Player Matchup

Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Gudsul
Athena
Level 44
God Stats
30W - 20L
1,500 SR
Queue Stats
195W - 177L
1,482 Elo+
Solo
Ra
Ra
SmooveCrisp
Ra
Level 45
God Stats
6W - 6L
1,572 SR
Queue Stats
350W - 298L
1,507 Elo+
Party 1
Surtr
Surtr
Warriorpunk01
Surtr
Level 61
God Stats
3W - 2L
1,817 SR
Queue Stats
179W - 194L
1,437 Elo+
Solo
Charybdis
Charybdis
louisbands
Charybdis
Level 69
God Stats
47W - 37L
1,516 SR
Queue Stats
87W - 92L
1,407 Elo+
Solo
Team Averages
Level 57
1,581 SR
1,466 Elo+

VS

Team Averages
Level 55
1,415 SR
1,427 Elo+
Hel
Hel
BlizzyGlizzy5
Hel
Level 62
God Stats
24W - 14L
1,520 SR
Queue Stats
255W - 286L
1,420 Elo+
Party 2
Yu Huang
Yu Huang
IamproGator
Yu Huang
Level 66
God Stats
2W - 4L
1,319 SR
Queue Stats
132W - 135L
1,486 Elo+
Solo
Ne Zha
Ne Zha
KorruptArsenal
Ne Zha
Level 49
God Stats
19W - 9L
1,588 SR
Queue Stats
238W - 246L
1,419 Elo+
Party 2
Cerberus
Cerberus
kidglock303
Cerberus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 38L
1,523 Elo+
Solo
Charybdis
Charybdis
piemonster1457
Charybdis
Level 29
God Stats
1W - 9L
1,149 SR
Queue Stats
39W - 67L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
9 / 2 / 2
8,942
639
10,219
11,165
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Gudsul
Athena
11
0 / 0 / 6
7,046
503
3,139
10,393
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 7
7,965
569
7,098
7,015
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 1
8,116
580
9,389
13,751
8,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
louisbands
Charybdis
11
0 / 2 / 0
6,850
489
2,558
6,123
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,883
492
5,001
10,026
6,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
IamproGator
Yu Huang
12
1 / 2 / 2
7,153
511
4,777
8,058
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 5 / 1
7,993
571
4,945
12,194
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
kidglock303
Cerberus
11
1 / 3 / 1
6,748
482
7,691
15,898
10,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
piemonster1457
Charybdis
13
1 / 1 / 1
7,160
511
5,540
8,810
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
8
8
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
2
2
5
L
1
3
2
0.67
W
Athena
Gudsul
Athena
0
0
6
3
L
Yu Huang
IamproGator
Yu Huang
1
2
2
1
L
4
5
1
0.9
W
2
2
7
2.75
W
3
2
1
1.75
L
Cerberus
kidglock303
Cerberus
1
3
1
0.5
W
Charybdis
louisbands
Charybdis
0
2
0
0
L
Charybdis
piemonster1457
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,403
Damage
27,954
48,447
Taken
54,986
26,271
Mitigated
27,449
17,440
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,219
2,457
0
1,644
11,165
4,946
219
2,372
8,793
0
57,381
L
5,001
659
4,001
3,764
10,026
6,554
30
3,053
6,885
29,857
0
W
Athena
Gudsul
Athena
3,139
614
0
2,680
10,393
7,914
85
4,279
6,045
17,817
0
L
Yu Huang
IamproGator
Yu Huang
4,777
766
0
250
8,058
2,908
0
2,266
5,608
49,806
0
L
4,945
2,284
0
1,004
12,194
4,463
55
2,625
9,477
0
50,898
W
7,098
1,098
1,132
2,163
7,015
2,532
517
2,691
4,313
56,137
0
W
9,389
4,087
0
6,757
13,751
8,625
14
6,809
6,694
1,178
60,489
L
Cerberus
kidglock303
Cerberus
7,691
1,093
0
5,611
15,898
10,829
0
1,378
14,474
52,692
0
W
Charybdis
louisbands
Charybdis
2,558
1,071
0
3,064
6,123
2,254
810
990
5,133
0
46,481
L
Charybdis
piemonster1457
Charybdis
5,540
2,845
0
4,752
8,810
2,695
771
764
7,998
0
53,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,919
Gold Earned
35,937
380
Minions Killed
406
0
Camps Cleared
0
1,455,120
Distance Traveled
1,330,720
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,942
639
75
5
0
326,327
0
L
Hel
6,883
492
38
3
0
263,636
4
W
Athena
7,046
503
24
2
0
323,267
5
L
Yu Huang
7,153
511
76
5
0
274,295
0
L
Ne Zha
7,993
571
77
6
0
294,979
2
W
Ra
7,965
569
97
7
0
267,171
2
W
Surtr
8,116
580
90
6
0
275,215
0
L
Cerberus
6,748
482
117
8
0
239,454
0
W
Charybdis
6,850
489
94
7
0
263,140
4
L
Charybdis
7,160
511
98
7
0
258,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role