Player Matchup

Surtr
Surtr
 
Surtr
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
joeyisok
Danzaburou
Level 38
God Stats
9W - 5L
1,380 SR
Queue Stats
71W - 79L
1,292 Elo+
Solo
Heimdallr
Heimdallr
juniortoc
Heimdallr
Level 116
God Stats
3W - 34L
907 SR
Queue Stats
147W - 268L
1,231 Elo+
Party 1
Team Averages
Level 107
1,262 SR
1,341 Elo+

VS

Team Averages
Level 50
1,420 SR
1,408 Elo+
Izanami
Izanami
HanDino
Izanami
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,561 Elo+
Party 2
Olorun
Olorun
Montaeee
Olorun
Level 49
God Stats
2W - 6L
1,259 SR
Queue Stats
8W - 18L
1,102 Elo+
Solo
Sylvanus
Sylvanus
marlonmjariza
Sylvanus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 8 / 2
8,956
640
13,130
22,681
19,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
joeyisok
Danzaburou
16
3 / 3 / 1
10,460
747
21,530
14,400
6,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
juniortoc
Heimdallr
3
0 / 0 / 0
6,596
471
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HanDino
Izanami
17
8 / 1 / 3
11,568
826
13,380
13,554
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Montaeee
Olorun
14
0 / 3 / 7
9,150
654
4,834
10,131
5,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
marlonmjariza
Sylvanus
17
2 / 0 / 7
10,989
785
6,289
25,491
23,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
10
11
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
8
2
0.25
W
Izanami
HanDino
Izanami
8
1
3
9.5
W
Olorun
Montaeee
Olorun
0
3
7
1.17
L
Danzaburou
joeyisok
Danzaburou
3
3
1
1.17
L
Heimdallr
juniortoc
Heimdallr
0
0
0
0
W
Sylvanus
marlonmjariza
Sylvanus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,660
Damage
24,503
37,081
Taken
49,176
25,832
Mitigated
35,370
4,191
Healing
25,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
13,130
5,040
0
2,079
22,681
19,441
61
5,423
17,258
575
34,847
W
Izanami
HanDino
Izanami
13,380
11,251
0
5,403
13,554
6,832
791
191
13,363
0
62,570
W
Olorun
Montaeee
Olorun
4,834
2,357
138
2,045
10,131
5,008
2,571
111
10,020
42,419
0
L
Danzaburou
joeyisok
Danzaburou
21,530
10,106
144
1,968
14,400
6,391
594
5,734
8,666
0
66,092
L
Heimdallr
juniortoc
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
marlonmjariza
Sylvanus
6,289
1,890
4,982
13,138
25,491
23,530
363
840
24,651
21,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
31,707
129
Minions Killed
207
0
Camps Cleared
0
408,464
Distance Traveled
618,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,956
640
39
3
0
189,227
0
W
Izanami
11,568
826
97
7
0
216,204
0
W
Olorun
9,150
654
84
6
0
193,820
0
L
Danzaburou
10,460
747
90
6
0
212,682
0
L
Heimdallr
6,596
471
0
0
0
6,555
0
W
Sylvanus
10,989
785
26
2
0
208,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role