Player Matchup

Heimdallr
Heimdallr
Caulknball
Heimdallr
Level 46
God Stats
12W - 5L
1,768 SR
Queue Stats
199W - 228L
1,360 Elo+
Party 3
Surtr
Surtr
fulldarkflame21
Surtr
Level 127
God Stats
17W - 11L
1,892 SR
Queue Stats
172W - 158L
1,485 Elo+
Party 2
Scylla
Scylla
twiddly-pupil0
Scylla
Level 59
God Stats
5W - 3L
1,148 SR
Queue Stats
95W - 93L
1,358 Elo+
Solo
Athena
Athena
xXPillCosbyXx420
Athena
Level 46
God Stats
13W - 15L
1,304 SR
Queue Stats
202W - 233L
1,351 Elo+
Party 3
Chaac
Chaac
zee_munayy
Chaac
Level 39
God Stats
49W - 46L
1,539 SR
Queue Stats
55W - 57L
1,508 Elo+
Party 2
Team Averages
Level 63
1,530 SR
1,412 Elo+

VS

Team Averages
Level 97
1,510 SR
1,488 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
El_MANI_MALO_
Izanami
Level 68
God Stats
52W - 32L
1,522 SR
Queue Stats
93W - 95L
1,493 Elo+
Party 1
Lancelot
Lancelot
The231 Joker
Lancelot
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,482 Elo+
Solo
Janus
Janus
bedside_killer
Janus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 321L
1,476 Elo+
Solo
King Arthur
King Arthur
raulyzio100
King Arthur
Level 102
God Stats
58W - 75L
1,528 SR
Queue Stats
272W - 253L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caulknball
Heimdallr
9
0 / 0 / 1
5,515
501
3,701
5,340
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 7
6,822
620
8,789
12,328
6,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 4 / 3
7,403
673
9,892
6,263
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 0 / 3
6,055
550
3,950
9,588
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
12
4 / 0 / 0
7,349
668
9,018
9,926
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 0
5,703
518
5,658
11,929
6,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
10
0 / 0 / 0
5,520
502
4,847
8,042
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
The231 Joker
Lancelot
10
2 / 4 / 0
5,484
499
4,629
10,067
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 3
6,303
573
6,464
8,352
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
raulyzio100
King Arthur
10
0 / 4 / 0
5,572
507
4,172
12,507
8,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
0
0.33
W
Heimdallr
Caulknball
Heimdallr
0
0
1
0.5
L
Izanami
0
0
0
0
L
Lancelot
The231 Joker
Lancelot
2
4
0
0.5
L
1
2
3
1.25
W
3
0
7
6.5
L
King Arthur
raulyzio100
King Arthur
0
4
0
0
W
5
4
3
1.63
W
1
0
3
2.5
W
Chaac
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,350
Damage
25,770
43,445
Taken
50,897
22,158
Mitigated
24,618
17,251
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,658
1,327
1,703
2,945
11,929
6,119
0
3,588
8,341
22,530
0
W
Heimdallr
Caulknball
Heimdallr
3,701
2,022
0
3,010
5,340
1,908
279
1,224
4,116
0
31,675
L
Izanami
4,847
3,879
0
1,968
8,042
2,819
0
1,137
6,905
0
46,437
L
Lancelot
The231 Joker
Lancelot
4,629
807
0
1,465
10,067
4,147
0
2,532
7,535
0
39,009
L
6,464
543
74
522
8,352
3,043
0
5,439
2,913
46,715
0
W
8,789
3,231
812
4,367
12,328
6,374
88
3,213
9,115
0
42,707
L
King Arthur
raulyzio100
King Arthur
4,172
916
0
1,873
12,507
8,490
0
1,146
11,361
0
39,736
W
9,892
942
0
250
6,263
2,141
711
3,750
2,513
46,667
0
W
3,950
1,249
595
3,651
9,588
5,993
0
3,416
6,172
14,721
0
W
Chaac
9,018
3,015
0
4,566
9,926
5,742
683
519
9,407
0
54,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
28,582
268
Minions Killed
307
0
Camps Cleared
0
1,073,654
Distance Traveled
1,118,893
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,703
518
38
3
0
202,527
3
W
Heimdallr
5,515
501
44
4
0
189,091
1
L
Izanami
5,520
502
74
7
0
229,979
0
L
Lancelot
5,484
499
50
5
0
248,685
0
L
Janus
6,303
573
89
8
0
214,232
0
W
Surtr
6,822
620
54
5
0
249,560
0
L
King Arthur
5,572
507
56
5
0
223,470
1
W
Scylla
7,403
673
69
6
0
208,289
0
W
Athena
6,055
550
21
2
0
227,482
2
W
Chaac
7,349
668
80
7
0
199,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role