Player Matchup

Odin
Odin
Gold IV
Jesus VK8412
Odin
Gold IV
Level 147
God Stats
42W - 26L
1,738 SR
Queue Stats
306W - 340L
1,380 MMR
Party 1
Kukulkan
Kukulkan
Gold II
JoonnyRED
Kukulkan
Gold II
Level 158
God Stats
39W - 31L
1,746 SR
Queue Stats
370W - 378L
1,571 MMR
Party 1
Bacchus
Bacchus
Gold II
Tiesburon30
Bacchus
Gold II
Level 158
God Stats
11W - 10L
1,688 SR
Queue Stats
862W - 970L
1,548 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,724 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,550 SR
1,486 MMR
Ymir
Ymir
Gold IV
Albanian
Ymir
Gold IV
Level 106
God Stats
1W - 1L
1,705 SR
Queue Stats
36W - 40L
1,451 MMR
Solo
Anubis
Anubis
Silver I
PedroFialho
Anubis
Silver I
Level 201
God Stats
0W - 1L
1,335 SR
Queue Stats
41W - 39L
1,528 MMR
Party 2
Ne Zha
Ne Zha
Silver I
caganasaquinha
Ne Zha
Silver I
Level 129
God Stats
4W - 3L
1,609 SR
Queue Stats
50W - 52L
1,478 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,627
741
9,266
11,770
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
JoonnyRED
Kukulkan
17
4 / 0 / 5
10,841
834
13,593
4,600
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Tiesburon30
Bacchus
15
3 / 0 / 7
10,394
800
8,666
17,876
25,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
HerculesAo KuangHorusThothAtlas

VS

Bans
AchillesAresShivaCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 2 / 0
8,373
644
4,695
14,900
16,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
0 / 6 / 1
8,472
652
8,096
12,168
6,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 2 / 0
8,287
637
7,410
9,334
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
0
0.5
W
3
1
7
6.5
W
Kukulkan
JoonnyRED
Kukulkan
4
0
5
6.5
L
Anubis
0
6
1
0.08
W
Bacchus
Tiesburon30
Bacchus
3
0
7
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,525
Damage
20,201
34,246
Taken
36,402
38,879
Mitigated
27,629
10,189
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,695
690
262
1,863
14,900
16,188
0
7,837
6,504
19,315
0
W
9,266
1,957
0
1,151
11,770
11,506
382
3,379
8,105
1,084
25,143
W
Kukulkan
JoonnyRED
Kukulkan
13,593
550
0
470
4,600
2,184
1,797
1,955
2,406
79,168
0
L
Anubis
8,096
490
0
2,341
12,168
6,906
0
8,078
3,752
43,871
0
W
Bacchus
Tiesburon30
Bacchus
8,666
1,103
2,762
5,806
17,876
25,189
935
6,623
10,887
16,969
0
L
7,410
707
0
1,271
9,334
4,535
0
6,663
2,479
0
31,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
25,132
180
Minions Killed
160
0
Camps Cleared
0
773,757
Distance Traveled
709,648
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,373
644
36
3
0
238,243
0
W
Odin
9,627
741
19
1
0
242,289
0
W
Kukulkan
10,841
834
146
11
0
272,837
3
L
Anubis
8,472
652
83
6
0
195,372
4
W
Bacchus
10,394
800
15
1
0
258,631
3
L
Ne Zha
8,287
637
41
3
0
276,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role