Player Matchup

Neith
Neith
Amnesiaa25
Neith
Level 36
God Stats
6W - 4L
1,306 SR
Queue Stats
379W - 398L
1,110 Elo+
Solo
Surtr
Surtr
El pablo 28
Surtr
Level 53
God Stats
4W - 1L
1,207 SR
Queue Stats
126W - 129L
1,428 Elo+
Solo
Odin
Odin
GODLESSTIME-_-
Odin
Level 63
God Stats
8W - 8L
1,607 SR
Queue Stats
350W - 335L
1,422 Elo+
Solo
Kali
Kali
GloriousGodkin
Kali
Level 48
God Stats
1W - 1L
1,263 SR
Queue Stats
37W - 58L
1,341 Elo+
Party 2
Anubis
Anubis
helloeverbody
Anubis
Level 37
God Stats
1W - 1L
1,296 SR
Queue Stats
31W - 40L
1,380 Elo+
Party 2
Team Averages
Level 47
1,336 SR
1,336 Elo+

VS

Team Averages
Level 39
1,404 SR
1,282 Elo+
Chernobog
Chernobog
Dako1004
Chernobog
Level 68
God Stats
88W - 100L
1,365 SR
Queue Stats
258W - 249L
1,374 Elo+
Solo
Thanatos
Thanatos
SirAlucard21
Thanatos
Level 26
God Stats
1W - 12L
1,284 SR
Queue Stats
11W - 27L
1,254 Elo+
Party 1
Martichoras
Martichoras
Xenergy94
Martichoras
Level 41
God Stats
10W - 13L
1,503 SR
Queue Stats
17W - 49L
1,262 Elo+
Party 1
Ah Puch
Ah Puch
Zocker-Xph-99
Ah Puch
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 54L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
Zonja2_0
Cthulhu
Level 27
God Stats
7W - 14L
1,370 SR
Queue Stats
9W - 26L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
7 / 0 / 2
8,930
496
14,920
7,390
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 2 / 5
8,660
481
7,868
13,292
19,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 6
7,090
394
5,750
18,931
15,480
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
3,630
202
0
0
0
16
12 / 4 / 3
10,849
603
22,177
16,745
8,905
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dako1004
Chernobog
16
2 / 2 / 2
9,953
553
8,367
11,841
7,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SirAlucard21
Thanatos
15
9 / 6 / 1
10,078
560
11,138
15,931
7,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
Xenergy94
Martichoras
13
0 / 5 / 4
8,177
454
9,757
18,352
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
11
0 / 6 / 2
8,074
449
4,772
10,991
2,688
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Zonja2_0
Cthulhu
12
0 / 5 / 3
8,237
458
4,596
18,193
14,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
23
Kills
11
11
Deaths
24
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
7
0
2
8
L
Chernobog
Dako1004
Chernobog
2
2
2
1.5
W
2
2
5
2.25
W
2
5
6
1
W
0
0
0
0
L
Thanatos
SirAlucard21
Thanatos
9
6
1
1.58
L
Martichoras
Xenergy94
Martichoras
0
5
4
0.4
L
Ah Puch
0
6
2
0.17
L
Cthulhu
Zonja2_0
Cthulhu
0
5
3
0.3
W
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,715
Damage
38,630
56,358
Taken
75,308
46,858
Mitigated
39,441
18,437
Healing
32,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,920
5,421
0
2,591
7,390
2,924
0
986
6,404
0
65,840
L
Chernobog
Dako1004
Chernobog
8,367
6,421
58
6,355
11,841
7,094
3,510
3,499
8,342
0
78,827
W
7,868
3,124
0
2,604
13,292
19,549
0
106
13,186
1,642
55,810
W
5,750
1,337
0
3,438
18,931
15,480
0
3,294
15,637
0
25,451
W
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
SirAlucard21
Thanatos
11,138
3,413
0
10,502
15,931
7,479
0
3,165
12,766
0
57,493
L
Martichoras
Xenergy94
Martichoras
9,757
4,660
0
6,926
18,352
8,115
757
3,626
14,726
0
67,512
L
Ah Puch
4,772
564
0
1,125
10,991
2,688
0
8,275
2,716
36,088
0
L
Cthulhu
Zonja2_0
Cthulhu
4,596
737
2,404
4,665
18,193
14,065
175
4,205
13,988
27,359
243
W
22,177
2,002
0
9,804
16,745
8,905
319
5,082
11,339
91,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,159
Gold Earned
44,519
313
Minions Killed
432
0
Camps Cleared
0
1,238,145
Distance Traveled
1,401,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,930
496
79
4
0
297,399
0
L
Chernobog
9,953
553
142
8
0
289,899
0
W
Surtr
8,660
481
76
4
0
322,925
0
W
Odin
7,090
394
19
1
0
334,948
0
W
Kali
3,630
202
0
0
0
0
0
L
Thanatos
10,078
560
73
4
0
347,412
0
L
Martichoras
8,177
454
109
6
0
268,242
0
L
Ah Puch
8,074
449
67
4
0
178,548
0
L
Cthulhu
8,237
458
41
2
0
317,424
0
W
Anubis
10,849
603
139
8
0
282,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role