Player Matchup

Merlin
Merlin
Bronze I
 
Merlin
Bronze I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver V
Odsosa
Mercury
Silver V
Level 88
God Stats
8W - 7L
1,175 SR
Queue Stats
26W - 38L
671 MMR
Solo
Ah Puch
Ah Puch
Silver V
ZxSolertyx
Ah Puch
Silver V
Level 110
God Stats
0W - 4L
1,489 SR
Queue Stats
187W - 241L
523 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,388 SR
898 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,404 SR
889 MMR
Lancelot
Lancelot
Silver IV
 
Lancelot
Silver IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Bronze I
NDABLWJB
Hades
Bronze I
Level 47
God Stats
5W - 3L
1,443 SR
Queue Stats
53W - 95L
387 MMR
Solo
He Bo
He Bo
Silver IV
gummybear_on_Top
He Bo
Silver IV
Level 83
God Stats
3W - 2L
1,270 SR
Queue Stats
28W - 41L
781 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 4
7,297
730
7,537
7,045
2,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Odsosa
Mercury
10
1 / 7 / 1
6,735
674
4,830
10,739
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
ZxSolertyx
Ah Puch
12
3 / 0 / 0
7,487
749
4,042
2,643
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PoseidonAgniBacchusHerculesKukulkan

VS

Bans
SurtrKumbhakarnaSobekYmirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
5 / 0 / 2
8,419
842
8,091
7,303
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hades
NDABLWJB
Hades
12
1 / 2 / 4
7,249
725
4,713
6,481
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 3 / 5
7,279
728
5,263
7,555
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
8
8
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
4
3
W
Lancelot
 
Lancelot
5
0
2
6
W
Hades
NDABLWJB
Hades
1
2
4
1.5
L
Mercury
Odsosa
Mercury
1
7
1
0.21
L
Ah Puch
ZxSolertyx
Ah Puch
3
0
0
3
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,409
Damage
18,067
20,427
Taken
21,339
8,013
Mitigated
9,984
2,530
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,537
395
0
1,499
7,045
2,839
108
3,185
3,700
36,817
0
W
Lancelot
 
Lancelot
8,091
3,575
0
2,645
7,303
3,115
1,108
3,492
3,811
0
33,529
W
Hades
NDABLWJB
Hades
4,713
356
279
1,608
6,481
4,286
468
3,173
3,308
22,100
0
L
Mercury
Odsosa
Mercury
4,830
2,592
0
418
10,739
4,112
0
5,213
5,221
0
13,324
L
Ah Puch
ZxSolertyx
Ah Puch
4,042
122
0
613
2,643
1,062
0
1,067
1,501
22,381
0
W
5,263
44
103
846
7,555
2,583
0
4,952
2,603
20,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,519
Gold Earned
22,947
134
Minions Killed
136
0
Camps Cleared
0
515,304
Distance Traveled
558,438
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,297
730
59
6
0
171,969
0
W
Lancelot
8,419
842
53
5
0
222,581
3
W
Hades
7,249
725
48
5
0
155,963
0
L
Mercury
6,735
674
19
2
0
190,748
0
L
Ah Puch
7,487
749
56
6
0
152,587
0
W
He Bo
7,279
728
35
4
0
179,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role