Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
Cherlar
Kumbhakarna
Bronze III
Level 89
God Stats
1W - 0L
1,725 SR
Queue Stats
3W - 3L
1,405 MMR
Party 2
Izanami
Izanami
Bronze III
K9Plums
Izanami
Bronze III
Level 135
God Stats
3W - 0L
1,743 SR
Queue Stats
8W - 5L
1,488 MMR
Party 2
Atlas
Atlas
Silver I
Ulysses7107
Atlas
Silver I
Level 147
God Stats
5W - 2L
1,676 SR
Queue Stats
22W - 20L
1,565 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,715 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,651 SR
1,450 MMR
Fenrir
Fenrir
Silver I
Folderner
Fenrir
Silver I
Level 63
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 17L
1,417 MMR
Solo
Sol
Sol
Gold II
LibraGang
Sol
Gold II
Level 62
God Stats
83W - 66L
1,646 SR
Queue Stats
262W - 272L
1,554 MMR
Party 1
Bastet
Bastet
Gold V
Mixer Casual
Bastet
Gold V
Level 129
God Stats
222W - 245L
1,591 SR
Queue Stats
291W - 346L
1,378 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cherlar
Kumbhakarna
13
1 / 0 / 9
7,865
787
4,248
8,870
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
K9Plums
Izanami
14
6 / 0 / 5
9,118
912
17,185
9,150
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 7
8,303
830
11,233
10,138
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothAo KuangHerculesNe ZhaNox

VS

Bans
Baba YagaGebBaron SamediAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Folderner
Fenrir
10
0 / 5 / 0
6,746
675
4,369
14,524
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 0
6,922
692
10,224
7,721
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
11
0 / 4 / 0
6,953
695
5,430
16,129
10,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cherlar
Kumbhakarna
1
0
9
5.5
L
Fenrir
Folderner
Fenrir
0
5
0
0
W
Izanami
K9Plums
Izanami
6
0
5
8.5
L
0
2
0
0
L
Bastet
0
4
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,666
Damage
20,023
28,158
Taken
38,374
20,011
Mitigated
23,662
7,478
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cherlar
Kumbhakarna
4,248
161
0
1,526
8,870
6,496
41
2,750
6,120
14,778
0
L
Fenrir
Folderner
Fenrir
4,369
673
0
1,546
14,524
10,371
0
5,379
8,387
0
14,687
W
Izanami
K9Plums
Izanami
17,185
12,581
0
4,215
9,150
3,829
3,086
3,168
5,982
0
60,106
L
10,224
4,496
0
1,990
7,721
2,856
0
1,666
5,899
41,953
0
L
Bastet
5,430
866
1,486
5,187
16,129
10,435
0
6,660
8,575
0
11,191
W
11,233
4,665
0
1,737
10,138
9,686
0
4,394
5,744
25,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
20,621
166
Minions Killed
101
0
Camps Cleared
0
600,020
Distance Traveled
527,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,865
787
30
3
0
215,538
0
L
Fenrir
6,746
675
13
1
0
178,761
0
W
Izanami
9,118
912
107
11
0
189,081
0
L
Sol
6,922
692
82
8
0
161,360
0
L
Bastet
6,953
695
6
1
0
187,820
0
W
Atlas
8,303
830
29
3
0
195,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role