Player Matchup

Terra
Terra
Afrodazziac
Terra
Level 123
God Stats
8W - 3L
1,614 SR
Queue Stats
226W - 237L
1,485 Elo+
Party 2
Thanatos
Thanatos
ItsDampman
Thanatos
Level 145
God Stats
4W - 2L
1,717 SR
Queue Stats
342W - 341L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Searchingzzzz
Morgan Le Fay
Level 100
God Stats
1W - 1L
1,238 SR
Queue Stats
78W - 80L
1,562 Elo+
Party 1
Artemis
Artemis
cobra7290
Artemis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 53L
1,536 Elo+
Solo
Bacchus
Bacchus
elqqAJuice
Bacchus
Level 127
God Stats
5W - 1L
1,507 SR
Queue Stats
130W - 129L
1,514 Elo+
Party 1
Team Averages
Level 130
1,515 SR
1,512 Elo+

VS

Team Averages
Level 142
1,435 SR
1,512 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
DARKNESSLIVEZ
Sobek
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
400W - 446L
1,490 Elo+
Solo
Ra
Ra
Mimisiku
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,474 Elo+
Party 3
Thor
Thor
ThatNinjaT
Thor
Level 143
God Stats
3W - 8L
1,390 SR
Queue Stats
405W - 389L
1,579 Elo+
Solo
Jormungandr
Jormungandr
Xsilentsolja
Jormungandr
Level 170
God Stats
0W - 2L
1,285 SR
Queue Stats
64W - 75L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
8,461
769
7,634
16,587
21,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
ItsDampman
Thanatos
15
4 / 3 / 12
8,992
817
11,242
13,882
10,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Searchingzzzz
Morgan Le Fay
17
7 / 3 / 12
9,915
901
18,387
12,451
7,166
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
cobra7290
Artemis
15
2 / 4 / 11
8,631
785
13,938
11,482
6,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
elqqAJuice
Bacchus
16
5 / 1 / 14
9,787
890
12,522
15,564
25,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 4 / 8
8,549
777
11,589
15,145
18,117
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 6 / 7
8,670
788
9,948
19,372
24,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 1 / 9
9,045
822
7,201
9,709
5,953
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 5
8,603
782
14,933
11,673
5,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Xsilentsolja
Jormungandr
13
1 / 5 / 9
7,932
721
12,919
13,180
11,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
21
Kills
13
14
Deaths
21
62
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
8
1.75
W
3
3
13
3.17
L
3
6
7
1.08
W
Thanatos
ItsDampman
Thanatos
4
3
12
3.33
L
2
1
9
6.5
W
Morgan Le Fay
Searchingzzzz
Morgan Le Fay
7
3
12
4.33
L
4
5
5
1.3
L
Jormungandr
Xsilentsolja
Jormungandr
1
5
9
1.1
W
Artemis
cobra7290
Artemis
2
4
11
1.88
W
Bacchus
elqqAJuice
Bacchus
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,723
Damage
56,590
69,966
Taken
69,079
71,323
Mitigated
65,715
36,406
Healing
22,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,589
932
485
4,009
15,145
18,117
0
7,500
7,645
0
16,812
W
7,634
851
6,965
3,511
16,587
21,398
136
7,031
9,556
13,611
0
L
9,948
175
1,034
2,796
19,372
24,539
0
10,057
9,315
16,542
0
W
Thanatos
ItsDampman
Thanatos
11,242
3,018
4,462
7,902
13,882
10,360
349
6,677
7,205
0
18,286
L
7,201
418
4,753
4,347
9,709
5,953
96
6,112
3,597
22,066
0
W
Morgan Le Fay
Searchingzzzz
Morgan Le Fay
18,387
1,122
936
2,637
12,451
7,166
454
5,108
7,343
32,267
0
L
14,933
1,098
1,901
1,186
11,673
5,723
0
6,096
5,577
0
22,837
L
Jormungandr
Xsilentsolja
Jormungandr
12,919
1,933
1,224
939
13,180
11,383
0
8,778
4,402
25,398
0
W
Artemis
cobra7290
Artemis
13,938
9,081
790
2,024
11,482
6,414
2,929
4,997
6,485
0
24,515
W
Bacchus
elqqAJuice
Bacchus
12,522
834
3,001
4,178
15,564
25,985
451
6,255
9,309
21,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,786
Gold Earned
42,799
87
Minions Killed
99
0
Camps Cleared
0
1,069,769
Distance Traveled
1,009,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,549
777
11
1
0
225,101
0
W
Terra
8,461
769
4
0
0
227,200
0
L
Sobek
8,670
788
10
1
0
190,416
0
W
Thanatos
8,992
817
18
2
0
213,207
0
L
Ra
9,045
822
40
4
0
226,541
0
W
Morgan Le Fay
9,915
901
24
2
0
218,129
0
L
Thor
8,603
782
17
2
0
190,897
0
L
Jormungandr
7,932
721
21
2
0
176,586
0
W
Artemis
8,631
785
24
2
0
175,390
0
W
Bacchus
9,787
890
17
2
0
235,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role