Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DrivelessP
Xbalanque
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,407 Elo+
Solo
Arachne
Arachne
Py0genesis
Arachne
Level 82
God Stats
3W - 0L
1,719 SR
Queue Stats
135W - 124L
1,532 Elo+
Solo
Freya
Freya
ScottPilgrim96
Freya
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 87L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Аркадия
Nu Wa
Level 117
God Stats
29W - 9L
1,778 SR
Queue Stats
88W - 82L
1,484 Elo+
Party 1
Team Averages
Level 105
1,599 SR
1,479 Elo+

VS

Team Averages
Level 121
1,498 SR
1,461 Elo+
Sol
Sol
JosuuAuditOre
Sol
Level 120
God Stats
2W - 2L
1,595 SR
Queue Stats
250W - 254L
1,503 Elo+
Solo
Neith
Neith
RedNFiend
Neith
Level 153
God Stats
10W - 7L
1,560 SR
Queue Stats
80W - 76L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
RockShowz
Gilgamesh
Level 148
God Stats
6W - 7L
1,506 SR
Queue Stats
450W - 442L
1,485 Elo+
Solo
Bacchus
Bacchus
RustRubio
Bacchus
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 146L
1,460 Elo+
Solo
Thanatos
Thanatos
TheMissAngel
Thanatos
Level 65
God Stats
4W - 9L
1,329 SR
Queue Stats
27W - 37L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 5
6,869
491
6,623
10,690
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
DrivelessP
Xbalanque
12
2 / 0 / 3
7,400
529
5,952
9,483
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Py0genesis
Arachne
13
1 / 1 / 2
7,441
532
5,657
14,046
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 1
8,192
585
11,499
11,702
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 2 / 4
7,846
560
8,383
7,101
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,765
555
10,819
12,182
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
RedNFiend
Neith
11
1 / 2 / 0
6,503
465
7,901
9,201
3,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
RockShowz
Gilgamesh
12
1 / 2 / 2
6,971
498
5,335
14,362
14,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
RustRubio
Bacchus
10
1 / 1 / 0
6,577
470
5,214
9,991
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
TheMissAngel
Thanatos
10
0 / 4 / 3
6,372
455
2,883
10,836
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
6
6
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
5
3.5
W
Xbalanque
DrivelessP
Xbalanque
2
0
3
3.5
L
3
2
0
1.5
W
Arachne
Py0genesis
Arachne
1
1
2
2
L
Neith
RedNFiend
Neith
1
2
0
0.5
L
Gilgamesh
RockShowz
Gilgamesh
1
2
2
1
L
Bacchus
RustRubio
Bacchus
1
1
0
1
W
4
3
1
1.5
L
Thanatos
TheMissAngel
Thanatos
0
4
3
0.38
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,114
Damage
32,152
53,022
Taken
56,572
24,441
Mitigated
38,951
20,171
Healing
24,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,623
937
452
4,595
10,690
8,141
0
3,335
7,355
18,844
0
W
Xbalanque
DrivelessP
Xbalanque
5,952
2,591
0
4,578
9,483
3,333
1,089
1,584
7,899
0
40,911
L
10,819
3,213
0
7,239
12,182
5,468
820
4,578
7,604
66,440
7,148
W
Arachne
Py0genesis
Arachne
5,657
3,574
0
4,793
14,046
5,364
0
5,421
8,625
0
58,768
L
Neith
RedNFiend
Neith
7,901
2,634
0
3,644
9,201
3,754
0
3,811
5,390
0
46,900
L
Gilgamesh
RockShowz
Gilgamesh
5,335
1,734
0
3,971
14,362
14,507
0
8,662
5,700
0
37,571
L
Bacchus
RustRubio
Bacchus
5,214
770
326
3,088
9,991
10,383
0
3,695
6,296
19,825
0
W
11,499
3,871
0
5,446
11,702
4,815
1,190
1,360
10,342
56,610
0
L
Thanatos
TheMissAngel
Thanatos
2,883
595
0
5,847
10,836
4,839
0
5,759
5,077
0
29,770
W
8,383
1,746
0
307
7,101
2,788
260
4,044
3,057
56,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,748
Gold Earned
34,188
357
Minions Killed
343
0
Camps Cleared
0
1,344,828
Distance Traveled
1,300,553
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,869
491
23
2
0
265,317
7
W
Xbalanque
7,400
529
59
4
0
273,225
0
L
Sol
7,765
555
126
9
0
233,849
4
W
Arachne
7,441
532
88
6
0
306,233
2
L
Neith
6,503
465
82
6
0
248,896
0
L
Gilgamesh
6,971
498
60
4
0
256,682
0
L
Bacchus
6,577
470
17
1
0
288,102
6
W
Freya
8,192
585
87
6
0
248,456
0
L
Thanatos
6,372
455
58
4
0
273,024
0
W
Nu Wa
7,846
560
100
7
0
251,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role