Player Matchup

Cerberus
Cerberus
Gold I
GenVarg
Cerberus
Gold I
Level 128
God Stats
39W - 39L
1,772 SR
Queue Stats
189W - 205L
1,780 MMR
Solo
Eset
Eset
Gold III
L3PU5
Eset
Gold III
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 44L
1,762 MMR
Party 1
Mulan
Mulan
Gold I
SinisterZefSide
Mulan
Gold I
Level 154
God Stats
4W - 1L
1,330 SR
Queue Stats
63W - 52L
1,897 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,534 SR
1,813 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,681 SR
1,780 MMR
Ah Puch
Ah Puch
Gold I
BackCampsRus
Ah Puch
Gold I
Level 126
God Stats
12W - 10L
1,811 SR
Queue Stats
200W - 178L
1,636 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
JesúsofNazareth
Ah Muzen Cab
Platinum V
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,954 MMR
Party 2
Guan Yu
Guan Yu
Gold II
MYGLDFISHRANAWY
Guan Yu
Gold II
Level 137
God Stats
0W - 1L
1,731 SR
Queue Stats
26W - 23L
1,749 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GenVarg
Cerberus
16
2 / 0 / 9
9,859
704
13,214
16,899
16,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Eset
L3PU5
Eset
16
5 / 2 / 7
10,831
774
11,718
10,771
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 0 / 7
10,326
738
11,599
17,428
19,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ao KuangNe ZhaMorgan Le FayAchillesArtio

VS

Bans
AtlasVulcanAgniNoxMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BackCampsRus
Ah Puch
14
0 / 4 / 2
8,668
619
12,520
10,572
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
JesúsofNazareth
Ah Muzen Cab
14
2 / 3 / 0
9,455
675
13,543
13,715
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 5 / 2
8,483
606
3,890
15,797
13,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BackCampsRus
Ah Puch
0
4
2
0.25
W
Cerberus
GenVarg
Cerberus
2
0
9
6.5
L
Ah Muzen Cab
JesúsofNazareth
Ah Muzen Cab
2
3
0
0.67
W
Eset
L3PU5
Eset
5
2
7
4.25
L
0
5
2
0.2
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,531
Damage
29,953
45,098
Taken
40,084
41,244
Mitigated
23,797
16,654
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BackCampsRus
Ah Puch
12,520
203
0
1,750
10,572
3,526
0
5,262
4,944
49,077
0
W
Cerberus
GenVarg
Cerberus
13,214
159
0
7,091
16,899
16,371
125
3,490
12,636
41,085
0
L
Ah Muzen Cab
JesúsofNazareth
Ah Muzen Cab
13,543
5,542
0
2,936
13,715
6,801
0
9,542
3,902
0
46,323
W
Eset
L3PU5
Eset
11,718
817
1,775
1,433
10,771
5,086
2,646
3,080
7,383
58,347
0
L
3,890
244
1,671
5,376
15,797
13,470
0
10,209
5,247
0
18,166
W
11,599
536
502
5,853
17,428
19,787
788
5,582
10,855
0
37,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
26,606
264
Minions Killed
174
0
Camps Cleared
0
759,806
Distance Traveled
776,303
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,668
619
83
6
0
236,675
2
W
Cerberus
9,859
704
82
6
0
278,665
0
L
Ah Muzen Cab
9,455
675
70
5
0
267,754
0
W
Eset
10,831
774
117
8
0
232,110
0
L
Guan Yu
8,483
606
21
2
0
271,874
0
W
Mulan
10,326
738
65
5
0
249,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role