Player Matchup

Artemis
Artemis
ChaosUSA3
Artemis
Level 26
God Stats
4W - 8L
1,614 SR
Queue Stats
7W - 8L
1,554 Elo+
Party 2
Ra
Ra
ThyElderCrow
Ra
Level 35
God Stats
1W - 1L
1,190 SR
Queue Stats
28W - 30L
1,575 Elo+
Party 2
Odin
Odin
bactin
Odin
Level 63
God Stats
1W - 2L
1,528 SR
Queue Stats
5W - 9L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
gransleir2345
Ratatoskr
Level 48
God Stats
14W - 13L
1,370 SR
Queue Stats
53W - 58L
1,396 Elo+
Solo
Baba Yaga
Baba Yaga
leoNycolasdaSilv
Baba Yaga
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
302W - 308L
1,441 Elo+
Solo
Team Averages
Level 45
1,441 SR
1,479 Elo+

VS

Team Averages
Level 78
1,422 SR
1,455 Elo+
Izanami
Izanami
MATDU4242
Izanami
Level 106
God Stats
7W - 4L
1,607 SR
Queue Stats
110W - 100L
1,446 Elo+
Party 1
Raijin
Raijin
SheLovesColt330
Raijin
Level 71
God Stats
1W - 2L
1,310 SR
Queue Stats
316W - 291L
1,461 Elo+
Solo
Surtr
Surtr
THEBABYBOIII
Surtr
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Bastet
Bastet
WinRoOne__
Bastet
Level 68
God Stats
18W - 16L
1,219 SR
Queue Stats
103W - 89L
1,447 Elo+
Party 1
Fafnir
Fafnir
atreus_magi
Fafnir
Level 56
God Stats
5W - 7L
1,473 SR
Queue Stats
208W - 212L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChaosUSA3
Artemis
11
2 / 4 / 4
6,589
439
9,298
12,569
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 4 / 2
7,300
487
10,131
11,143
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
bactin
Odin
10
1 / 3 / 0
6,190
413
2,239
7,150
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
gransleir2345
Ratatoskr
14
5 / 1 / 3
8,218
548
6,254
10,935
4,408
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
12
1 / 5 / 4
7,538
503
6,477
12,373
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MATDU4242
Izanami
14
4 / 3 / 4
8,377
558
11,182
14,359
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
4 / 6 / 4
8,346
556
8,305
9,920
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 0
9,172
611
7,041
12,688
11,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bastet
WinRoOne__
Bastet
14
4 / 1 / 3
8,271
551
8,428
9,403
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
12
1 / 3 / 6
7,970
531
4,235
14,311
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
13
Kills
17
17
Deaths
14
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
ChaosUSA3
Artemis
2
4
4
1
W
Izanami
MATDU4242
Izanami
4
3
4
2
W
4
6
4
1
W
4
1
0
4
L
4
4
2
1.25
W
Bastet
WinRoOne__
Bastet
4
1
3
5.5
W
Fafnir
1
3
6
1.33
L
Odin
bactin
Odin
1
3
0
0.33
L
Ratatoskr
gransleir2345
Ratatoskr
5
1
3
6.5
L
Baba Yaga
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,399
Damage
39,191
54,170
Taken
60,681
22,800
Mitigated
36,086
11,897
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ChaosUSA3
Artemis
9,298
4,594
0
2,227
12,569
4,951
0
1,893
10,676
0
31,815
W
Izanami
MATDU4242
Izanami
11,182
7,076
258
6,374
14,359
5,524
427
5,380
8,860
0
73,182
W
8,305
898
0
250
9,920
3,688
427
4,771
5,149
50,411
0
W
7,041
2,888
0
3,545
12,688
11,712
568
737
11,489
637
62,125
L
10,131
986
1,618
2,697
11,143
4,270
0
1,736
9,407
46,737
0
W
Bastet
WinRoOne__
Bastet
8,428
2,082
348
3,657
9,403
3,739
172
2,076
7,312
0
53,518
W
Fafnir
4,235
1,010
0
4,107
14,311
11,423
0
3,429
10,801
27,589
0
L
Odin
bactin
Odin
2,239
233
0
2,689
7,150
3,682
0
122
7,028
0
22,985
L
Ratatoskr
gransleir2345
Ratatoskr
6,254
2,564
0
1,392
10,935
4,408
0
1,311
9,624
0
60,431
L
Baba Yaga
6,477
430
0
1,274
12,373
5,489
952
7,684
4,689
44,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
42,136
333
Minions Killed
404
0
Camps Cleared
0
1,306,939
Distance Traveled
1,452,722
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,589
439
41
3
0
237,803
0
W
Izanami
8,377
558
114
8
0
246,943
0
W
Raijin
8,346
556
90
6
0
259,475
0
W
Surtr
9,172
611
90
6
0
270,434
2
L
Ra
7,300
487
74
5
0
279,532
3
W
Bastet
8,271
551
71
5
0
359,526
0
W
Fafnir
7,970
531
39
3
0
316,344
12
L
Odin
6,190
413
52
3
0
165,888
0
L
Ratatoskr
8,218
548
89
6
0
350,556
0
L
Baba Yaga
7,538
503
77
5
0
273,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role