Player Matchup

Surtr
Surtr
CGC VeT
Surtr
Level 143
God Stats
75W - 59L
1,572 SR
Queue Stats
89W - 71L
1,518 Elo+
Solo
Danzaburou
Danzaburou
CloudD_WalkeR_
Danzaburou
Level 66
God Stats
21W - 16L
1,508 SR
Queue Stats
248W - 217L
1,538 Elo+
Solo
Ra
Ra
GangstahBizzle
Ra
Level 82
God Stats
13W - 11L
1,655 SR
Queue Stats
362W - 316L
1,580 Elo+
Solo
He Bo
He Bo
Kentiepoo08
He Bo
Level 250
God Stats
38W - 20L
1,735 SR
Queue Stats
923W - 878L
1,494 Elo+
Solo
Maui
Maui
Poisonoustream
Maui
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 81L
1,562 Elo+
Solo
Team Averages
Level 136
1,594 SR
1,539 Elo+

VS

Team Averages
Level 114
1,558 SR
1,499 Elo+
Anhur
Anhur
 
Anhur
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
CrAzY LOSER BOY
Guan Yu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1,216W - 1,244L
1,593 Elo+
Solo
Athena
Athena
Mello029027
Athena
Level 69
God Stats
0W - 2L
1,328 SR
Queue Stats
3W - 4L
1,439 Elo+
Solo
Nu Wa
Nu Wa
Rafiki7763
Nu Wa
Level 129
God Stats
4W - 3L
1,749 SR
Queue Stats
75W - 79L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
Yagared
Ao Kuang
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
51W - 55L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CGC VeT
Surtr
7
1 / 1 / 1
3,985
664
3,281
7,480
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
CloudD_WalkeR_
Danzaburou
7
2 / 0 / 1
4,174
696
3,365
2,864
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 0
4,233
706
1,832
2,255
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 0
3,900
650
1,221
3,057
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 3
4,296
716
2,096
3,883
2,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 1 / 0
3,442
574
1,252
3,482
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 0
4,117
686
2,987
5,795
4,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
5
0 / 2 / 0
3,465
578
1,405
4,411
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
7
1 / 0 / 0
4,392
732
1,439
2,484
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Yagared
Ao Kuang
6
0 / 0 / 1
3,875
646
1,067
4,283
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
Surtr
CGC VeT
Surtr
1
1
1
1.5
W
Danzaburou
CloudD_WalkeR_
Danzaburou
2
0
1
2.5
L
1
2
0
0.5
W
0
0
0
0
W
1
1
0
1
L
Athena
0
2
0
0
W
1
0
3
2.5
L
Nu Wa
1
0
0
1
L
Ao Kuang
Yagared
Ao Kuang
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,795
Damage
8,150
19,539
Taken
20,455
7,370
Mitigated
9,322
11,771
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,252
724
0
1,405
3,482
992
0
838
2,644
0
17,030
W
Surtr
CGC VeT
Surtr
3,281
1,446
0
4,475
7,480
3,001
0
0
7,480
232
22,866
W
Danzaburou
CloudD_WalkeR_
Danzaburou
3,365
2,022
0
1,874
2,864
811
0
579
2,285
0
25,542
L
2,987
284
0
1,280
5,795
4,102
0
694
5,101
0
25,476
W
1,832
443
39
1,213
2,255
741
0
1,480
775
30,717
0
W
1,221
82
0
1,615
3,057
776
0
1,026
2,031
19,377
0
L
Athena
1,405
641
0
976
4,411
2,093
0
670
3,741
7,644
0
W
2,096
851
857
1,698
3,883
2,041
0
826
3,057
11,493
0
L
Nu Wa
1,439
1,012
0
478
2,484
829
0
1,703
781
26,340
0
L
Ao Kuang
Yagared
Ao Kuang
1,067
390
0
966
4,283
1,306
0
1,390
2,893
20,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,588
Gold Earned
19,291
201
Minions Killed
171
0
Camps Cleared
0
589,965
Distance Traveled
583,044
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,442
574
23
4
0
108,774
0
W
Surtr
3,985
664
35
6
0
100,864
0
W
Danzaburou
4,174
696
51
9
0
104,672
1
L
Guan Yu
4,117
686
39
7
0
116,546
0
W
Ra
4,233
706
65
11
0
126,939
0
W
He Bo
3,900
650
35
6
0
134,051
0
L
Athena
3,465
578
12
2
0
94,921
0
W
Maui
4,296
716
15
3
0
123,439
0
L
Nu Wa
4,392
732
58
10
0
116,883
0
L
Ao Kuang
3,875
646
39
7
0
145,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role