Player Matchup

Cupid
Cupid
Blue Lvs u
Cupid
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MamaKino
Morgan Le Fay
Level 115
God Stats
1W - 0L
1,506 SR
Queue Stats
5W - 9L
1,204 Elo+
Solo
Osiris
Osiris
galacticalTaco
Osiris
Level 121
God Stats
1W - 0L
1,455 SR
Queue Stats
49W - 53L
1,453 Elo+
Party 2
Team Averages
Level 91
1,487 SR
1,382 Elo+

VS

Team Averages
Level 100
1,491 SR
1,312 Elo+
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Hellskings
King Arthur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,200 Elo+
Party 1
Medusa
Medusa
Sensai420
Medusa
Level 107
God Stats
0W - 1L
1,472 SR
Queue Stats
13W - 29L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
4 / 1 / 9
9,647
742
8,293
8,573
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
MamaKino
Morgan Le Fay
15
5 / 0 / 7
9,601
739
18,612
7,232
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 3 / 6
8,939
688
6,366
12,271
16,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 5 / 1
8,588
661
11,585
13,370
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Hellskings
King Arthur
12
1 / 3 / 1
7,782
599
4,254
15,376
18,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Sensai420
Medusa
12
0 / 5 / 0
7,454
573
2,154
10,365
4,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
4
4
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
1
0.7
W
Cupid
4
1
9
8.5
L
King Arthur
Hellskings
King Arthur
1
3
1
0.5
W
Morgan Le Fay
MamaKino
Morgan Le Fay
5
0
7
8.5
L
Medusa
Sensai420
Medusa
0
5
0
0
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
17,993
28,076
Taken
39,111
24,078
Mitigated
30,148
7,974
Healing
1,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,585
1,406
0
1,266
13,370
6,466
0
6,023
7,347
35,472
0
W
Cupid
8,293
5,519
1,496
4,131
8,573
4,215
846
3,961
4,612
0
36,220
L
King Arthur
Hellskings
King Arthur
4,254
188
0
0
15,376
18,818
0
6,255
9,121
0
18,648
W
Morgan Le Fay
MamaKino
Morgan Le Fay
18,612
2,416
115
789
7,232
3,576
477
3,527
3,705
42,195
0
L
Medusa
Sensai420
Medusa
2,154
725
0
0
10,365
4,864
195
6,640
3,725
0
18,766
W
6,366
2,622
0
1,443
12,271
16,287
25
4,161
8,110
0
19,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
23,824
107
Minions Killed
113
0
Camps Cleared
0
684,414
Distance Traveled
651,724
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,588
661
55
4
0
220,852
2
W
Cupid
9,647
742
44
3
0
211,505
0
L
King Arthur
7,782
599
14
1
0
220,236
0
W
Morgan Le Fay
9,601
739
34
3
0
251,581
0
L
Medusa
7,454
573
44
3
0
210,636
0
W
Osiris
8,939
688
29
2
0
221,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role