Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
ArnoDorian35
Mulan
Level 87
God Stats
1W - 1L
1,543 SR
Queue Stats
20W - 36L
1,420 Elo+
Solo
Cabrakan
Cabrakan
cHUCkNOrRis5852
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,518 Elo+
Party 2
Ra
Ra
mrsteelurkill
Ra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
rubit25
Danzaburou
Level 89
God Stats
12W - 11L
1,494 SR
Queue Stats
757W - 757L
1,481 Elo+
Party 3
Team Averages
Level 109
1,507 SR
1,497 Elo+

VS

Team Averages
Level 92
1,420 SR
1,524 Elo+
Bakasura
Bakasura
Dankskie
Bakasura
Level 85
God Stats
0W - 2L
1,578 SR
Queue Stats
53W - 45L
1,570 Elo+
Party 1
Cerberus
Cerberus
DarthKlown
Cerberus
Level 100
God Stats
4W - 3L
1,331 SR
Queue Stats
648W - 636L
1,466 Elo+
Solo
Guan Yu
Guan Yu
Shpongle2
Guan Yu
Level 54
God Stats
0W - 1L
1,464 SR
Queue Stats
22W - 22L
1,578 Elo+
Party 1
Charybdis
Charybdis
SoldierlyTripod
Charybdis
Level 98
God Stats
0W - 4L
1,229 SR
Queue Stats
79W - 105L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
candidhawk12
Erlang Shen
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 132L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
5 / 2 / 17
9,221
922
14,353
9,958
5,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
6 / 2 / 15
8,974
897
6,276
12,696
16,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
15
4 / 3 / 20
9,674
967
7,611
16,330
27,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 2 / 21
9,414
941
15,141
10,003
6,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rubit25
Danzaburou
17
6 / 2 / 18
9,545
955
14,252
10,427
6,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dankskie
Bakasura
17
10 / 6 / 1
9,863
986
13,633
13,719
9,608
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DarthKlown
Cerberus
12
0 / 6 / 9
7,977
798
7,071
17,219
21,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Shpongle2
Guan Yu
12
1 / 5 / 4
7,401
740
4,022
11,645
14,173
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
SoldierlyTripod
Charybdis
13
0 / 5 / 6
8,045
805
10,094
11,325
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
candidhawk12
Erlang Shen
14
0 / 5 / 9
7,705
771
5,479
13,956
14,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
40
25
Kills
11
11
Deaths
27
91
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
2
17
6.75
W
6
2
15
6.75
L
Bakasura
Dankskie
Bakasura
10
6
1
1.75
L
Cerberus
DarthKlown
Cerberus
0
6
9
0.75
L
Guan Yu
Shpongle2
Guan Yu
1
5
4
0.6
L
Charybdis
SoldierlyTripod
Charybdis
0
5
6
0.6
W
Cabrakan
4
3
20
4.67
L
Erlang Shen
candidhawk12
Erlang Shen
0
5
9
0.9
W
4
2
21
7.25
W
Danzaburou
rubit25
Danzaburou
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,633
Damage
40,299
59,414
Taken
67,864
61,637
Mitigated
65,683
27,853
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
14,353
8,959
813
2,330
9,958
5,810
2,585
1,474
7,381
0
29,730
W
6,276
557
765
1,102
12,696
16,520
392
1,339
10,608
0
9,478
L
Bakasura
Dankskie
Bakasura
13,633
7,654
900
2,360
13,719
9,608
675
4,008
9,711
0
13,037
L
Cerberus
DarthKlown
Cerberus
7,071
463
517
4,342
17,219
21,585
584
6,736
10,483
13,440
305
L
Guan Yu
Shpongle2
Guan Yu
4,022
0
2,443
2,293
11,645
14,173
0
5,156
6,489
0
5,320
L
Charybdis
SoldierlyTripod
Charybdis
10,094
3,672
0
1,818
11,325
6,232
2,316
3,509
7,816
0
30,918
W
Cabrakan
7,611
1,023
1,097
3,525
16,330
27,070
172
1,263
14,735
11,665
0
L
Erlang Shen
candidhawk12
Erlang Shen
5,479
2,013
800
2,320
13,956
14,085
459
3,343
10,613
0
13,778
W
15,141
2,021
10,863
4,412
10,003
6,031
1,963
1,357
7,812
40,001
0
W
Danzaburou
rubit25
Danzaburou
14,252
7,490
1,341
1,605
10,427
6,206
3,671
1,333
7,728
0
27,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,828
Gold Earned
40,991
127
Minions Killed
103
0
Camps Cleared
0
864,265
Distance Traveled
786,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,221
922
31
3
0
155,582
0
W
Mulan
8,974
897
2
0
0
178,214
0
L
Bakasura
9,863
986
22
2
0
188,211
0
L
Cerberus
7,977
798
26
3
0
141,234
0
L
Guan Yu
7,401
740
2
0
0
172,010
0
L
Charybdis
8,045
805
43
4
0
132,696
0
W
Cabrakan
9,674
967
10
1
0
152,411
0
L
Erlang Shen
7,705
771
10
1
0
152,736
0
W
Ra
9,414
941
65
7
0
186,644
0
W
Danzaburou
9,545
955
19
2
0
191,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role