Player Matchup

Achilles
Achilles
Cozyinthere
Achilles
Level 10
God Stats
1W - 1L
1,616 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 2
Serqet
Serqet
DrKrueger700
Serqet
Level 39
God Stats
6W - 9L
1,725 SR
Queue Stats
26W - 31L
1,445 Elo+
Solo
Persephone
Persephone
Femsicle
Persephone
Level 46
God Stats
7W - 13L
1,302 SR
Queue Stats
49W - 73L
1,325 Elo+
Solo
Skadi
Skadi
LostClover5949
Skadi
Level 84
God Stats
6W - 9L
1,809 SR
Queue Stats
64W - 91L
1,379 Elo+
Party 2
Ymir
Ymir
Uchiha x Gk
Ymir
Level 13
God Stats
1W - 5L
1,251 SR
Queue Stats
1W - 6L
1,393 Elo+
Party 2
Team Averages
Level 38
1,541 SR
1,444 Elo+

VS

Team Averages
Level 47
1,319 SR
1,374 Elo+
Fenrir
Fenrir
KimbroV2
Fenrir
Level 49
God Stats
13W - 11L
1,269 SR
Queue Stats
278W - 277L
1,426 Elo+
Solo
Cu Chulainn
Cu Chulainn
OceanicWolf0111
Cu Chulainn
Level 108
God Stats
9W - 10L
1,197 SR
Queue Stats
172W - 174L
1,347 Elo+
Party 1
Olorun
Olorun
SpidrNeX
Olorun
Level 13
God Stats
11W - 16L
1,287 SR
Queue Stats
119W - 143L
1,347 Elo+
Party 1
Xing Tian
Xing Tian
matthew6590
Xing Tian
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 96L
1,394 Elo+
Party 1
Artemis
Artemis
todd howrd
Artemis
Level 45
God Stats
2W - 4L
1,341 SR
Queue Stats
11W - 17L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cozyinthere
Achilles
10
0 / 3 / 0
6,698
353
3,281
11,809
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Serqet
8
0 / 2 / 0
6,554
345
1,326
6,122
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Femsicle
Persephone
16
4 / 5 / 2
10,731
565
17,377
15,446
6,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 4 / 3
9,608
506
17,485
13,694
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 6
8,602
453
8,664
13,770
8,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KimbroV2
Fenrir
18
4 / 4 / 5
10,998
579
7,769
17,695
8,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
OceanicWolf0111
Cu Chulainn
16
7 / 2 / 4
10,604
558
16,768
21,953
19,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
SpidrNeX
Olorun
18
4 / 0 / 4
11,630
612
6,409
11,983
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
matthew6590
Xing Tian
13
0 / 5 / 7
8,780
462
3,693
16,196
16,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
todd howrd
Artemis
15
3 / 3 / 5
9,358
493
8,396
10,686
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
14
Kills
18
18
Deaths
14
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cozyinthere
Achilles
0
3
0
0
L
Serqet
0
2
0
0
L
Persephone
Femsicle
Persephone
4
5
2
1
W
Fenrir
KimbroV2
Fenrir
4
4
5
1.63
L
7
4
3
2.13
W
Cu Chulainn
OceanicWolf0111
Cu Chulainn
7
2
4
4.5
W
Olorun
SpidrNeX
Olorun
4
0
4
6
L
3
4
6
1.5
W
Xing Tian
matthew6590
Xing Tian
0
5
7
0.7
W
Artemis
todd howrd
Artemis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,133
Damage
43,035
60,841
Taken
78,513
29,899
Mitigated
54,538
8,877
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cozyinthere
Achilles
3,281
937
0
1,246
11,809
6,423
0
1,285
10,524
0
28,359
L
Serqet
1,326
733
0
2,377
6,122
2,189
0
0
6,122
0
19,022
L
Persephone
Femsicle
Persephone
17,377
2,014
0
2,282
15,446
6,940
560
5,859
9,582
80,464
0
W
Fenrir
KimbroV2
Fenrir
7,769
1,778
0
2,054
17,695
8,758
600
3,776
13,761
0
85,353
L
17,485
7,776
0
1,192
13,694
5,433
595
2,124
11,570
0
77,069
W
Cu Chulainn
OceanicWolf0111
Cu Chulainn
16,768
2,959
0
3,167
21,953
19,231
524
8,676
12,495
6,919
73,287
W
Olorun
SpidrNeX
Olorun
6,409
3,475
258
6,761
11,983
5,421
1,899
5,710
5,853
100,888
0
L
8,664
1,773
0
1,780
13,770
8,914
135
2,667
11,103
18,070
0
W
Xing Tian
matthew6590
Xing Tian
3,693
420
0
1,324
16,196
16,679
17
4,310
11,435
18,993
0
W
Artemis
todd howrd
Artemis
8,396
2,802
0
3,093
10,686
4,449
1,514
3,428
6,949
0
66,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,193
Gold Earned
51,370
313
Minions Killed
502
0
Camps Cleared
0
1,563,650
Distance Traveled
1,758,732
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,698
353
41
2
0
357,804
0
L
Serqet
6,554
345
40
2
0
198,297
0
L
Persephone
10,731
565
111
6
0
332,478
0
W
Fenrir
10,998
579
110
6
0
362,673
0
L
Skadi
9,608
506
97
5
0
339,317
0
W
Cu Chulainn
10,604
558
110
6
0
350,283
5
W
Olorun
11,630
612
158
8
0
341,121
0
L
Ymir
8,602
453
24
1
0
335,754
0
W
Xing Tian
8,780
462
30
2
0
346,036
0
W
Artemis
9,358
493
94
5
0
358,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role