Player Matchup

Cthulhu
Cthulhu
DancingYurtle82
Cthulhu
Level 109
God Stats
112W - 89L
1,521 SR
Queue Stats
496W - 450L
1,449 Elo+
Solo
Horus
Horus
Gingermads
Horus
Level 109
God Stats
17W - 11L
1,611 SR
Queue Stats
258W - 240L
1,525 Elo+
Solo
Poseidon
Poseidon
NRC SANJO
Poseidon
Level 157
God Stats
2W - 3L
1,285 SR
Queue Stats
248W - 235L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
TreChavis
Heimdallr
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 232L
1,454 Elo+
Party 1
Thanatos
Thanatos
naMgiPreaB
Thanatos
Level 88
God Stats
2W - 0L
1,686 SR
Queue Stats
22W - 9L
1,518 Elo+
Solo
Team Averages
Level 111
1,521 SR
1,484 Elo+

VS

Team Averages
Level 113
1,574 SR
1,495 Elo+
Aphrodite
Aphrodite
ARXSoldier
Aphrodite
Level 123
God Stats
17W - 16L
1,808 SR
Queue Stats
223W - 228L
1,504 Elo+
Solo
Ares
Ares
Palavicini03
Ares
Level 138
God Stats
2W - 4L
1,276 SR
Queue Stats
350W - 342L
1,430 Elo+
Solo
Kukulkan
Kukulkan
SuperbNoseY
Kukulkan
Level 104
God Stats
1W - 1L
1,832 SR
Queue Stats
58W - 45L
1,550 Elo+
Solo
Thanatos
Thanatos
axelmarysaravi88
Thanatos
Level 93
God Stats
6W - 5L
1,430 SR
Queue Stats
83W - 84L
1,493 Elo+
Solo
Amaterasu
Amaterasu
xTHE_VIOLATOR
Amaterasu
Level 108
God Stats
76W - 68L
1,524 SR
Queue Stats
2,041W - 2,034L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,878
606
4,323
9,478
6,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Horus
11
1 / 0 / 8
7,553
581
4,571
11,963
8,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
NRC SANJO
Poseidon
16
10 / 4 / 0
9,945
765
13,131
7,111
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
TreChavis
Heimdallr
13
5 / 0 / 2
8,116
624
8,234
9,456
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
naMgiPreaB
Thanatos
11
4 / 2 / 4
7,708
593
5,797
11,046
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ARXSoldier
Aphrodite
10
2 / 3 / 1
6,436
495
4,498
11,260
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 6 / 0
5,566
428
4,529
12,303
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
SuperbNoseY
Kukulkan
10
2 / 5 / 0
6,379
491
4,290
7,290
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 4 / 2
7,272
559
4,799
10,333
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
xTHE_VIOLATOR
Amaterasu
12
0 / 3 / 1
6,787
522
6,879
12,023
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
21
Kills
7
7
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ARXSoldier
Aphrodite
2
3
1
0.83
W
1
1
4
3
W
Horus
1
0
8
5
W
Poseidon
NRC SANJO
Poseidon
10
4
0
2.5
L
0
6
0
0
L
Kukulkan
SuperbNoseY
Kukulkan
2
5
0
0.4
W
Heimdallr
TreChavis
Heimdallr
5
0
2
6
L
3
4
2
1
W
Thanatos
naMgiPreaB
Thanatos
4
2
4
3
L
Amaterasu
xTHE_VIOLATOR
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
24,995
49,054
Taken
53,209
26,120
Mitigated
28,924
27,576
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ARXSoldier
Aphrodite
4,498
683
2,052
4,619
11,260
8,123
0
2,995
8,154
26,221
0
W
4,323
805
251
3,761
9,478
6,944
396
724
8,392
50,748
0
W
Horus
4,571
2,652
4,519
6,086
11,963
8,273
33
2,847
8,705
0
17,143
W
Poseidon
NRC SANJO
Poseidon
13,131
2,443
0
528
7,111
2,815
380
2,888
4,223
88,041
0
L
4,529
354
0
1,475
12,303
5,888
0
1,913
10,390
29,190
0
L
Kukulkan
SuperbNoseY
Kukulkan
4,290
433
0
515
7,290
2,563
0
4,439
2,827
40,042
0
W
Heimdallr
TreChavis
Heimdallr
8,234
5,185
0
5,783
9,456
3,734
627
4,260
4,845
0
61,774
L
4,799
460
0
4,565
10,333
4,752
0
3,990
6,279
0
28,594
W
Thanatos
naMgiPreaB
Thanatos
5,797
2,083
0
6,648
11,046
4,354
460
2,920
8,035
0
42,047
L
Amaterasu
xTHE_VIOLATOR
Amaterasu
6,879
2,207
0
2,574
12,023
7,598
0
3,885
8,103
0
53,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
32,440
387
Minions Killed
270
0
Camps Cleared
0
1,412,419
Distance Traveled
1,294,874
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,436
495
27
2
0
266,184
0
W
Cthulhu
7,878
606
101
8
0
285,566
5
W
Horus
7,553
581
19
1
0
296,457
0
W
Poseidon
9,945
765
133
10
0
276,322
0
L
Ares
5,566
428
40
3
0
252,841
0
L
Kukulkan
6,379
491
72
6
0
204,861
0
W
Heimdallr
8,116
624
80
6
0
257,837
0
L
Thanatos
7,272
559
44
3
0
292,554
0
W
Thanatos
7,708
593
54
4
0
296,237
0
L
Amaterasu
6,787
522
87
7
0
278,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role