Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
alvarooforero
Baron Samedi
Level 40
God Stats
34W - 19L
1,682 SR
Queue Stats
172W - 137L
1,439 Elo+
Party 1
Hachiman
Hachiman
jorgerm5
Hachiman
Level 18
God Stats
5W - 5L
1,292 SR
Queue Stats
41W - 46L
1,342 Elo+
Party 1
Ares
Ares
shepherd746funny
Ares
Level 86
God Stats
2W - 5L
1,689 SR
Queue Stats
540W - 528L
1,484 Elo+
Solo
Bellona
Bellona
xkanico
Bellona
Level 89
God Stats
3W - 2L
1,582 SR
Queue Stats
126W - 114L
1,494 Elo+
Solo
Team Averages
Level 75
1,549 SR
1,452 Elo+

VS

Team Averages
Level 91
1,470 SR
1,381 Elo+
Hera
Hera
Artic Legend xD
Hera
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 29L
1,367 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 156
God Stats
591W - 542L
1,518 SR
Queue Stats
716W - 725L
1,461 Elo+
Solo
Izanami
Izanami
ItsallmyfauIt
Izanami
Level 84
God Stats
150W - 140L
1,332 SR
Queue Stats
407W - 397L
1,427 Elo+
Solo
Atlas
Atlas
r0zc01309
Atlas
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,187 Elo+
Solo
Nemesis
Nemesis
xSupernova HDx
Nemesis
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
119W - 127L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 0 / 2
6,104
678
5,170
6,537
3,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
alvarooforero
Baron Samedi
10
1 / 0 / 2
5,658
629
3,358
4,762
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
jorgerm5
Hachiman
7
0 / 0 / 2
4,271
475
3,590
4,360
1,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 1 / 1
4,081
453
2,815
6,565
4,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
xkanico
Bellona
10
2 / 1 / 0
5,578
620
2,986
6,718
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,867
541
2,904
5,200
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 0
5,128
570
3,756
3,744
909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
7
1 / 2 / 0
4,633
515
5,441
7,485
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
r0zc01309
Atlas
4
0 / 1 / 0
3,908
434
1,202
3,421
1,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 0
4,701
522
1,837
7,763
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
2
2
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
2
6
L
0
4
0
0
L
1
1
0
1
L
Izanami
1
2
0
0.5
W
Baron Samedi
alvarooforero
Baron Samedi
1
0
2
2
W
Hachiman
jorgerm5
Hachiman
0
0
2
1
L
Atlas
r0zc01309
Atlas
0
1
0
0
W
0
1
1
0.5
L
0
1
0
0
W
Bellona
xkanico
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,919
Damage
15,140
28,942
Taken
27,613
15,545
Mitigated
9,145
9,526
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,170
959
0
2,229
6,537
3,347
0
800
5,737
0
36,529
L
2,904
621
0
320
5,200
1,844
0
3,262
1,938
37,461
0
L
3,756
2,105
0
1,915
3,744
909
0
0
3,744
32,961
0
L
Izanami
5,441
4,644
149
2,985
7,485
1,987
0
2,071
5,048
0
36,038
W
Baron Samedi
alvarooforero
Baron Samedi
3,358
225
78
1,834
4,762
2,021
0
3,007
1,755
35,852
0
W
Hachiman
jorgerm5
Hachiman
3,590
2,810
0
2,062
4,360
1,170
0
435
3,925
0
20,869
L
Atlas
r0zc01309
Atlas
1,202
428
0
424
3,421
1,902
0
229
3,090
5,154
0
W
2,815
230
0
448
6,565
4,696
0
430
6,135
13,206
0
L
1,837
731
0
1,744
7,763
2,503
0
143
7,620
0
29,464
W
Bellona
xkanico
Bellona
2,986
503
0
2,875
6,718
4,311
0
3,190
3,528
0
36,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,692
Gold Earned
23,237
235
Minions Killed
214
0
Camps Cleared
0
908,775
Distance Traveled
787,166
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,104
678
61
7
0
211,074
0
L
Hera
4,867
541
62
7
0
167,481
0
L
Nu Wa
5,128
570
45
5
0
168,148
0
L
Izanami
4,633
515
54
6
0
141,697
0
W
Baron Samedi
5,658
629
65
7
0
161,298
0
W
Hachiman
4,271
475
27
3
0
147,661
0
L
Atlas
3,908
434
7
1
0
105,801
0
W
Ares
4,081
453
16
2
0
189,975
0
L
Nemesis
4,701
522
46
5
0
204,039
2
W
Bellona
5,578
620
66
7
0
198,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role