Player Matchup

Chaac
Chaac
 
Chaac
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LUGGIA12
Fenrir
Level 86
God Stats
1W - 9L
1,500 SR
Queue Stats
26W - 45L
1,264 Elo+
Solo
Ullr
Ullr
SMFC770
Ullr
Level 47
God Stats
5W - 5L
1,278 SR
Queue Stats
491W - 529L
1,394 Elo+
Solo
Ymir
Ymir
Sambalderbij
Ymir
Level 65
God Stats
20W - 27L
1,394 SR
Queue Stats
79W - 95L
1,400 Elo+
Party 1
Poseidon
Poseidon
bloodnator
Poseidon
Level 99
God Stats
7W - 4L
1,731 SR
Queue Stats
191W - 194L
1,452 Elo+
Party 1
Team Averages
Level 75
1,481 SR
1,402 Elo+

VS

Team Averages
Level 83
1,560 SR
1,391 Elo+
Nu Wa
Nu Wa
Ebi-F-T-Eastside
Nu Wa
Level 85
God Stats
13W - 13L
1,482 SR
Queue Stats
103W - 117L
1,366 Elo+
Party 2
Izanami
Izanami
Eli_from_the_ES
Izanami
Level 18
God Stats
24W - 32L
1,421 SR
Queue Stats
136W - 154L
1,312 Elo+
Party 2
Martichoras
Martichoras
Japie7
Martichoras
Level 120
God Stats
2W - 4L
1,419 SR
Queue Stats
333W - 328L
1,439 Elo+
Solo
Freya
Freya
VATER-GHOST
Freya
Level 89
God Stats
4W - 2L
1,744 SR
Queue Stats
219W - 206L
1,417 Elo+
Party 2
Ne Zha
Ne Zha
Yoshigamer22427
Ne Zha
Level 102
God Stats
3W - 0L
1,734 SR
Queue Stats
114W - 117L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
4
0 / 1 / 0
2,876
479
1,275
2,950
1,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
LUGGIA12
Fenrir
1
0 / 0 / 0
2,604
434
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
SMFC770
Ullr
5
0 / 2 / 0
3,100
517
244
2,763
1,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 0 / 0
3,333
556
1,250
4,122
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
bloodnator
Poseidon
8
2 / 0 / 0
4,549
758
1,514
1,689
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,839
640
673
2,399
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 1
3,593
599
1,970
4,414
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
Japie7
Martichoras
6
1 / 0 / 0
3,972
662
2,656
2,061
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 0
4,369
728
1,510
2,091
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 1
3,712
619
585
4,172
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
3
3
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
0
2
0
0
W
0
1
1
0.5
W
Martichoras
Japie7
Martichoras
1
0
0
1
L
Fenrir
LUGGIA12
Fenrir
0
0
0
0
L
Ullr
SMFC770
Ullr
0
2
0
0
L
1
0
0
1
W
2
0
0
2
W
0
0
1
0.5
L
Poseidon
bloodnator
Poseidon
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,283
Damage
7,394
11,524
Taken
15,137
5,796
Mitigated
4,575
2,664
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,275
420
0
317
2,950
1,398
0
0
2,950
0
5,687
W
673
334
0
82
2,399
858
0
1,514
885
20,076
0
W
1,970
1,529
23
2,038
4,414
1,220
26
727
3,687
0
16,031
W
Martichoras
Japie7
Martichoras
2,656
1,036
231
1,517
2,061
690
172
523
1,538
0
23,222
L
Fenrir
LUGGIA12
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
SMFC770
Ullr
244
244
0
102
2,763
1,299
0
1,404
1,253
0
7,143
L
1,250
122
0
1,512
4,122
2,671
0
0
4,122
5,781
0
W
1,510
302
0
1,162
2,091
648
192
0
2,091
21,170
0
W
585
190
0
1,988
4,172
1,159
0
0
4,172
0
14,853
L
Poseidon
bloodnator
Poseidon
1,514
72
0
733
1,689
428
0
673
1,016
29,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,462
Gold Earned
19,485
92
Minions Killed
173
0
Camps Cleared
0
410,144
Distance Traveled
555,935
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,876
479
12
2
0
98,196
0
W
Nu Wa
3,839
640
45
8
0
111,399
0
W
Izanami
3,593
599
26
4
0
95,781
0
W
Martichoras
3,972
662
34
6
0
89,299
0
L
Fenrir
2,604
434
0
0
0
14,179
0
L
Ullr
3,100
517
8
1
0
77,217
0
L
Ymir
3,333
556
10
2
0
97,613
1
W
Freya
4,369
728
33
6
0
115,050
0
W
Ne Zha
3,712
619
35
6
0
144,406
1
L
Poseidon
4,549
758
62
10
0
122,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role