Player Matchup

Xbalanque
Xbalanque
Dumbythic3372
Xbalanque
Level 69
God Stats
22W - 6L
1,846 SR
Queue Stats
714W - 622L
1,615 Elo+
Party 1
Shiva
Shiva
LtBugaWulf
Shiva
Level 127
God Stats
12W - 6L
1,901 SR
Queue Stats
621W - 565L
1,641 Elo+
Party 1
Ah Puch
Ah Puch
MrPepper703
Ah Puch
Level 97
God Stats
14W - 2L
1,316 SR
Queue Stats
156W - 124L
1,468 Elo+
Solo
Yemoja
Yemoja
PANCHAM543
Yemoja
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 96L
1,540 Elo+
Solo
Bakasura
Bakasura
pBasicc
Bakasura
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
341W - 300L
1,488 Elo+
Solo
Team Averages
Level 106
1,613 SR
1,550 Elo+

VS

Team Averages
Level 106
1,510 SR
1,522 Elo+
Bakasura
Bakasura
BoucleMusic
Bakasura
Level 118
God Stats
0W - 2L
1,492 SR
Queue Stats
43W - 51L
1,444 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LeVraiTouzle
Tsukuyomi
Level 127
God Stats
0W - 4L
1,186 SR
Queue Stats
34W - 38L
1,434 Elo+
Party 2
Thanatos
Thanatos
S1L3NTK1DZ
Thanatos
Level 88
God Stats
14W - 5L
1,793 SR
Queue Stats
71W - 53L
1,555 Elo+
Solo
Chiron
Chiron
The_Reverend_Gre
Chiron
Level 69
God Stats
10W - 10L
1,584 SR
Queue Stats
259W - 224L
1,549 Elo+
Solo
Vulcan
Vulcan
jujudefruit11
Vulcan
Level 128
God Stats
16W - 19L
1,496 SR
Queue Stats
354W - 321L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dumbythic3372
Xbalanque
20
9 / 1 / 5
12,829
611
25,379
17,916
9,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
19
8 / 1 / 9
13,249
631
19,613
25,543
30,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
MrPepper703
Ah Puch
14
3 / 3 / 4
10,273
489
11,194
16,199
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
PANCHAM543
Yemoja
15
1 / 1 / 9
10,801
514
7,429
12,603
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
pBasicc
Bakasura
20
7 / 1 / 5
13,258
631
12,304
22,432
10,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoucleMusic
Bakasura
13
1 / 9 / 0
7,615
363
7,437
21,799
8,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
LeVraiTouzle
Tsukuyomi
14
1 / 4 / 0
8,722
415
4,166
14,454
8,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
S1L3NTK1DZ
Thanatos
15
4 / 6 / 2
9,633
459
16,368
23,774
12,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 2
8,419
401
11,223
19,074
8,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 4 / 1
9,089
433
14,196
17,125
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
28
Kills
7
7
Deaths
28
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BoucleMusic
Bakasura
1
9
0
0.11
W
Xbalanque
Dumbythic3372
Xbalanque
9
1
5
11.5
L
Tsukuyomi
LeVraiTouzle
Tsukuyomi
1
4
0
0.25
W
Shiva
8
1
9
12.5
W
Ah Puch
MrPepper703
Ah Puch
3
3
4
1.67
W
Yemoja
PANCHAM543
Yemoja
1
1
9
5.5
L
Thanatos
S1L3NTK1DZ
Thanatos
4
6
2
0.83
L
0
5
2
0.2
L
1
4
1
0.38
W
Bakasura
pBasicc
Bakasura
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,919
Damage
53,390
94,693
Taken
96,226
71,062
Mitigated
46,430
43,437
Healing
27,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BoucleMusic
Bakasura
7,437
4,985
300
3,562
21,799
8,837
511
5,025
16,283
0
35,057
W
Xbalanque
Dumbythic3372
Xbalanque
25,379
13,853
0
9,589
17,916
9,243
8,099
1,189
16,447
0
136,807
L
Tsukuyomi
LeVraiTouzle
Tsukuyomi
4,166
1,010
0
4,493
14,454
8,851
0
335
13,629
741
65,449
W
Shiva
19,613
3,916
412
10,100
25,543
30,255
1,229
3,085
21,735
1,544
111,261
W
Ah Puch
MrPepper703
Ah Puch
11,194
406
0
6,333
16,199
6,061
1,103
6,669
9,530
68,692
0
W
Yemoja
PANCHAM543
Yemoja
7,429
997
6,423
4,682
12,603
14,577
445
2,982
9,401
33,726
170
L
Thanatos
S1L3NTK1DZ
Thanatos
16,368
4,434
0
13,973
23,774
12,723
0
4,695
18,191
0
86,395
L
11,223
4,247
854
3,837
19,074
8,253
0
1,916
16,748
0
68,896
L
14,196
3,114
0
698
17,125
7,766
0
7,138
9,463
80,010
0
W
Bakasura
pBasicc
Bakasura
12,304
8,799
0
5,898
22,432
10,926
2,831
1,632
20,265
0
120,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,410
Gold Earned
43,478
671
Minions Killed
536
0
Camps Cleared
0
2,087,700
Distance Traveled
1,927,006
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,615
363
79
4
0
422,109
0
W
Xbalanque
12,829
611
184
9
0
391,175
0
L
Tsukuyomi
8,722
415
118
6
0
258,917
1
W
Shiva
13,249
631
172
8
0
391,010
0
W
Ah Puch
10,273
489
114
5
0
403,107
9
W
Yemoja
10,801
514
48
2
0
373,663
0
L
Thanatos
9,633
459
109
5
0
444,472
0
L
Chiron
8,419
401
101
5
0
385,148
2
L
Vulcan
9,089
433
129
6
0
416,360
4
W
Bakasura
13,258
631
153
7
0
528,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role