Player Matchup

Jing Wei
Jing Wei
Arion107
Jing Wei
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,480 Elo+
Party 2
Hercules
Hercules
TheDarknes09
Hercules
Level 129
God Stats
24W - 25L
1,488 SR
Queue Stats
297W - 284L
1,450 Elo+
Party 2
Susano
Susano
davicillo1000
Susano
Level 89
God Stats
19W - 21L
1,576 SR
Queue Stats
388W - 370L
1,468 Elo+
Party 2
Anubis
Anubis
gortbog95
Anubis
Level 104
God Stats
8W - 2L
1,969 SR
Queue Stats
99W - 107L
1,454 Elo+
Solo
Ra
Ra
requenilla2005
Ra
Level 119
God Stats
7W - 5L
1,500 SR
Queue Stats
175W - 176L
1,429 Elo+
Party 2
Team Averages
Level 112
1,607 SR
1,456 Elo+

VS

Team Averages
Level 110
1,588 SR
1,461 Elo+
Tiamat
Tiamat
GameCrash1
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 103L
1,451 Elo+
Solo
Ne Zha
Ne Zha
Loli_King_Blaze
Ne Zha
Level 131
God Stats
3W - 3L
1,753 SR
Queue Stats
225W - 277L
1,510 Elo+
Party 1
Terra
Terra
R0BOBOUNCE69
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 90L
1,438 Elo+
Party 1
Neith
Neith
SKYTRIX_101
Neith
Level 124
God Stats
2W - 3L
1,685 SR
Queue Stats
114W - 138L
1,406 Elo+
Party 1
Erlang Shen
Erlang Shen
VitaminRuan-_-
Erlang Shen
Level 71
God Stats
3W - 5L
1,500 SR
Queue Stats
108W - 117L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arion107
Jing Wei
11
0 / 3 / 1
6,988
499
5,636
9,459
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TheDarknes09
Hercules
12
4 / 0 / 4
7,892
564
6,673
9,267
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 0 / 6
7,784
556
6,693
7,581
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
gortbog95
Anubis
14
5 / 0 / 3
9,123
652
11,524
7,427
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 0 / 5
9,422
673
7,177
5,032
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GameCrash1
Tiamat
12
1 / 5 / 0
6,716
480
3,200
11,062
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 1
7,120
509
4,754
13,660
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
5,963
426
2,872
13,458
9,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 1
6,596
471
6,819
10,081
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
VitaminRuan-_-
Erlang Shen
11
0 / 4 / 0
5,904
422
1,798
14,575
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
18
Kills
3
3
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Arion107
Jing Wei
0
3
1
0.17
L
Tiamat
GameCrash1
Tiamat
1
5
0
0.2
L
1
4
1
0.38
L
0
3
0
0
L
1
2
1
0.75
W
Hercules
TheDarknes09
Hercules
4
0
4
6
L
Erlang Shen
VitaminRuan-_-
Erlang Shen
0
4
0
0
W
4
0
6
7
W
Anubis
gortbog95
Anubis
5
0
3
6.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,703
Damage
19,443
38,766
Taken
62,836
21,155
Mitigated
31,440
16,643
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Arion107
Jing Wei
5,636
3,992
0
3,098
9,459
3,603
774
623
8,836
0
50,428
L
Tiamat
GameCrash1
Tiamat
3,200
243
0
3,140
11,062
5,039
0
3,285
7,777
48,930
0
L
4,754
919
0
1,866
13,660
5,566
0
4,080
9,580
0
64,799
L
2,872
486
2,026
2,857
13,458
9,797
0
3,162
10,296
20,092
0
L
6,819
1,993
0
2,053
10,081
4,126
0
0
10,081
0
49,169
W
Hercules
TheDarknes09
Hercules
6,673
2,395
0
3,596
9,267
8,898
0
2,012
7,255
0
19,633
L
Erlang Shen
VitaminRuan-_-
Erlang Shen
1,798
763
0
3,942
14,575
6,912
0
8,174
6,401
0
31,446
W
6,693
842
0
500
7,581
3,008
0
1,445
6,136
0
52,740
W
Anubis
gortbog95
Anubis
11,524
432
0
5,635
7,427
3,387
1,207
0
7,427
71,590
0
W
7,177
1,148
1,478
2,336
5,032
2,259
413
1,992
3,040
86,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,209
Gold Earned
32,299
437
Minions Killed
347
0
Camps Cleared
0
1,446,664
Distance Traveled
1,332,125
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,988
499
89
6
0
255,274
0
L
Tiamat
6,716
480
91
7
0
254,959
0
L
Ne Zha
7,120
509
94
7
0
306,718
0
L
Terra
5,963
426
26
2
0
277,166
0
L
Neith
6,596
471
77
6
0
241,819
0
W
Hercules
7,892
564
21
2
0
300,320
0
L
Erlang Shen
5,904
422
59
4
0
251,463
0
W
Susano
7,784
556
67
5
0
349,711
0
W
Anubis
9,123
652
108
8
0
234,486
2
W
Ra
9,422
673
152
11
0
306,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role