Player Matchup

Jing Wei
Jing Wei
Crown_Clown420
Jing Wei
Level 58
God Stats
16W - 13L
1,605 SR
Queue Stats
145W - 176L
1,269 Elo+
Solo
Baron Samedi
Baron Samedi
DragoTheRipper
Baron Samedi
Level 67
God Stats
8W - 2L
1,825 SR
Queue Stats
51W - 49L
1,522 Elo+
Solo
Serqet
Serqet
JIGGSYO1970
Serqet
Level 82
God Stats
3W - 0L
1,513 SR
Queue Stats
85W - 80L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
de-frog-dumb69
Sun Wukong
Level 65
God Stats
15W - 8L
1,529 SR
Queue Stats
68W - 58L
1,414 Elo+
Party 1
Zeus
Zeus
facu621
Zeus
Level 64
God Stats
5W - 3L
1,285 SR
Queue Stats
164W - 175L
1,419 Elo+
Solo
Team Averages
Level 67
1,551 SR
1,410 Elo+

VS

Team Averages
Level 51
1,556 SR
1,407 Elo+
Yemoja
Yemoja
DrKrueger700
Yemoja
Level 39
God Stats
6W - 2L
1,748 SR
Queue Stats
26W - 31L
1,439 Elo+
Solo
Anubis
Anubis
LBJinx2005
Anubis
Level 46
God Stats
1W - 1L
1,758 SR
Queue Stats
40W - 57L
1,447 Elo+
Solo
Ah Puch
Ah Puch
floppy_hopkins
Ah Puch
Level 69
God Stats
23W - 14L
1,500 SR
Queue Stats
136W - 128L
1,423 Elo+
Solo
Chaac
Chaac
leoNycolasdaSilv
Chaac
Level 54
God Stats
4W - 7L
1,274 SR
Queue Stats
302W - 308L
1,453 Elo+
Solo
Rama
Rama
todd howrd
Rama
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
1 / 0 / 1
5,007
455
4,350
7,611
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
DragoTheRipper
Baron Samedi
9
0 / 0 / 2
5,443
495
4,406
7,721
5,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
9
5 / 0 / 1
5,728
521
7,042
6,863
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
de-frog-dumb69
Sun Wukong
9
0 / 2 / 2
5,110
465
3,732
7,429
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
facu621
Zeus
11
3 / 0 / 0
6,144
559
4,249
5,979
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 0
5,232
476
4,355
7,369
3,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
LBJinx2005
Anubis
9
1 / 3 / 1
5,466
497
2,746
6,829
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,929
539
5,302
8,048
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
6,134
558
5,617
9,171
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 0
4,838
440
3,678
6,195
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
0
1
1.5
L
Yemoja
0
2
0
0
W
Baron Samedi
DragoTheRipper
Baron Samedi
0
0
2
1
W
Serqet
5
0
1
5.5
L
Anubis
LBJinx2005
Anubis
1
3
1
0.5
W
Sun Wukong
de-frog-dumb69
Sun Wukong
0
2
2
0.5
W
Zeus
facu621
Zeus
3
0
0
3
L
0
3
0
0
L
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,779
Damage
21,698
35,603
Taken
37,612
16,671
Mitigated
17,136
11,241
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
4,350
3,629
0
2,770
7,611
2,686
30
3,242
4,369
0
34,303
L
Yemoja
4,355
1,071
2,378
1,806
7,369
3,882
144
1,604
5,687
17,964
0
W
Baron Samedi
DragoTheRipper
Baron Samedi
4,406
832
1,696
3,385
7,721
5,030
0
2,690
5,031
22,085
0
W
Serqet
7,042
1,665
498
978
6,863
2,341
0
1,264
5,487
0
17,608
L
Anubis
LBJinx2005
Anubis
2,746
126
0
2,306
6,829
3,096
161
1,023
5,806
34,914
0
W
Sun Wukong
de-frog-dumb69
Sun Wukong
3,732
986
0
716
7,429
4,518
168
326
7,103
0
31,196
W
Zeus
facu621
Zeus
4,249
372
0
1,198
5,979
2,096
0
4,325
1,210
39,449
0
L
5,302
207
0
3,394
8,048
2,815
0
3,960
3,692
41,485
0
L
5,617
793
0
3,778
9,171
5,399
458
0
8,721
0
40,186
L
3,678
3,093
0
2,899
6,195
1,944
336
2,068
4,127
0
31,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,432
Gold Earned
27,599
214
Minions Killed
255
0
Camps Cleared
0
982,948
Distance Traveled
911,646
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,007
455
46
4
0
198,134
0
L
Yemoja
5,232
476
26
2
0
190,085
0
W
Baron Samedi
5,443
495
26
2
0
193,574
0
W
Serqet
5,728
521
26
2
0
229,249
0
L
Anubis
5,466
497
48
4
0
138,309
0
W
Sun Wukong
5,110
465
47
4
0
154,598
0
W
Zeus
6,144
559
69
6
0
207,393
0
L
Ah Puch
5,929
539
70
6
0
187,732
1
L
Chaac
6,134
558
70
6
0
208,704
0
L
Rama
4,838
440
41
4
0
186,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role