997
714
6,496
10,784
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
ItsDampman
Scylla
19
2 / 5 / 6
10,843
775
8,255
15,895
8,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
lRadl
Xbalanque
16
2 / 6 / 5
9,472
677
9,841
12,257
5,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
7
0 / 2 / 1
7,141
510
1,203
3,155
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 10
10,112
722
5,821
11,404
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 4 / 8
11,016
787
10,074
10,645
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
R0CKI7 M4N
Ganesha
19
0 / 2 / 16
11,256
804
3,832
16,352
24,419
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
SexyMagicKarp
The Morrigan
20
12 / 3 / 7
12,412
887
17,224
9,759
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
16
2 / 3 / 13
10,331
738
11,891
8,514
5,480
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
14
Kills
21
22
Deaths
14
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ace Pajuxy
Artemis
4
5
5
1.3
L
6
4
1
1.63
W
2
2
10
3.5
W
5
4
8
2.25
L
Scylla
ItsDampman
Scylla
2
5
6
1
W
Ganesha
R0CKI7 M4N
Ganesha
0
2
16
4
W
The Morrigan
SexyMagicKarp
The Morrigan
12
3
7
5.17
W
Hera
2
3
13
2.83
L
Xbalanque
lRadl
Xbalanque
2
6
5
0.75
L
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,397
Damage
48,842
56,033
Taken
56,674
27,500
Mitigated
50,448
17,039
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ace Pajuxy
Artemis
11,602
2,998
1,929
4,468
13,942
5,173
1,347
10,528
3,254
0
27,942
L
6,496
360
337
1,884
10,784
6,880
0
7,910
2,622
19,375
0
W
5,821
602
1,800
2,413
11,404
8,549
3,152
3,994
7,410
0
19,523
W
10,074
554
704
940
10,645
6,061
516
3,708
6,937
28,447
0
L
Scylla
ItsDampman
Scylla
8,255
297
1,473
4,188
15,895
8,659
244
11,372
4,209
37,389
0
W
Ganesha
R0CKI7 M4N
Ganesha
3,832
40
1,656
3,491
16,352
24,419
1,401
2,387
13,965
16,579
0
W
The Morrigan
SexyMagicKarp
The Morrigan
17,224
2,954
1,099
2,745
9,759
5,939
782
2,412
7,347
28,924
2,986
W
Hera
11,891
2,400
760
1,051
8,514
5,480
2,035
2,250
6,264
30,347
0
L
Xbalanque
lRadl
Xbalanque
9,841
2,394
790
1,448
12,257
5,605
88
6,831
5,252
0
19,387
L
Cernunnos
1,203
323
100
422
3,155
1,183
0
2,843
287
0
3,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,079
Gold Earned
55,127
144
Minions Killed
168
0
Camps Cleared
0
950,310
Distance Traveled
1,155,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,626
759
27
2
0
216,214
0
L
Thoth
9,997
714
26
2
0
256,422
0
W
Neith
10,112
722
41
3
0
232,933
0
W
Zeus
11,016
787
40
3
0
243,013
0
L
Scylla
10,843
775
56
4
0
223,937
0
W
Ganesha
11,256
804
1
0
0
221,021
0
W
The Morrigan
12,412
887
48
3
0
227,203
0
W
Hera
10,331
738
38
3
0
231,452
0
L
Xbalanque
9,472
677
30
2
0
201,083
0
L
Cernunnos
7,141
510
5
0
0
52,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role