Player Matchup

Izanami
Izanami
Aendan97
Izanami
Level 13
God Stats
9W - 4L
1,790 SR
Queue Stats
20W - 23L
1,474 Elo+
Party 3
Freya
Freya
Danthes
Freya
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,802 Elo+
Party 1
Hades
Hades
FeNRiRrRr35
Hades
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 7L
1,802 Elo+
Party 1
Gilgamesh
Gilgamesh
Heecion
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,802 Elo+
Party 1
Horus
Horus
Holliday2000
Horus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,460 Elo+
Party 3
Team Averages
Level 72
1,558 SR
1,668 Elo+

VS

Team Averages
Level 131
1,567 SR
1,494 Elo+
Tiamat
Tiamat
 
Tiamat
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
BbCute
Maui
Level 41
God Stats
0W - 3L
1,294 SR
Queue Stats
108W - 150L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
BubiLegend
Nu Wa
Level 133
God Stats
17W - 11L
1,596 SR
Queue Stats
88W - 79L
1,570 Elo+
Solo
Surtr
Surtr
DOMMINI
Surtr
Level 144
God Stats
3W - 2L
1,795 SR
Queue Stats
51W - 45L
1,469 Elo+
Solo
Arachne
Arachne
rairai18
Arachne
Level 128
God Stats
12W - 4L
1,649 SR
Queue Stats
114W - 96L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aendan97
Izanami
15
5 / 1 / 12
9,473
1,184
8,999
7,452
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Danthes
Freya
15
6 / 0 / 10
9,786
1,223
9,493
6,505
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 2 / 11
8,756
1,095
11,798
10,734
7,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Heecion
Gilgamesh
14
3 / 0 / 13
9,097
1,137
7,774
7,841
7,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 16
8,360
1,045
8,080
11,789
12,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

347

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 4 / 2
8,500
1,063
15,147
8,458
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
BbCute
Maui
13
0 / 5 / 2
8,383
1,048
1,901
13,370
14,232
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
13
1 / 3 / 1
8,407
1,051
9,417
7,737
3,678
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
DOMMINI
Surtr
12
0 / 0 / 0
7,088
886
0
0
0
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
rairai18
Arachne
13
1 / 5 / 2
8,390
1,049
12,505
19,440
12,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
17
Kills
3
3
Deaths
17
62
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
2
0.5
W
Izanami
Aendan97
Izanami
5
1
12
11
L
Maui
BbCute
Maui
0
5
2
0.2
L
Nu Wa
1
3
1
0.5
L
Surtr
DOMMINI
Surtr
0
0
0
0
W
Freya
Danthes
Freya
6
0
10
11
W
3
2
11
4.25
W
Gilgamesh
Heecion
Gilgamesh
3
0
13
9.5
W
0
0
16
8
L
Arachne
rairai18
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,144
Damage
38,970
44,321
Taken
49,005
34,503
Mitigated
37,629
17,397
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,147
1,282
0
1,423
8,458
6,791
0
2,800
5,412
31,966
0
W
Izanami
Aendan97
Izanami
8,999
6,641
0
2,232
7,452
3,668
0
4,757
2,695
0
35,043
L
Maui
BbCute
Maui
1,901
463
0
720
13,370
14,232
0
5,107
7,641
3,895
0
L
Nu Wa
9,417
2,080
216
728
7,737
3,678
0
4,151
3,437
35,068
0
L
Surtr
DOMMINI
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Freya
Danthes
Freya
9,493
3,002
0
3,074
6,505
3,344
0
3,720
2,785
25,626
0
W
11,798
2,188
318
4,782
10,734
7,327
0
6,636
4,098
22,400
0
W
Gilgamesh
Heecion
Gilgamesh
7,774
1,728
0
1,200
7,841
7,282
0
4,637
3,204
0
17,435
W
8,080
3,573
1,730
4,061
11,789
12,882
0
6,715
5,074
0
13,385
L
Arachne
rairai18
Arachne
12,505
7,095
0
3,367
19,440
12,928
0
8,663
10,334
0
20,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,472
Gold Earned
40,768
188
Minions Killed
129
6
Camps Cleared
6
753,525
Distance Traveled
608,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,500
1,063
42
5
1
139,417
0
W
Izanami
9,473
1,184
68
9
0
139,693
0
L
Maui
8,383
1,048
3
0
0
146,760
0
L
Nu Wa
8,407
1,051
64
8
1
143,707
0
L
Surtr
7,088
886
0
0
0
1,919
0
W
Freya
9,786
1,223
46
6
2
169,478
0
W
Hades
8,756
1,095
30
4
1
120,751
0
W
Gilgamesh
9,097
1,137
23
3
1
173,353
0
W
Horus
8,360
1,045
21
3
2
150,250
0
L
Arachne
8,390
1,049
20
3
4
176,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role