Player Matchup

Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold III
ArimaMVP-
Hera
Gold III
Level 156
God Stats
1W - 2L
1,323 SR
Queue Stats
55W - 52L
1,602 MMR
Solo
Fenrir
Fenrir
Gold II
LightWaer
Fenrir
Gold II
Level 178
God Stats
1W - 2L
1,302 SR
Queue Stats
17W - 15L
1,606 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
T pourri Marc
Ah Muzen Cab
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,425 SR
1,562 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,554 SR
1,584 MMR
He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
One Foot Thick
Cerberus
Bronze III
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 247L
1,600 MMR
Party 1
Neith
Neith
Bronze III
Psymmetry
Neith
Bronze III
Level 149
God Stats
5W - 7L
1,829 SR
Queue Stats
256W - 251L
1,600 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
africanoconflow
Sun Wukong
Gold IV
Level 43
God Stats
16W - 6L
1,681 SR
Queue Stats
64W - 68L
1,600 MMR
Solo
Hachiman
Hachiman
Gold I
sebaz1710
Hachiman
Gold I
Level 145
God Stats
7W - 9L
1,258 SR
Queue Stats
206W - 203L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 0 / 0
8,337
596
9,306
13,811
9,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
 
Kuzenbo
11
1 / 0 / 2
7,023
502
6,151
10,723
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
11
1 / 7 / 1
6,751
482
9,567
11,768
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
LightWaer
Fenrir
13
2 / 2 / 2
7,657
547
3,429
10,505
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
T pourri Marc
Ah Muzen Cab
12
0 / 3 / 1
7,096
507
5,864
10,092
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SurtrMercuryAo KuangBacchus

VS

Bans
AresHadesNe ZhaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 0 / 2
8,821
630
6,354
7,563
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
4 / 2 / 5
8,038
574
5,989
13,871
9,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Psymmetry
Neith
13
3 / 2 / 5
7,740
553
9,274
10,280
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
africanoconflow
Sun Wukong
14
0 / 0 / 0
8,035
574
7,410
15,711
11,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
sebaz1710
Hachiman
14
0 / 0 / 4
7,723
552
6,158
10,719
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
12
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
L
Kuzenbo
 
Kuzenbo
1
0
2
2
W
He Bo
 
He Bo
4
0
2
5
L
Hera
1
7
1
0.21
L
Fenrir
LightWaer
Fenrir
2
2
2
1.5
W
Cerberus
4
2
5
3.25
W
Neith
Psymmetry
Neith
3
2
5
2.75
L
Ah Muzen Cab
T pourri Marc
Ah Muzen Cab
0
3
1
0.17
W
Sun Wukong
africanoconflow
Sun Wukong
0
0
0
0
W
Hachiman
sebaz1710
Hachiman
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,317
Damage
35,185
56,899
Taken
58,144
34,478
Mitigated
31,752
20,234
Healing
25,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,306
2,007
0
6,895
13,811
9,661
0
1,399
12,412
0
83,075
L
Kuzenbo
 
Kuzenbo
6,151
2,854
0
1,977
10,723
12,113
0
1,817
8,906
25,583
0
W
He Bo
 
He Bo
6,354
60
0
2,096
7,563
2,743
255
1,136
6,409
89,524
0
L
Hera
9,567
2,280
0
1,654
11,768
4,044
0
5,303
6,465
50,782
0
L
Fenrir
LightWaer
Fenrir
3,429
1,102
0
5,521
10,505
4,535
22
935
9,570
0
58,848
W
Cerberus
5,989
409
2,330
3,869
13,871
9,108
103
5,560
8,137
27,037
0
W
Neith
Psymmetry
Neith
9,274
2,608
0
2,367
10,280
4,069
640
6,437
3,619
0
59,773
L
Ah Muzen Cab
T pourri Marc
Ah Muzen Cab
5,864
2,053
0
4,187
10,092
4,125
0
2,889
7,203
0
55,485
W
Sun Wukong
africanoconflow
Sun Wukong
7,410
1,082
0
8,239
15,711
11,383
0
440
15,271
0
76,779
W
Hachiman
sebaz1710
Hachiman
6,158
3,146
0
6,714
10,719
4,449
260
1,993
8,682
0
68,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,864
Gold Earned
40,357
443
Minions Killed
537
0
Camps Cleared
0
1,441,600
Distance Traveled
1,372,141
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,337
596
135
10
0
301,082
0
L
Kuzenbo
7,023
502
17
1
0
314,817
2
W
He Bo
8,821
630
143
10
0
310,366
0
L
Hera
6,751
482
106
8
0
252,997
0
L
Fenrir
7,657
547
89
6
0
334,218
3
W
Cerberus
8,038
574
55
4
0
279,949
4
W
Neith
7,740
553
102
7
0
257,900
5
L
Ah Muzen Cab
7,096
507
96
7
0
238,486
3
W
Sun Wukong
8,035
574
124
9
0
274,401
0
W
Hachiman
7,723
552
113
8
0
249,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role