Player Matchup

Maui
Maui
 
Maui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MarlonZatara
Bakasura
Level 90
God Stats
18W - 11L
1,633 SR
Queue Stats
726W - 715L
1,385 Elo+
Solo
Anubis
Anubis
UsR diesalot
Anubis
Level 82
God Stats
32W - 16L
1,636 SR
Queue Stats
125W - 120L
1,492 Elo+
Solo
Persephone
Persephone
magredanomar
Persephone
Level 85
God Stats
2W - 0L
1,727 SR
Queue Stats
172W - 151L
1,462 Elo+
Solo
Rama
Rama
todd howrd
Rama
Level 45
God Stats
1W - 1L
1,301 SR
Queue Stats
11W - 17L
1,255 Elo+
Solo
Team Averages
Level 88
1,560 SR
1,419 Elo+

VS

Team Averages
Level 102
1,577 SR
1,453 Elo+
Danzaburou
Danzaburou
CruddyBreadJr
Danzaburou
Level 106
God Stats
27W - 19L
1,524 SR
Queue Stats
180W - 169L
1,475 Elo+
Solo
Izanami
Izanami
FranckyKillerFr
Izanami
Level 80
God Stats
2W - 3L
1,725 SR
Queue Stats
93W - 106L
1,422 Elo+
Solo
Janus
Janus
HaZeyClouds
Janus
Level 74
God Stats
7W - 6L
1,577 SR
Queue Stats
478W - 428L
1,477 Elo+
Solo
Susano
Susano
OMGitsSheggs
Susano
Level 129
God Stats
7W - 5L
1,590 SR
Queue Stats
192W - 183L
1,485 Elo+
Solo
Medusa
Medusa
zombiehuntametz
Medusa
Level 123
God Stats
59W - 63L
1,468 SR
Queue Stats
73W - 77L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 3 / 7
7,632
477
3,298
16,024
13,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
MarlonZatara
Bakasura
18
11 / 0 / 1
10,595
662
11,334
13,027
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
14
2 / 4 / 2
8,563
535
6,537
12,390
5,373
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
magredanomar
Persephone
15
1 / 1 / 6
9,255
578
8,311
8,326
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 1
7,837
490
5,340
9,867
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CruddyBreadJr
Danzaburou
14
3 / 5 / 1
8,845
553
12,892
18,195
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 0
8,982
561
10,521
13,003
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
6,319
395
1,052
4,871
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Susano
5
0 / 0 / 0
5,274
330
407
1,956
476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 3
7,509
469
7,840
13,690
5,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
9
10
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
3
7
1.17
L
Danzaburou
CruddyBreadJr
Danzaburou
3
5
1
0.7
L
5
5
0
1
L
0
1
0
0
W
Bakasura
MarlonZatara
Bakasura
11
0
1
11.5
L
Susano
0
0
0
0
W
Anubis
2
4
2
0.75
W
Persephone
magredanomar
Persephone
1
1
6
4
W
2
2
1
1.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,820
Damage
32,712
59,634
Taken
51,715
32,333
Mitigated
18,879
18,417
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,298
1,063
0
2,589
16,024
13,434
512
111
15,870
22,045
0
L
Danzaburou
CruddyBreadJr
Danzaburou
12,892
5,611
0
9,329
18,195
6,938
3,376
4,410
12,946
0
66,564
L
10,521
6,793
0
2,667
13,003
4,300
564
6,717
6,261
0
62,424
L
1,052
39
0
795
4,871
1,644
170
2,884
1,906
27,580
0
W
Bakasura
MarlonZatara
Bakasura
11,334
7,267
0
4,020
13,027
6,912
1,608
136
12,849
0
82,093
L
Susano
407
60
0
235
1,956
476
0
248
1,687
0
6,977
W
Anubis
6,537
193
0
6,553
12,390
5,373
597
0
12,390
57,601
0
W
Persephone
magredanomar
Persephone
8,311
728
0
2,098
8,326
2,987
1,416
599
7,606
63,465
0
W
5,340
3,954
0
3,157
9,867
3,627
860
0
9,867
0
46,219
L
7,840
5,102
181
4,262
13,690
5,521
0
3,887
9,383
0
50,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
36,929
449
Minions Killed
346
0
Camps Cleared
0
1,549,269
Distance Traveled
1,012,569
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,632
477
39
2
0
296,136
0
L
Danzaburou
8,845
553
119
7
0
271,195
0
L
Izanami
8,982
561
95
6
0
212,498
0
L
Janus
6,319
395
58
4
0
196,859
0
W
Bakasura
10,595
662
150
9
0
371,427
0
L
Susano
5,274
330
11
1
0
93,239
0
W
Anubis
8,563
535
88
6
0
261,983
1
W
Persephone
9,255
578
100
6
0
309,384
1
W
Rama
7,837
490
72
5
0
310,339
2
L
Medusa
7,509
469
63
4
0
238,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role