Player Matchup

Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Masters
 
Nox
Masters
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Masters
Dóuble
Bellona
Masters
Level 246
God Stats
10W - 2L
1,741 SR
Queue Stats
172W - 145L
2,570 MMR
Party 1
Chronos
Chronos
Diamond I
SMspecify
Chronos
Diamond I
Level 197
God Stats
14W - 9L
1,707 SR
Queue Stats
493W - 466L
2,403 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 188
1,590 SR
1,895 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 179
1,714 SR
2,363 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Masters
EbkBacon
Ne Zha
Masters
Level 185
God Stats
10W - 7L
1,821 SR
Queue Stats
437W - 374L
2,953 MMR
Party 3
Anhur
Anhur
Diamond II
Kantus19
Anhur
Diamond II
Level 158
God Stats
3W - 2L
1,831 SR
Queue Stats
115W - 95L
2,465 MMR
Solo
Hades
Hades
Diamond II
QROX99
Hades
Diamond II
Level 159
God Stats
5W - 3L
1,915 SR
Queue Stats
353W - 325L
2,446 MMR
Solo
Geb
Geb
Diamond I
Reveilarc
Geb
Diamond I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 122L
2,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 1 / 2
7,164
651
7,197
9,766
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
 
Bakasura
12
5 / 0 / 1
7,103
646
7,010
7,847
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
 
Nox
9
0 / 0 / 5
6,009
546
4,207
8,117
5,642
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Dóuble
Bellona
12
0 / 1 / 0
6,640
604
7,126
11,411
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
SMspecify
Chronos
12
1 / 1 / 5
6,756
614
6,226
9,245
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SusanoFreyaAo KuangMercury

VS

Bans
ThorHe BoTsukuyomiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 1
6,507
592
6,042
4,916
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
EbkBacon
Ne Zha
11
2 / 2 / 1
6,575
598
8,348
11,698
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
Kantus19
Anhur
10
0 / 4 / 1
5,579
507
5,508
11,069
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
QROX99
Hades
11
1 / 1 / 0
6,759
614
4,034
9,847
5,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 2
5,884
535
2,834
10,366
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
3
3
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
2
4
W
Bakasura
 
Bakasura
5
0
1
5.5
W
Nox
 
Nox
0
0
5
2.5
L
Ra
 
Ra
0
0
1
0.5
W
Bellona
Dóuble
Bellona
0
1
0
0
L
Ne Zha
EbkBacon
Ne Zha
2
2
1
1.25
L
Anhur
Kantus19
Anhur
0
4
1
0.13
L
Hades
QROX99
Hades
1
1
0
1
L
0
2
2
0.5
W
Chronos
SMspecify
Chronos
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,766
Damage
26,766
46,386
Taken
47,896
25,484
Mitigated
23,181
15,029
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,197
3,250
0
1,184
9,766
3,726
0
4,100
5,666
0
52,875
W
Bakasura
 
Bakasura
7,010
4,970
0
2,296
7,847
3,083
0
1,744
6,103
0
51,919
W
Nox
 
Nox
4,207
507
703
2,674
8,117
5,642
0
2,909
5,208
20,141
0
L
Ra
 
Ra
6,042
258
523
1,356
4,916
1,870
306
912
4,004
61,357
0
W
Bellona
Dóuble
Bellona
7,126
1,973
0
4,530
11,411
10,404
0
3,690
7,721
0
54,055
L
Ne Zha
EbkBacon
Ne Zha
8,348
3,880
0
2,212
11,698
4,770
627
1,614
9,772
0
49,670
L
Anhur
Kantus19
Anhur
5,508
2,015
0
3,800
11,069
4,139
0
5,369
5,437
0
36,047
L
Hades
QROX99
Hades
4,034
785
192
6,016
9,847
5,974
0
0
9,009
52,181
0
L
2,834
417
1,985
3,191
10,366
6,428
0
2,538
6,911
14,933
0
W
Chronos
SMspecify
Chronos
6,226
2,478
0
3,642
9,245
2,629
156
928
8,317
51,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
31,304
401
Minions Killed
354
0
Camps Cleared
0
1,240,262
Distance Traveled
1,156,991
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,164
651
94
9
0
229,844
0
W
Bakasura
7,103
646
97
9
0
290,501
0
W
Nox
6,009
546
17
2
0
251,357
5
L
Ra
6,507
592
120
11
0
263,462
2
W
Bellona
6,640
604
98
9
0
226,854
1
L
Ne Zha
6,575
598
64
6
0
240,954
0
L
Anhur
5,579
507
64
6
0
190,599
1
L
Hades
6,759
614
94
9
0
207,081
5
L
Geb
5,884
535
12
1
0
254,895
4
W
Chronos
6,756
614
95
9
0
241,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role