Player Matchup

Cliodhna
Cliodhna
Platinum I
 
Cliodhna
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold I
CraZyy_Adi
Cernunnos
Gold I
Level 132
God Stats
3W - 9L
1,423 SR
Queue Stats
173W - 174L
1,696 MMR
Party 1
Janus
Janus
Platinum II
MötleyCrüe
Janus
Platinum II
Level 184
God Stats
19W - 17L
1,715 SR
Queue Stats
164W - 139L
1,917 MMR
Solo
Nemesis
Nemesis
Platinum II
Olek2001PL
Nemesis
Platinum II
Level 121
God Stats
3W - 3L
1,673 SR
Queue Stats
266W - 266L
1,954 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,562 SR
1,713 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,646 SR
1,874 MMR
Hun Batz
Hun Batz
Platinum IV
ArturVII
Hun Batz
Platinum IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 124L
1,807 MMR
Solo
Freya
Freya
Platinum V
FolgoreOscura
Freya
Platinum V
Level 100
God Stats
7W - 0L
2,084 SR
Queue Stats
66W - 61L
1,784 MMR
Party 2
Thoth
Thoth
Platinum II
SecurePiano720
Thoth
Platinum II
Level 158
God Stats
11W - 12L
1,575 SR
Queue Stats
247W - 237L
1,943 MMR
Party 2
Cabrakan
Cabrakan
Platinum II
ToyBreaker3
Cabrakan
Platinum II
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 130L
1,897 MMR
Solo
Hercules
Hercules
Platinum II
xSebastiian
Hercules
Platinum II
Level 89
God Stats
18W - 12L
1,570 SR
Queue Stats
386W - 363L
1,940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 9 / 0
6,741
482
5,190
15,443
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
 
Ne Zha
10
2 / 9 / 0
6,370
455
6,323
11,967
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cernunnos
CraZyy_Adi
Cernunnos
11
0 / 3 / 2
6,236
445
6,256
10,740
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 0
6,592
471
4,888
4,490
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Olek2001PL
Nemesis
13
2 / 2 / 0
7,056
504
3,679
10,891
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
GebSusanoHe BoAo Kuang

VS

Bans
SurtrLancelotMercuryThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArturVII
Hun Batz
14
5 / 0 / 4
8,307
593
8,034
9,529
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 1
8,659
619
11,033
12,249
5,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
5 / 2 / 3
8,693
621
5,820
7,546
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
ToyBreaker3
Cabrakan
12
1 / 0 / 9
7,461
533
4,734
7,610
8,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
xSebastiian
Hercules
14
9 / 1 / 2
9,082
649
12,493
11,535
8,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
24
24
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
9
0
0.11
L
Ne Zha
 
Ne Zha
2
9
0
0.22
W
Hun Batz
ArturVII
Hun Batz
5
0
4
7
L
Cernunnos
CraZyy_Adi
Cernunnos
0
3
2
0.33
W
4
2
1
2.25
L
0
1
0
0
L
Nemesis
Olek2001PL
Nemesis
2
2
0
1
W
5
2
3
3.25
W
Cabrakan
ToyBreaker3
Cabrakan
1
0
9
5.5
W
Hercules
xSebastiian
Hercules
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,336
Damage
42,114
53,531
Taken
48,469
19,678
Mitigated
28,784
9,604
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,190
1,376
0
2,664
15,443
5,008
0
2,842
11,901
0
39,753
L
Ne Zha
 
Ne Zha
6,323
1,721
0
1,224
11,967
4,509
0
5,688
5,984
0
34,426
W
Hun Batz
ArturVII
Hun Batz
8,034
3,225
0
630
9,529
3,725
923
2,261
7,041
0
63,720
L
Cernunnos
CraZyy_Adi
Cernunnos
6,256
2,426
0
4,173
10,740
4,370
0
7,600
3,110
0
42,231
W
11,033
4,326
0
8,631
12,249
5,562
358
604
11,575
66,184
0
L
4,888
543
0
740
4,490
1,493
0
1,881
2,536
50,660
0
L
Nemesis
Olek2001PL
Nemesis
3,679
1,727
0
803
10,891
4,298
0
3,198
7,538
0
50,300
W
5,820
702
0
500
7,546
2,241
20
133
7,385
60,500
0
W
Cabrakan
ToyBreaker3
Cabrakan
4,734
836
0
979
7,610
8,508
198
1,460
6,045
28,962
0
W
Hercules
xSebastiian
Hercules
12,493
5,336
0
6,848
11,535
8,748
34
343
11,192
0
61,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,995
Gold Earned
42,202
348
Minions Killed
448
0
Camps Cleared
0
1,371,171
Distance Traveled
1,431,256
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,741
482
60
4
0
321,271
0
L
Ne Zha
6,370
455
37
3
0
230,681
0
W
Hun Batz
8,307
593
80
6
0
337,684
0
L
Cernunnos
6,236
445
62
4
0
244,704
0
W
Freya
8,659
619
106
8
0
270,045
1
L
Janus
6,592
471
109
8
0
269,677
1
L
Nemesis
7,056
504
80
6
0
304,838
0
W
Thoth
8,693
621
115
8
0
265,500
0
W
Cabrakan
7,461
533
51
4
0
277,392
6
W
Hercules
9,082
649
96
7
0
280,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role