Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Cark12
Atlas
Level 66
God Stats
2W - 2L
1,431 SR
Queue Stats
104W - 97L
1,480 Elo+
Party 3
Apollo
Apollo
Jeark
Apollo
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 14L
1,534 Elo+
Party 2
Chaac
Chaac
Matayeso95
Chaac
Level 63
God Stats
3W - 3L
1,628 SR
Queue Stats
4W - 5L
1,462 Elo+
Party 3
Cliodhna
Cliodhna
vibypojke
Cliodhna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 37L
1,604 Elo+
Party 2
Team Averages
Level 59
1,512 SR
1,516 Elo+

VS

Team Averages
Level 52
1,495 SR
1,399 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BriseFiak
Bacchus
Level 44
God Stats
2W - 1L
1,601 SR
Queue Stats
2W - 4L
1,329 Elo+
Party 1
Raijin
Raijin
DJrewyt32
Raijin
Level 63
God Stats
11W - 27L
1,323 SR
Queue Stats
215W - 239L
1,412 Elo+
Solo
Medusa
Medusa
Netcar
Medusa
Level 23
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 4L
1,329 Elo+
Party 1
Horus
Horus
kopiKopjar
Horus
Level 65
God Stats
3W - 3L
1,303 SR
Queue Stats
91W - 80L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 5 / 0
5,811
484
1,701
6,593
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Cark12
Atlas
9
0 / 2 / 2
5,478
457
2,893
8,785
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Jeark
Apollo
10
0 / 3 / 1
5,675
473
6,784
9,084
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
10
0 / 4 / 0
5,264
439
4,477
12,726
7,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
vibypojke
Cliodhna
12
5 / 3 / 0
7,154
596
6,572
10,148
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
11 / 3 / 1
8,516
710
8,670
10,734
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
BriseFiak
Bacchus
10
0 / 0 / 5
6,465
539
2,972
9,539
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
DJrewyt32
Raijin
13
4 / 0 / 3
7,740
645
6,186
3,595
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
Netcar
Medusa
9
0 / 2 / 2
5,364
447
4,661
7,461
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
12
2 / 1 / 0
7,000
583
8,232
8,685
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
17
17
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
0
0
W
Fenrir
 
Fenrir
11
3
1
3.83
W
Bacchus
BriseFiak
Bacchus
0
0
5
2.5
L
Atlas
Cark12
Atlas
0
2
2
0.5
W
Raijin
DJrewyt32
Raijin
4
0
3
5.5
L
Apollo
Jeark
Apollo
0
3
1
0.17
L
Chaac
0
4
0
0
W
Medusa
Netcar
Medusa
0
2
2
0.5
W
Horus
2
1
0
2
L
Cliodhna
vibypojke
Cliodhna
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
30,721
47,336
Taken
40,014
25,005
Mitigated
21,801
12,670
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,701
0
0
500
6,593
2,498
0
3,603
2,960
43,765
0
W
Fenrir
 
Fenrir
8,670
2,436
0
2,788
10,734
4,389
0
766
9,968
0
61,390
W
Bacchus
BriseFiak
Bacchus
2,972
614
0
3,704
9,539
7,236
0
1,051
8,488
12,362
0
L
Atlas
Cark12
Atlas
2,893
776
0
1,788
8,785
6,962
0
2,317
6,467
12,719
0
W
Raijin
DJrewyt32
Raijin
6,186
621
0
886
3,595
1,401
763
1,865
1,730
54,076
0
L
Apollo
Jeark
Apollo
6,784
4,436
0
3,071
9,084
3,368
0
1,715
7,369
0
39,234
L
Chaac
4,477
1,225
0
5,203
12,726
7,995
0
0
11,927
0
29,434
W
Medusa
Netcar
Medusa
4,661
2,160
0
1,863
7,461
2,399
0
832
6,629
0
36,853
W
Horus
8,232
3,859
124
3,588
8,685
6,376
0
80
8,605
0
48,875
L
Cliodhna
vibypojke
Cliodhna
6,572
739
0
2,108
10,148
4,182
0
1,492
8,609
0
53,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
35,085
286
Minions Killed
325
0
Camps Cleared
0
1,188,951
Distance Traveled
1,182,739
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,811
484
78
7
0
215,521
0
W
Fenrir
8,516
710
75
6
0
278,410
0
W
Bacchus
6,465
539
18
2
0
267,891
0
L
Atlas
5,478
457
9
1
0
260,156
2
W
Raijin
7,740
645
111
9
0
202,783
0
L
Apollo
5,675
473
69
6
0
233,707
1
L
Chaac
5,264
439
35
3
0
221,744
0
W
Medusa
5,364
447
54
5
0
223,238
0
W
Horus
7,000
583
67
6
0
210,417
0
L
Cliodhna
7,154
596
95
8
0
257,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role