Player Matchup

King Arthur
King Arthur
Boxbbrain
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,468 Elo+
Party 1
Martichoras
Martichoras
CABRAKDAN420
Martichoras
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 189L
1,411 Elo+
Party 1
Yemoja
Yemoja
Classic_sack
Yemoja
Level 22
God Stats
3W - 5L
1,445 SR
Queue Stats
17W - 35L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VanillaGorillaIV
Tsukuyomi
Level 99
God Stats
2W - 1L
1,705 SR
Queue Stats
86W - 99L
1,502 Elo+
Party 1
Vulcan
Vulcan
WillyBob71
Vulcan
Level 140
God Stats
5W - 4L
1,736 SR
Queue Stats
187W - 216L
1,466 Elo+
Party 1
Team Averages
Level 95
1,577 SR
1,452 Elo+

VS

Team Averages
Level 139
1,552 SR
1,544 Elo+
Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CelticRogue6
Guan Yu
Level 164
God Stats
13W - 6L
1,641 SR
Queue Stats
644W - 634L
1,591 Elo+
Solo
Merlin
Merlin
Lales98
Merlin
Level 140
God Stats
3W - 0L
1,743 SR
Queue Stats
45W - 45L
1,530 Elo+
Solo
Fenrir
Fenrir
Lodbrokson
Fenrir
Level 138
God Stats
4W - 3L
1,282 SR
Queue Stats
55W - 44L
1,549 Elo+
Party 2
Atlas
Atlas
memelord66
Atlas
Level 107
God Stats
4W - 2L
1,592 SR
Queue Stats
169W - 216L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boxbbrain
King Arthur
13
2 / 4 / 0
7,187
553
8,348
14,636
10,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
CABRAKDAN420
Martichoras
9
0 / 5 / 1
5,231
402
2,051
10,662
4,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
8
0 / 2 / 1
5,622
432
3,738
7,315
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tsukuyomi
11
3 / 7 / 1
6,880
529
9,389
13,115
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
WillyBob71
Vulcan
10
1 / 2 / 2
6,792
522
8,306
6,468
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
8 / 1 / 2
8,673
667
11,802
8,696
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
CelticRogue6
Guan Yu
12
2 / 1 / 7
7,607
585
3,763
12,534
9,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Lales98
Merlin
14
1 / 0 / 3
7,891
607
7,102
6,606
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Lodbrokson
Fenrir
13
7 / 1 / 5
8,199
631
5,622
12,058
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
13
2 / 3 / 2
7,244
557
6,560
12,964
10,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
20
20
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
1
2
9
L
King Arthur
Boxbbrain
King Arthur
2
4
0
0.5
L
Martichoras
CABRAKDAN420
Martichoras
0
5
1
0.1
W
Guan Yu
CelticRogue6
Guan Yu
2
1
7
5.5
L
Yemoja
0
2
1
0.25
W
Merlin
Lales98
Merlin
1
0
3
2.5
W
Fenrir
Lodbrokson
Fenrir
7
1
5
9.5
L
Tsukuyomi
3
7
1
0.5
L
Vulcan
WillyBob71
Vulcan
1
2
2
1
W
Atlas
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,832
Damage
34,849
52,196
Taken
52,858
28,446
Mitigated
31,752
9,602
Healing
18,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,802
5,428
132
2,724
8,696
3,585
3,552
2,441
6,255
72,437
0
L
King Arthur
Boxbbrain
King Arthur
8,348
1,160
0
3,062
14,636
10,943
0
5,054
8,595
0
56,523
L
Martichoras
CABRAKDAN420
Martichoras
2,051
234
0
882
10,662
4,420
0
6,703
3,914
0
27,942
W
Guan Yu
CelticRogue6
Guan Yu
3,763
683
5,722
5,409
12,534
9,230
0
4,115
8,419
0
14,630
L
Yemoja
3,738
817
994
2,830
7,315
5,506
0
4,194
3,063
15,987
0
W
Merlin
Lales98
Merlin
7,102
232
0
652
6,606
2,497
459
1,870
4,736
70,188
0
W
Fenrir
Lodbrokson
Fenrir
5,622
1,689
0
1,791
12,058
5,822
0
3,462
8,596
0
49,272
L
Tsukuyomi
9,389
2,662
0
793
13,115
4,953
0
4,616
8,320
0
46,332
L
Vulcan
WillyBob71
Vulcan
8,306
2,064
0
1,041
6,468
2,624
0
3,507
2,928
52,646
0
W
Atlas
6,560
1,945
0
2,496
12,964
10,618
0
156
12,808
44,350
88

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,712
Gold Earned
39,614
287
Minions Killed
412
0
Camps Cleared
0
1,309,816
Distance Traveled
1,315,861
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,673
667
126
10
0
244,659
0
L
King Arthur
7,187
553
85
7
0
264,724
1
L
Martichoras
5,231
402
35
3
0
248,232
0
W
Guan Yu
7,607
585
17
1
0
280,462
6
L
Yemoja
5,622
432
22
2
0
251,159
4
W
Merlin
7,891
607
139
11
0
258,203
3
W
Fenrir
8,199
631
64
5
0
312,175
3
L
Tsukuyomi
6,880
529
63
5
0
286,207
0
L
Vulcan
6,792
522
82
6
0
259,494
0
W
Atlas
7,244
557
66
5
0
220,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role